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Noooch

What We Want (Part 1)

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Realtime aircraft & boat AI, as well as realtime weather.

That will do!


Robin


"Onward & Upward" ...
To the Stars, & Beyond... 

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Blowing snowdrifts and or dynamic puddles on runway and tarmac please!

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i7 - 2600k OC to 4.5

Nvidia GTX 970

Win 10

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15 hours ago, Flamingpie said:

I suppose it may be a different story for scenery but from what I've been told bgl's used for traffic make loading times a lot longer. I might be totally wrong though. 😉

Perhaps you should be totally right before discounting another opinion. Do you build your own AI?


Avsim member since 2002. 1000+ posts on old account.

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Posted (edited)

Seattle area's cache can select  hard disk partition。

Edited by japan211
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5 minutes ago, japan211 said:

Seattle area's cache can select  hard disk partition。

Well that's good to know. Perfect!

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Let me quote myself from another topic:

It would be cool to have random things happening! The life that some add on developers bring to their airports is nice and much appreciated but after a few times you've seen it and you can notice the pattern. Would be nice if random things would happen all over the world. A bit like it is done in Truck Simulator where various things may happen at random locations. Those events are still scripted and rather static but they do give a bit or surprise and life usually is full of surprises!

It's a bit immersion killing to see the exact same flock of birds fly in the exact same location or to see people walking up and down the same path all the time. What about creating a collection of events, like some sort of minor accident on an airport, an aircraft that's stuck on a runway due to whatever, a fire in the terminal (or in a city), and then 'drop' them into the sim world at random times and locations! That would make things a lot more surprising and lifelike!

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I was thinking something like that cant be tough. Even for instance, every 24 seconds a fire truck is dispatched.  Just have a smoke pillar random throughout the world. You already know where buildings are. Randomly light em up! Lol I sound like an arsonist. Lmao

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22 minutes ago, raspian300 said:

This might be off the topic, but is there any news out there for October 10th update?

I want to know too but I'm afraid to start a topic about it. 😣 Per the development map, there should be an update today. It seems like they get released late US time.

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Not sure if it's been mentioned already as I din't go through every page, but would like to see some sort of auto save feature like there is now with FSUIPC for when we inevitably get a CTD (although I hope these sort of things become a thing of the past). It's important to be able to pick up where you left off 

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Has anyone asked yet if aircraft carrier operations will be possible? Not necessarily in the base product, but at least the functionality that would allow a third party producer to make and sell one.

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I want to 'fly by the seat of your pants' feeling! :laugh:

I apologies, I just couldn't help it.  :tongue:

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J. R. :ph34r:

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  • I want the simulation of radial engines
  • I want "real" engine-management
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