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Noooch

What We Want (Part 1)

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On 10/8/2019 at 2:10 AM, Noooch said:

A walk around mode , hangars and TrackIR support please

I have not heard much about TrackIR. I use it all the time. Sure helps a lot in the traffic pattern. Loved to walk around in MS Flight.

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19 hours ago, Air1 said:

I have not heard much about TrackIR. I use it all the time. Sure helps a lot in the traffic pattern. Loved to walk around in MS Flight.

This


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52 minutes ago, blueshark747 said:

This

This? What???????????? :mellow:


J. R. :ph34r:

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Dear Asobo

Please try and develop the aircraft lights so they reflect off of water vapour/clouds/fog

please also remove the camera dependencies so that home cockpit builders dont need a panel/vc to get the benefits of the windshield rain effects 

many thanks

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I can't remember if it's already been suggested but I'd like to see force feedback support. Lack of support wouldn't stop me buying the new sim but I'd consider it a real loss of immersion.

Edited by vortex681
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2 hours ago, vortex681 said:

I can't remember if it's already been suggested but I'd like to see force feedback support. Lack of support wouldn't stop me buying the new sim but I'd consider it a real loss of immersion.

More than once the same applies to most things. 


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On 10/13/2019 at 1:59 AM, Air1 said:

I have not heard much about TrackIR. I use it all the time. Sure helps a lot in the traffic pattern. Loved to walk around in MS Flight.

Amen. Not that I've gone searching for the information, but I've seen nothing official about TrackIR or anyone questioning it's inclusion (until the above quoted post). I imagine because it's assumed support will be included. Almost a deal breaker for me if it's not. So it would be nice to hear an official, yes, no or maybe.

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a developer blog that some may find boring but many find fascinating.


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I'm going to add one thing I miss from FSX that is not done well in X-plane and that is Air Traffic Control.  ATC.  I thought FSX did it well enough for me and it seemed to work pretty well. I hope that is put into a version fairly close to the initial launch. 

I assume this will be launched as early access for $100+ then updates and DLC and add-on's along the way to probably a complete game in about 12-18 months from initial release.  Which is fine with me as that seems to be the roadmap for new games now.  

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Although not my preferred FlightSim, I really like X-Planes start feature that allows you to see a diagram of the parking spaces available at each airport then select with your mouse. Prepar3d and the all previous FS versions have/had a terrible system where you need to look up charts and hope the airport afcad corresponds correctly, then select from a list - no diagrammatic representation.

Edited by JustanotherPilot
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steve southey

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