October 2, 20196 yr Commercial Member 4 hours ago, HiFlyer said: Truely, I would be surprised if the sim community could pony up even a million active enthusiast purchasers worldwide, and we dare to think we are the end-all and be all while scoffing at literally millions of HMD users and the possibly significant percentage of them just lusting after the next killer app? MS Flight Simulator can be a killer app for VR. MSFS has received a ton of positive press and great reviews by consumers that have never been into flight simulation but are now very interested in getting MSFS. Many of those own VR headsets and if they were to try MSFS with VR, the word would get around that as beautiful as MSFS is, the experience in VR is something ten times better. MSFS could be the killer app for VR. REX AccuSeason Developer REX Simulations
October 2, 20196 yr 19 minutes ago, MikeT707 said: MS Flight Simulator can be a killer app for VR. MSFS has received a ton of positive press and great reviews by consumers that have never been into flight simulation but are now very interested in getting MSFS. Many of those own VR headsets and if they were to try MSFS with VR, the word would get around that as beautiful as MSFS is, the experience in VR is something ten times better. MSFS could be the killer app for VR. And..Some of the people, who are RL pilots, attended the MS2020 media event, asked Asobo about VR as well--FlightChops and AirBoyd come to mind. Do these VR naysayers think these RL pilots are just being silly? Edited October 2, 20196 yr by daveinca2000 Specs: I9-13900K, RTX 4090, 32gb Ram |Headsets: HP Reverb
October 2, 20196 yr Lets see if we can get Tony or someone from Flyinside staff in here if we are gonna talk about technical obstacles and hinderances of VR slowing down the progress/ launch the new MSFS title. Since this is the common blind pathetic general assumption and go to rhetoric of folks in here making excuses for VR not to be included at launch. I feel they have done a wonderful job with VR injection in FSX especially 3d lights/clouds/objects and overall scale/convergence. I would rather hear what they have to say as far as the technical explanation of why, instead of the logic and general incorrect post people are trying to pass on as facts here. This thread is filled with misinformation and false statistics when it comes to VR just for the sake of trying to enforce and protect one’s narrow minded stance. Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
October 2, 20196 yr There's one more aspect for MS to read off interest in VR which seems to have been overlooked here: The questionnaire most (all?) of us filled in when applying as an MFS alpha tester. There was at least one (maybe even a couple, I don't exacly recall) question on used hardware and this included usage of a VR device. Like most surveys, this is certainly skewed as the hardcore users applying as testers certainly don't represent the projected entirety of user base, nonetheless it might have given them a hint on present usage of VR in flight simulation. Kind regards, Michael Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
October 2, 20196 yr 3 minutes ago, pmb said: There's one more aspect for MS to read off interest in VR which seems to have been overlooked here: The questionnaire most (all?) of us filled in when applying as an MFS alpha tester. There was at least one (maybe even a couple, I don't exacly recall) question on used hardware and this included usage of a VR device. Like most surveys, this is certainly skewed as the hardcore users applying as testers certainly don't represent the projected entirety of user base, nonetheless it might have given them a hint on present usage of VR in flight simulation. Kind regards, Michael My thoughts as well, I just want them to commit to it. They have not made a commitment regarding VR. They even said they will not commit to it. It appears that the devs will need to persuade the bean-counters. Microsoft Created the WMR Headset standard and yet have not committed to VR in MS2020. Microsoft has been wrong before... Edited October 2, 20196 yr by daveinca2000 additional thoughts Specs: I9-13900K, RTX 4090, 32gb Ram |Headsets: HP Reverb
October 2, 20196 yr Are there any good headsets yet? Last I tried VR it was a pixelated mess and I couldn't clearly read any of the instruments. It was absolutely woeful. It was on a Rift. P3Dv4 + XP11 MFS
October 2, 20196 yr 44 minutes ago, MikeT707 said: MS Flight Simulator can be a killer app for VR. MSFS has received a ton of positive press and great reviews by consumers that have never been into flight simulation but are now very interested in getting MSFS. Many of those own VR headsets and if they were to try MSFS with VR, the word would get around that as beautiful as MSFS is, the experience in VR is something ten times better. MSFS could be the killer app for VR. Yes. MSFS is the killer app that the general VR users are eagerly waiting for. The slow development of VR these years is partly due to the lack of AAA titles that really need years to develop. But VR is still progressing steadily, hardware wise and content wise. This year is seeing a substantial leap with the coming of a batch of new VR headsets from major VR enterprises: Oculus S, Oculus Quest, Valve Index, HTC Cosmos, HP Reverb, Pimax 8K+/8KX. Tech giant Huawei just announced that their VR glass will be in the market this December. And good contents are also accumulating. So we are seeing a new wave of VR which is more mature and more accepted by the general public. Isn’t this the situation exactly what Microsoft has been expecting and it has done so much to bring it forth? Do you want to be late for the show when the show for which you have done so much has finally come? I really have fear about that. Microsoft has made such mistakes in the past, not once. They had far sight of the future, they had most creative tech guys, they had vast resources, but they were apt to become half-minded towards final success. Think of UMPC (long before tablet), smart phone (long before iPhone), Kinect (what a piece of hardware), and now Hololens and, oh my god, Mixed Reality headsets. You have so many wonderful things that could have made people much happier. Please don’t miss the opportunity this time! Edited October 2, 20196 yr by dongdongliushui
October 2, 20196 yr 12 minutes ago, suncoastflyer said: Are there any good headsets yet? Last I tried VR it was a pixelated mess and I couldn't clearly read any of the instruments. It was absolutely woeful. It was on a Rift. Yes! see my posts in this thread regarding headsets and resolutions. The important spec to look for is subpixals per degree and PPD. I have the HP Reverb and it is phenomenal. https://duckduckgo.com/?q=hp+reverb+vr+headset+specs+table&t=ffab&iax=images&ia=images&iai=https%3A%2F%2Fforums.eagle.ru%2Fattachment.php%3Fattachmentid%3D210631%26stc%3D1%26d%3D1558680665 Edited October 2, 20196 yr by daveinca2000 spelling Specs: I9-13900K, RTX 4090, 32gb Ram |Headsets: HP Reverb
October 2, 20196 yr I am using an ACER headset of the 1st generation so far, mainly for AeroflyFS2 where it excels, occasionally for Prepar3d where performance it marginal. With the present WMR setup, I can read all the gauges in a GA plane like a C172, but e.g. GPS details are hard to read off. One can get more or less used to the screendoor but it's clearly visible. Despite the shortcomings, and despite I built a hardware panel over the years, I find me using the VR headset more and more. From all I've read so far, I am heading for a Reverb for Christmas, too. While I don't belong to those who refuse to buy MFS without VR, I would acknowledge VR support from the beginning. Kind regards, Michael Edited October 2, 20196 yr by pmb Intel i7-13700K / AsRock Z790 / Crucial 32 GB DDR 5 / ASUS RTX 4080OC 16GB / BeQuiet ATX 1000W / WD m.2 NVMe 2TB (System) / WD m.2 NVMe 4 TB (MSFS) / WD HDD 10 TB / XTOP+Saitek hardware panel / LG 34UM95 3440 x 1440 / HP Reverb 1 (2160x2160 per eye) / Win 11
October 2, 20196 yr 1 minute ago, pmb said: From all I've read so far, I am heading for a Reverb for Christmas, too. While I don't belong to those who refuse to buy MFS without VR, I would acknowledge VR support from the beginning. You will love the HP Reverb Michael, if not then you have a 30 day return window. I got the Pro model for a 3 year no hassle replacement warranty for $50 more. Plus you get a leather face gasket and another shot cable for backpack computers. Specs: I9-13900K, RTX 4090, 32gb Ram |Headsets: HP Reverb
October 2, 20196 yr 27 minutes ago, suncoastflyer said: Are there any good headsets yet? Last I tried VR it was a pixelated mess and I couldn't clearly read any of the instruments. It was absolutely woeful. It was on a Rift. The Rift wasn’t that bad. What’s your IPD? The Rift is still a solid HMD..of course the newer HMDs have much better visuals, but you’re making it seem as if the Rift wasn’t even usable. If that was the case the Rift S wouldn’t impress you either, because there really isn’t that much of a huge night and day visual improvement over the original. Edited October 2, 20196 yr by blueshark747 Asus Maximus X Hero Z370/ Windows 10 MSI Gaming X 1080Ti (2100 mhz OC Watercooled) 8700k (4.7ghz OC Watercooled) 32GB DDR4 3000 Ram 500GB SAMSUNG 860 EVO SERIES SSD M.2
October 2, 20196 yr 7 minutes ago, blueshark747 said: The Rift wasn’t that bad. What’s your IPD? The Rift is still a solid HMD..of course the newer HMDs have much better visuals, but you’re making it seem as if the Rift wasn’t even usable. If that was the case the Rift S wouldn’t impress you either, because there really isn’t that much of a huge night and day visual improvement over the original. The blurries, pixilazation and horrible screen door effect have made me shelve my OR for over a year now!!! Chris Camp
October 2, 20196 yr 4 minutes ago, Kilo60 said: The blurries, pixilazation and horrible screen door effect have made me shelve my OR for over a year now!!! That was the dark ages of VR. Try it again..Buy an HP Reverb @ 2160X2160. Your mind will be blown. Specs: I9-13900K, RTX 4090, 32gb Ram |Headsets: HP Reverb
October 3, 20196 yr I will never go back to the flat screen. No problem with those that will never go to VR. I fly real world and VR is almost identical. I am using the Reverb and love it. Just my 2 cents. Sion
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