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Thomasso

Wondering about generic airport quality

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I know, NDA, but I just keep thinking about  this 😄 40 hand crafted airports in the vanilla version is just excellent, but I assume that we've only seen these in the footage (would make sense).

So I'm wondering how the other airports will look like. Same level of detail as P3D? Better? What do you ask think? 🙂

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Tomáš Pokorný

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Much better, believe me. 👌

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Fr. Bill    

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Just now, n4gix said:

Much better, believe me. 👌

Really? Wow. I've been dreaming about flying around the world and just choose random airports to land on the way.... And actually enjoy them.

Are you telling me that this will now be possible??? 😄  


Tomáš Pokorný

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I haven't checked every airport obviously, but all of the non-handcrafted airports I have seen are quite stunning.

 

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Fr. Bill    

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That's good to hear! Now I'm even more excited and anxious to get my hands on MFS! If this is also true in the Asian regions as well, then I'm in for a big treat, since I love flying in that region and no other sim out there represents it well.


Aaron Vinci

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they are not XP11 default airport quality if that's what your are asking for.  


Claude Desrosiers

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Just now, fogboundturtle said:

they are not XP11 default airport quality if that's what your are asking for.  

I have no idea about XP11, I don't like that sim at all.

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Tomáš Pokorný

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XP11 has taken years to get to where they are with default airports Via farming user submissions...and even then, some airports near me are still just taxiways.

They also vary greatly in quality. 

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Would you guys say that P3D or XP11 default airports look better if you had to choose.


Aaron Vinci

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Posted (edited)
14 minutes ago, Thomasso said:

I have no idea about XP11, I don't like that sim at all.

Shame as xplane do bait anybody and regarding msf 2020 default airports plenty of space to improve them even the default. 40 enhanced airports

do not take away  Anything but the ground do not even have correct markings on those

Edited by arsenal82

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Posted (edited)

I've flown to tons of airports during testing and I've been impressed with the quality so you won't be disappointed.

And people really need to stop compare MSF2020 with X-Plane and P3D. This sim out of the box blows both sims out of the water, hell even with 3rd party scenery MSF2020 is much better. There's honestly no comparison and most people will ditch P3D/X-Plane because that's how incredible MSF2020 is.

Edited by YVRDXBLHR
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19 minutes ago, YVRDXBLHR said:

And people really need to stop compare MSF2020 with X-Plane and P3D.

This comment is one of the smartest I've read in these forums.

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I don't think everyone will ditch their simulator day one. A lot of the 3rd party plane I bought over the years won't be available to me for an extended period of time. As much as MFS 2020 will be an amazing evolution, we will need to wait for all the payware plane to be ported over.

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Claude Desrosiers

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48 minutes ago, fogboundturtle said:

they are not XP11 default airport quality if that's what your are asking for.  

What do you mean, is it better than X-Plane 11 default airport or worse?


Gordon Harvey

P3D, XP11, Flightgear.

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21 minutes ago, captain420 said:

Would you guys say that P3D or XP11 default airports look better if you had to choose.

Offhand I’d say XP default airports look better, (or generally closer to the real airport) in terms of taxiway edges, markings, lighting etc. provided they have been built by someone reasonably competent with WED, which is XP’s free airport scenery development tool. 
 

XP does make it easy for users to submit an updated airport scenery to the Scenery Gateway, and once approved, they get inserted into future XP updates.

Now this does not apply to truly “generic” XP airports - ones that were created automatically from digital airport data files. Those typically consist of just runways and generic taxiways with no buildings and are generally very unrealistic.

That was the state of almost all but the very largest airports in XP 6 or 7 years ago, but is much less so now.

Of the two tools commonly used to develop or update airport sceneries, ADE (for FSX and P3D), or WED (for XP), ADE is IMO, much easier to use, but WED gives a lot more fine-grained control of the exact shape of taxiways and ramps, markings, lights etc. with the drawback that it requires more precision and attention to detail. 
 

But, as Bill said, the generic airports in MSFS are a whole new ball game. I can’t say much more than that, but I have been very impressed so far.

 


Jim Barrett

Licensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.

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