August 10, 20205 yr To be honest, the thought of spending lots more money on another flight simulator has left me feeling depressed more than anything else... Edited August 10, 20205 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
August 10, 20205 yr Looking at EGLC in XP I can see that it is by no means a straight port to MSFS - there seems to be a fair bit of remodelling going on. It looks fantastic in both simulators, in my view Edited August 10, 20205 yr by Nate1
August 10, 20205 yr Commercial Member 1 hour ago, Nate1 said: What is just brilliant is the fact that (as first off the block) they are likely to have set a precedent for other developers with regard to the pricing level. These are really sensible prices and I'm sure it will pay off for them massively. Good for them and good for us. Being the first to have announced prices, doesn't equate to being the first having decided prices. There's some consent about several other scenery developers that prices on MSFS will likely be lower than they used to be, on the assumption the MS Marketplace will grant a much higher sales volume and ( more importantly ) new users. For scenery/airport designers, the chance to appear on Xbox is very interesting, and it's a first. I think you'll see similar prices ( and possibly lower ) from everybody else, at least concerning airports. Of course, the idea of "landmarks" to enhance autogen cities that have no Lidar is fairly obvious, I think we'll see a market for this, but at an even lower price, possibly going to 0.50/1.00$ for single objects or smaller collections. The only big question mark is what will happen to those 100$+ airplane add-ons that takes years to develop. No, the default 747 and the default A320 are NOT comparable to PMDG or FS Labs, they are not even close, if you care about realism. But to the Xbox kids, not only they don't look that different, it's likely they don't even *want* something that complex to learn. This means those will continue to be priced fairly high, because they don't have that many chances to increase their sales due to the MS-Marketplace/Xbox: they products are simply not for everyone. Edited August 10, 20205 yr by virtuali Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
August 10, 20205 yr 2 minutes ago, virtuali said: Being the first to have announced prices, doesn't equate to being the first having decided prices. Agreed, but it does contribute to the consumer perception of value over cost in the wider market. Personally, if HotStart released their TBM 900 for the new sim on day one, I'd buy it again at $64, having seen enough footage of the 930 in MSFS. And I agree that products of this type won't scale as well as (for example) the Orbx London landmarks
August 10, 20205 yr Commercial Member 1 minute ago, Nate1 said: Agreed, but it does contribute to the consumer perception of value over cost in the wider market. Sure. I was just saying: let's not spread some kind of urban legend in which, thanks to the generous/smart/business savy Orbx, which just saw the light, prices for add-on became lower, so other developers had to unwilling comply, because they set a "precedent". That's not the case, everybody doing add-on is probably thinking along the same lines. Umberto Colapicchioni http://www.fsdreamteam.com FSDT on Facebook
August 10, 20205 yr 11 minutes ago, virtuali said: Sure. I was just saying: let's not spread some kind of urban legend in which, thanks to the generous/smart/business savy Orbx, which just saw the light, prices for add-on became lower, so other developers had to unwilling comply, because they set a "precedent". That's not the case, everybody doing add-on is probably thinking along the same lines. Glad to hear it!
August 10, 20205 yr 10 hours ago, Skywolf said: Orbx has been involved with MSFS and LM products long before people even knew the releases were upcoming. Just look at those smashing graphics from Orbx in MSFS. Remember how Orbx convinced LM to do cloud shadows for v2 launch. We all were in FSX and P3D1.4 days. are you saying orbx knew about msfs before the announcement june last year and have been working on addons since then?
August 10, 20205 yr Orbx have stated that they didn't know about MSFS before it was officially announced.
August 10, 20205 yr 6 minutes ago, JacquesBrel said: Orbx have stated that they didn't know about MSFS before it was officially announced. Well, that's the official story, anyway. JV's surprise at the announcement may have been similar to the testers' surprise at the release date in that it came long before it was expected. When you get MSFS, be sure to read the credits. 🙂 Hook Larry Hookins Oh! I have slipped the surly bonds of EarthAnd danced the skies on laughter-silvered wings;
August 10, 20205 yr Not sure where I've seen it, but it was officially confirmed that Orbx assisted Asobo with some of the handcrafted airports.
August 10, 20205 yr Not for the last time, I wonder just why I have to buy 3d party software to get improved visuals in these sims.
August 10, 20205 yr 1 minute ago, Boomer said: Not for the last time, I wonder just why I have to buy 3d party software to get improved visuals in these sims. Because the world is BIG. 😉
August 10, 20205 yr 7 minutes ago, Boomer said: Not for the last time, I wonder just why I have to buy 3d party software to get improved visuals in these sims. Are you relly thinkink, that is possible to make all of 37000 airports by hand? And many and many thousand of points od interest on whole Earth? No... 😉 But you havn't to buy it, if you don't want it. It isn't mandatory 😉 . Edited August 10, 20205 yr by ludekbrno
August 10, 20205 yr Eh there's no big conspiracy here...why would MS hand model airports for the premium versions of FS2020 when they could sub contract it to someone like Orbx who would have been doing it anyway? MS free up resources to work on other aspects of the Sim and Orbx get a foot in the door on release day with a small % of sales going to them.
August 10, 20205 yr 27 minutes ago, LHookins said: Well, that's the official story, anyway. JV's surprise at the announcement may have been similar to the testers' surprise at the release date in that it came long before it was expected. When you get MSFS, be sure to read the credits. 🙂 Hook Ah, a good conspiracy brewing up 🤣 ! Don’t you love it ? My take is Orbx didn’t whine in June 1019 as some, but rolled up their sleeves and started to work with what they had and convinced Asobo they could add value. The SDK saga as a virtuous circle. Same for Carenado and many others. These are small companies, smart and nimble. The surprise that some feel today, at the flurry of announcements, comes from the fact they believed in the disinformation systematically spread in these forum by a consultant having ties with P3D. Add to that a loud group of simmers who deluded themselves and rejoiced in a supposed end of the TPD sector. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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