August 22, 20205 yr 5 minutes ago, Slides said: You should report these issues to Asobo. Otherwise, they will never get fixed Absolutely. It's the only way to see these disappear.
August 22, 20205 yr How hard is it to run the mesh against the widely-available SRTM data? We don't need thousands of beta testers looking for this--this should be done in an automated QC process. I just flew from Honolulu across the south end of Oahu, over to Kaneohe Bay and then back across mid-island...lots of morphing terrain there. It appears that the trees are placed based on the higher LOD mesh, which isn't visible at a distance, giving the appearance of hundreds of trees floating in mid-air above the skyline. As you approach, the mesh morphs to the (sometimes significantly different) higher-LOD shape and then the trees match up better with the underlying terrain. I was kind of hoping that floating objects and morphing terrain and textures were a thing of the past... Bob Scott | President and CEO, AVSIM Inc ATP Gulfstream II-III-IV-V Sys1 (MSFS20+24/XPlane12+11): AMD 9800X3D, water 2x240mm, MSI MPG X670E Carbon, 64GB GSkill 6000/30, nVidia RTX4090FE Alienware AW3821DW 38" 21:9 GSync, 2x4TB Crucial T705 PCIe5 + 2x2TB Samsung 990 SSD, EVGA 1000P2 PSU, 12.9" iPad Pro Thrustmaster TCA Boeing Yoke, TCA Airbus Sidestick, Twin TCA Airbus Throttle quads, PFC Cirrus Pedals, Coolermaster HAF932 case Sys2 (P3Dv5/v4): i9-13900KS, water 2x360mm, ASUS Z790 Hero, 32GB GSkill 7800MHz CAS36, ASUS RTX4090 Samsung 55" JS8500 4K TV@60Hz, 3x 2TB WD SN850X 1x 4TB Crucial P3 M.2 NVME SSD, EVGA 1600T2 PSU Fiber link to Yamaha RX-V467 Home Theater Receiver, Polk/Klipsch 6" bookshelf speakers, Polk 12" subwoofer, 12.9" iPad Pro PFC yoke/throttle quad/pedals with custom Hall sensor retrofit, Thermaltake View 71 case, Stream Deck XL button box Sys3 (DCS/P3Dv4/ATS/ETS): AMD 7800X3D, MSI MPG X870E Carbon, Noctua NH-D15S, 64GB GSkill 6000/30, EVGA RTX3090 Alienware AW3420DW 34" 21:9 GSync, Corsair HX1000i PSU, 4TB Crucial T705 PCIe5 + 2TB Samsung 970Evo Plus, TM TCA Officer Pack, Saitek combat pedals, TM Warthog, TM RS300 FF wheel/pedals, Coolermaster HAF XB case
August 22, 20205 yr Trust me you will not have to fly far outside US and Europe to find miss matched tile lines in the scenery, the tiles stick out like a sore thumb. Raymond Fry.
August 22, 20205 yr There are plenty in the US as well, even at some major airports... AMD 5800x | Nvidia 3080 (12gb) | 64gb ram
August 22, 20205 yr 4 hours ago, Heli said: They mapped 200 million square miles, and 99% of it is accurate. I wouldnt worry about 1% being immersion-breaking. When the country you live in and have come to love is ruined by mesh issues everywhere, it sort of matters. I also believe it will eventually be fixed and didn’t expect a flawless experience from day 1. Lots of other places to explore for now. 7950X3D | RTX 4090 | 64GB DDR5
August 22, 20205 yr 4 hours ago, dobee51 said: Or we could start a list of modern wonders of the MSFS 2020 world. Lol! I would go on that sightseeing tour!!! Edited August 22, 20205 yr by Kilo60 Chris Camp
August 23, 20205 yr 10 hours ago, Slides said: You should report these issues to Asobo. Otherwise, they will never get fixed Already done and I‘m sure I wasn‘t the only one. Edited August 23, 20205 yr by Shack95 i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 23, 20205 yr 12 hours ago, Farlis said: What I haven't figured out where the mesh is stored (I assume the sim must have some sort of base mesh installed for those who fly offline and do not get their elevation data streamed via Azure. So it should theoretically be possible). And I also haven't figured out how to add new scenery to the sim so that it reads it and displays it. On the Flight Simulator forum MSFS uses a different projection (Bing Map’s version of a Mercator projection) for the world than FSX/P3D (Geographic projection, i.e. WGS84). MSFS also dispenses with QMID levels. For these reasons mesh created for the former will not work with the latter, even if placed in the correct location. here https://forums.flightsimulator.com/t/about-the-advanced-pilot-help-guides-category/120447 So we will need to buy a new sharper mesh, hoping it won’t upset the other elements of the terrain. Edited August 23, 20205 yr by Dominique_K Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
August 23, 20205 yr Yes, I noticed this around India and Nepal (Himalaya area). Intel i9 - GPU RTX 3080 - 32 gig RAM HyperX Fury DDR 4
August 23, 20205 yr I would say we see two issues in this thread : - a poor choice of mesh. We saw that on this forum and said it very early in 2019. I suppose the same happened on the alpha forum. Fell in deaf ears. In this regard, FS20 fits perfectly in the FS family of sims (incl. P3D) which have always been behind their times as far mesh was concerned. As I remember, the very first addon that I ever bought was a mesh for 2K2 (FS Genesis) ! - an absence of quality control (lakes on plateaus and other horrors), here as in many other aspects of the sim. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
August 23, 20205 yr 1 hour ago, Dominique_K said: So we will need to buy a new sharper mesh, hoping it won’t upset the other elements of the terrain. It certainly needs a better mesh. And by that I not only mean the general resolution, but also filling up the lower LOD levels. It's like FSX out of the box in that regard. You get those mesh lines in the distance were you can basically see through the terrain. The difference is that the void below it is not blue like in FSX, so it is not as noticeable. But it is there. I just flew along the soutthern coast of Australia west of Melbourne and it was everywhere. By the way Dominique, your link was the wrong one This is the correct one: https://forums.flightsimulator.com/t/how-to-add-mesh/178444/5 Edited August 23, 20205 yr by Farlis
August 23, 20205 yr 17 hours ago, Dominique_K said: The other fellow told me that some landmark peaks were even unrecognisable ! He’s absolutely right. Here are some screenshots of some of the most famous Swiss peaks and what they should look like. It should be noted that these are extreme examples, other regions look much better. Eiger, Mönch and Jungfrau: Matterhorn: Unfortunately, it doesn’t get much better in the Dolomites (San Vito di Cadore, Italy). Now the good news. When I revisited Makalu I was surprised to find that it doesn't look too bad at all. As this official early Alpha screenshot clearly shows there must have been an elevation data update in the area around Everest, Lhotse and Makalu. Interestingly, Makalu and the surrounding area still looks rubbish in Earth View. Previously, both imagery and elevation were identical in Earth View and the sim. Surprised by these findings I opened the Maps app and found that the sim's Makalu looks like the one in Maps. Maps does also have better elevation data for the places shown at the top, but apparently they haven't been updated in the sim yet. They still look the same as in Earth View. Okay, the last two places may not look that much better in Maps and there's still a long way to go but it shows me that at least something's happening. Edited August 23, 20205 yr by Shack95 i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2
August 23, 20205 yr 18 hours ago, Eddrik84 said: https://imgur.com/azAGlGUI see these artifacts everywhere, kind of ruins the imersion alot. hope this will be a high priority fix. see links for pictures. https://imgshare.io/image/NisEuXhttps://imgshare.io/image/Nisirphttps://imgshare.io/image/NisyiH Why don't you goto there forums and report it, so they can fix it. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
August 23, 20205 yr 14 minutes ago, Farlis said: It certainly needs a better mesh. And by that I not only mean the general resolution, but also filling up the lower LOD levels. It's like FSX out of the box in that regard. You get those mesh lines in the distance were you can basically see through the terrain. The difference is that the void below it is not blue like in FSX, so it is not as noticeable. But it is there. I just flew along the soutthern coast of Australia west of Melbourne and it was everywhere. Absolutely, it is clear in Bob Scott's post too. Incomprehensible, this is the basic of scenery making. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
August 23, 20205 yr 2 minutes ago, Nyxx said: Why don't you goto there forums and report it, so they can fix it. Thank you very much, nobody wouldn't have thought of that 😄. We have been saying that the mesh was not very good on this forum for many months, throughout the updates, and the alpha testers did the same. From the Avsim forum perspective, we couldn't see the layering issues. I suppose the testers could and reported them. On the table below, the Terrain/mesh issues have been here almost since the beginning. It stayed blank most of the time, the yellow "in progress" is relatively new. Unfortunaley, these are not bugs, like having a black tower building in the middle of nowhere is a bug, but the result of the choice of coarse meshes, apparent bad management of the LOD mesh layering and a bad synchronisation between the mesh and the water bodies elements (lakes and river). FSX all over again. I am optimistic that we'll find a solution for the mesh. Most certainly, a TPD addon at 100 EUR a pop. I hope that we won't need Orbx to make another Vector 😁. Dominique Simming since 1981 - [email protected] GHz with 16 GB of RAM and a 1080 with 8 GB VRAM running a 27" @ 2560*1440 - Windows 10 - Warthog HOTAS - MFG pedals - MSFS Standard version with Steam
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