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How to improve performance in FS2020

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To me, visual fidelity is the most important consideration. Everything these days is "fps fps fps fps f......". I am enjoying MFS 2020 immensely with fps between 25-30 while flying over Manhattan (my rig is a few years old already, and...), and while still being presented with wonderfully detailed visual fidelity. I suspect that those who bemoan 25-30 fps never complain about the visual movie fidelity in theaters (movies in theaters are shown at 24 fps). No, this is *not* one of those "can-the-eye-perceive-fps-differences-above-24-fps" arguments. This is simply one of those "what-looks-great-for-award-winning-cinematography-also-looks-great-for-MFS-*to-me*" arguments.

Edited by RustyFlyer

i7-12700K; GF RTX 3080Ti 12 GB; MSI Z690 MB; 32 GB DDR5 4800Mhz (16x2); 850W 80+ Gold PS; 1 TB M.2 NVMe SSD + 2 TB HDD @ 7200 + Kingston 4TB XS2000 USB 3.2 Gen 2x2 Ext. SSD (for MSFS & all games); 240 mm liquid cooler; LG 32UD59-B 32" UHD 4K; Thrustmaster T.16000M FCS stick; wired conn. to rtr. (500 Mbps); W11 Pro

This video has been shared several times here. But I agree that it is buried quickly in this fast growing forum. IMO it is not too helpful either, but it might give some hints for beginners which settings to start with. A much better introduction to performance and GPU vs CPU dependent settings is given in the MSFS forum (login required). See https://forums.flightsimulator.com/t/how-to-graphics-settings-and-performance-guide-8-18-2020/132407/4

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

I have never, not once, bothered looking at how many frames per second the sim is generating. It runs smoothly. It's probably around 30. But it runs smoothly, with just an odd stutter here and there.

I tried those settings but on my 7900x and 1080 TI FTW3 the in-game setting make no real difference, strangely, at 4K. Jayz is using a lower resolution.

My fps at EDDN with real weather and rain are stable around 30 fps with ultra settings. If I switch to 2560x1440 then I see an increase to 45fps.

But on 4K the hints from Jayz do not bring benefits to me, I am still around 30 fps 😄 So I put them back to Ultra 😄

My GPU is at 99% :), CPU at 40%.

With developer options ON, the message is "Limited by the GPU".

Edited by Vali

Valentin Rusu

AMD Ryzen 9950X3D OC, Asus RTX 5090 OC, DDR5 64GB @6000MHz, Samsung 9100 NVMe for MSFS2024

22 hours ago, RustyFlyer said:

To me, visual fidelity is the most important consideration. Everything these days is "fps fps fps fps f......". I am enjoying MFS 2020 immensely with fps between 25-30 while flying over Manhattan (my rig is a few years old already, and...), and while still being presented with wonderfully detailed visual fidelity. I suspect that those who bemoan 25-30 fps never complain about the visual movie fidelity in theaters (movies in theaters are shown at 24 fps). No, this is *not* one of those "can-the-eye-perceive-fps-differences-above-24-fps" arguments. This is simply one of those "what-looks-great-for-award-winning-cinematography-also-looks-great-for-MFS-*to-me*" arguments.

And that is with virtually all of my MFS settings totally maxed out to ultra, "pedal to the metal" so-to-speak.

Edited by RustyFlyer

i7-12700K; GF RTX 3080Ti 12 GB; MSI Z690 MB; 32 GB DDR5 4800Mhz (16x2); 850W 80+ Gold PS; 1 TB M.2 NVMe SSD + 2 TB HDD @ 7200 + Kingston 4TB XS2000 USB 3.2 Gen 2x2 Ext. SSD (for MSFS & all games); 240 mm liquid cooler; LG 32UD59-B 32" UHD 4K; Thrustmaster T.16000M FCS stick; wired conn. to rtr. (500 Mbps); W11 Pro

  • Author
On 8/31/2020 at 3:00 PM, RustyFlyer said:

To me, visual fidelity is the most important consideration. Everything these days is "fps fps fps fps f......". I am enjoying MFS 2020 immensely with fps between 25-30 while flying over Manhattan (my rig is a few years old already, and...), and while still being presented with wonderfully detailed visual fidelity.

 

After decades of gaming and simming its diferent for me. Sensitivity to low frame rate varies. Im highly sensitive to such things. Detest low frame rate. Ruins the immersion for me. 40 to 60 frames per second is my goal.

30 frames per second being smooth to the human eye is not true for video games or the sim. Its true only for cinematography where low frame rate is masked by the blurring nature of the medium.

Again though, some are more sensitive than others.

 

1 hour ago, martin-w said:

 

After decades of gaming and simming its diferent for me. Sensitivity to low frame rate varies. Im highly sensitive to such things. Detest low frame rate. Ruins the immersion for me. 40 to 60 frames per second is my goal.

30 frames per second being smooth to the human eye is not true for video games or the sim. Its true only for cinematography where low frame rate is masked by the blurring nature of the medium.

Again though, some are more sensitive than others.

 

I am glad that you have contempt lol for  ("... Im ... Detest low frame rate...") low frame rates. I am also glad that you have decades of experience gaming and simming. My gaming experience only begins with pinball machines, with foosball, with "Pong" played for a quarter ($0.25) on Pong video machines in pizzerias & bars, then with text-based D&D on an Atari hooked up to my LR TV, with Donkey Kong, with Sega's Outrun (a great "simulated" racing game for its time!) & Zillion, with Links 386 Pro (a great golf sim/game designed for folks who were, like myself, running 'puters with 386 processors @ a whopping 25 MHz (yes, that is an M, not a G 😉 )), with iteration after early iteration of MFS beginning with v3.0...................   I think you get the point.

Yours is a complete misunderstanding of my comment. Nowhere did I indicate that some do not perceive differences in frame rates or in motion presentation connected with differing frame rates. In fact, my comment very clearly and specifically addressed that very misunderstanding ("... No, this is *not* one of those "can-the-eye-perceive-fps-differences-above-24-fps" arguments..."). My comment had to do with *personal preferences* and with the importance & relevance, to some, of the presentation of intricate & minute details toward enjoying a highly immersive & gratifying personal sim experience, versus the never-ending obsession of many with obtaining ever-higher frame rates by sacrificing, or by compromising on, certain options settings. That you fit into the latter category, well, more power to you! lol

(p.s.: eyes sensitive enough to perceive b.s. lol)

Edited by RustyFlyer

i7-12700K; GF RTX 3080Ti 12 GB; MSI Z690 MB; 32 GB DDR5 4800Mhz (16x2); 850W 80+ Gold PS; 1 TB M.2 NVMe SSD + 2 TB HDD @ 7200 + Kingston 4TB XS2000 USB 3.2 Gen 2x2 Ext. SSD (for MSFS & all games); 240 mm liquid cooler; LG 32UD59-B 32" UHD 4K; Thrustmaster T.16000M FCS stick; wired conn. to rtr. (500 Mbps); W11 Pro

Bofore MSFS2020 the acceptable FPS was always 30-40. What changed? Or is it 'gamers' used to seeing much higher and chasing that magical # ?

SAR Pilot. Flight Sim'ing since the beginning.

1 hour ago, Flyfaster said:

Bofore MSFS2020 the acceptable FPS was always 30-40. What changed? Or is it 'gamers' used to seeing much higher and chasing that magical # ?

Much of it has to do with chasing higher & higher fps simply for the sake of chasing ever higher & higher fps. The rationalization is that the perceived visual difference between 60 fps and 30 fps is a visually significant, "make-or-break", consideration.

Before COVID, my wife and I enjoyed movies in theaters at 24 fps (inherent "blurring nature of the medium" aside). After COVID we will resume doing so, and until then, and afterwards also, I will continue to enjoy flying over Manhattan in MFS '20 at 30 fps (with virtually all of my settings maxed out) while still being able "to see the grains of sand" (a euphemism, but the point is clear). *To me* to sacrifice this capability for the marginal fps increase is not worth it.

Edited by RustyFlyer

i7-12700K; GF RTX 3080Ti 12 GB; MSI Z690 MB; 32 GB DDR5 4800Mhz (16x2); 850W 80+ Gold PS; 1 TB M.2 NVMe SSD + 2 TB HDD @ 7200 + Kingston 4TB XS2000 USB 3.2 Gen 2x2 Ext. SSD (for MSFS & all games); 240 mm liquid cooler; LG 32UD59-B 32" UHD 4K; Thrustmaster T.16000M FCS stick; wired conn. to rtr. (500 Mbps); W11 Pro

7 hours ago, Vali said:

My GPU is at 99% :), CPU at 40%.

With developer options ON, the message is "Limited by the GPU".

Yes it's too bad they didn't optimize it to use CPU more efficiently. We are limited by GPU.

MSFS2020, 24, Fenix A320,  Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28

9 minutes ago, roi1862 said:

Yes it's too bad they didn't optimize it to use CPU more efficiently. We are limited by GPU.

Would you rather be limited by your CPU??  I would argue that they did indeed program it to use the CPU effectively... 

If you run MSFS with unlimited fps, it will indeed run the GPU at 90%+... But you can limit the fps, say to 30, using an fps limiter, and the GPU usage will drop to 50-60%..  That should make you more comfortable.. 🙂

Bert

14 minutes ago, Bert Pieke said:

Would you rather be limited by your CPU??  I would argue that they did indeed program it to use the CPU effectively... 

If you run MSFS with unlimited fps, it will indeed run the GPU at 90%+... But you can limit the fps, say to 30, using an fps limiter, and the GPU usage will drop to 50-60%..  That should make you more comfortable.. 🙂

No problem if you'll show me how to run smooth at 30 FPS on my 165hz monitor without it being slide-show i would gladly do it. I am locked at 40 FPS with the recommended High-end settings. My GPU is at 95% to 100% and my CPU about 40%. I dont think we should be limited by either CPU or GPU. The load should be spread evenly. 

On P3D i was quite happy with locked at 33 FPS. On this one i simply cant. Its unflyable.

Edited by roi1862

MSFS2020, 24, Fenix A320,  Ryzen 9 9950X3D, ASUS TUF RTX 5090 ,G.SKILL 64GB 6000MHz CL28

Make sure to tune your system first.

Cheers

bs

AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER

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