September 6, 20205 yr 24 minutes ago, Ray Proudfoot said: The concept of pop up 2D panels in the FSL Concorde was done for practical reasons as much as anything. Given the complexity and size of the FE panel it would be very difficult to move to relevant parts of it in a virtual cockpit. I understand what you're saying, but wouldn't the custom views in the new MSFS 3D cockpits work just as well, when you need a full-screen view of the engineer panel? You have a set of 10 different views of any part of the cockpit you want, close up or further away. And that's in addition to whatever the developer has programmed as default cockpit views. X-Plane and Microsoft Flight Simulator on Windows 10 i7 6700 4.0 GHz, 32 GB RAM, GTX 1660 ti, 1920x1200 monitor
September 6, 20205 yr They are pretty old, but they're still there. Nothing magnificent by any stretch of the imagination. The link is in my sig 😉 Andreas Stangenes http://www.youtube.com/user/krsans78 Add me on gamertag: Bullhorns78
September 6, 20205 yr Moderator Just now, Paraffin said: I understand what you're saying, but wouldn't the custom views in the new MSFS 3D cockpits work just as well, when you need a full-screen view of the engineer panel? You have a set of 10 different views of any part of the cockpit you want, close up or further away. And that's in addition to whatever the developer has programmed as default cockpit views. I don’t have MFS so can’t comment on its camera system. But bear in mind this version of Concorde is unlikely to have a fully modelled FE panel. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 6, 20205 yr 5 hours ago, overspeed3 said: So, why would you actually want a "study-level" Concorde? BTW, I have the FSLabs FSX Concorde... You win the Internet today! Ha.
September 6, 20205 yr 2 hours ago, Andreas Stangenes said: FSLabs has teased pictures of a concorde in MSFS already, Source, please. They showed one picture on their forum (and FB) yesterday - no mention of the simulator platform, could just as well be P3D v5 Cheers, Søren DissingIntel i9-13900K @5.6-5.8 Ghz | ASUS ROG RYUJIN III | ASUS ROG Astral RTX 5090 OC | ASUS ROG Maximus Z790 Hero | 64Gb DDR5 @5600 | 1Tb Samsung M.2 980 PRO (Win11), 1Tb Samsung M.2 980 PRO, | ASUS ROG Helios 601 | 32” ASUS PG32UCDM 240hz 4K | Chaseplane | TM TCA Captain's Edition, Winwing FCU + EFIS L/R, Tobii 5 | Win 11 Pro 64 | MSFS 2024 | BA Virtual | PSXT, RealTraffic w/ AIG models
September 6, 20205 yr I have been in the cockpit of one at 60,000ft. Quite an experience. Quite actually does not cover it at all. Best experience of my life which did not involve wife or daughter. Awesome plane that is worthy of MSFS. CJ
September 6, 20205 yr Moderator 2 hours ago, Andreas Stangenes said: One of the big hurdles that impacted the project was the limitation of "moving parts" in the cockpit. You could only have so many until you reached a cap and couldn't implement any more parts. I ran into this issue with the Milviz B737 Combi. I solved it through use of the unlimited <Visibility> tags. I simply duplicated toggle switches in their up/middle/down positions, and tagged each of them to show only when the custom L:variable was set: 0 = OFF, -1 = UP, +1 = DOWN. This allowed me to reserve full animation for needles, knobs, and other such objects that needed continuous movements. Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
September 7, 20205 yr 11 hours ago, Chock said: Study Level (™): (colloq) A nebulous marketing term, designed to convince people to pay 140 quid for a toy aeroplane. 🤣 It's right up there with 'museum quality'. 10 hours ago, Ted Striker said: I'm not pulling my wallet out of my pocket until it has a "World Class" label.... I won't touch it unless it's described as "iconic"... I did have a Concorde for FSX (or was it FS9?). Took me as long to get it started from cold and dark as it took to fly between London and New York!😄 OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
September 7, 20205 yr Moderator 7 hours ago, 109Sqn said: I did have a Concorde for FSX (or was it FS9?). Took me as long to get it started from cold and dark as it took to fly between London and New York!😄 Clearly it's a very different creature to Boeing and Airbus but FSL created ways to get going quickly. CTRL+I to align the INSs and CTRL+E to start engines in the correct sequence. That was with the FSX/P3D version. Can't comment on the earlier version. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 7, 20205 yr 19 hours ago, andyjohnston.net said: Or any Concorde? My understanding is there is a limit to the speed aircraft can go in MSFS, the max is less than Mach 1 So, you're saying this "non-study-level" Concorde will only be able to operate at subsonic speeds in MSFS? What's the point of it, then? James David Walley Ryzen 7 7700X, 32 GB, RTX 3080
September 7, 20205 yr I think I read somewhere that there USED to be a sub-sonic speedlimit in game, but it has since been lifted. I'm afraid I remember where I read it, or attest to how credible the source was. I doubt any developer will develop anything supersonic if such a limitation actually exists... Edited September 7, 20205 yr by Andreas Stangenes Andreas Stangenes http://www.youtube.com/user/krsans78 Add me on gamertag: Bullhorns78
September 7, 20205 yr It was mentioned by Milviz in a thread, but he later responded to the same thread that in a later build the restriction had been lifted. Ian Box
September 7, 20205 yr 21 hours ago, overspeed3 said: So, why would you actually want a "study-level" Concorde? Why would you want a Concorde?
September 7, 20205 yr Moderator 3 minutes ago, Ricardo41 said: Why would you want a Concorde? Airbus max speed Mach 0.81, Boeing max speed Mach 0.84, Concorde max speed Mach 2.02. Plus it's a beautiful looking aircraft that turns heads like no other. Ray (Cheshire, England). System: P3D v5.3HF2, Intel i9-13900K, MSI 4090 GAMING X TRIO 24G, Crucial T700 4Tb M.2 SSD, Asus ROG Maximus Z790 Hero, 32Gb Corsair Vengeance DDR5 6000Mhz RAM, Win 11 Pro 64-bit, BenQ PD3200U 32” UHD monitor, Fulcrum One yoke, Fulcrum Throttle Quadrant. Cheadle Hulme Weather website.
September 7, 20205 yr 28 minutes ago, Ray Proudfoot said: Airbus max speed Mach 0.81, Boeing max speed Mach 0.84, Concorde max speed Mach 2.02. Plus it's a beautiful looking aircraft that turns heads like no other. Hear hear! When the last 747-400 or -8 is taken out of service, would you not want to fly her in the sim any more? Andreas Stangenes http://www.youtube.com/user/krsans78 Add me on gamertag: Bullhorns78
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