October 28, 20205 yr 1 minute ago, Ricardo41 said: It took them over 15 years toi deliver a Boeing biz jet.... Think before you write ...🤔 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
October 28, 20205 yr Author 1 minute ago, GSalden said: Think before you write ...🤔 I guess you have a short memory.
October 28, 20205 yr Message from Jorg Neumann extracted from today's QA session, and I paraphrase: (...) We are talking to 3rd. parties everyday about improving our SDK and we are doing that. The thing is: it takes a lot of time to migrate code developed for other platforms and sometimes the tools are different, but it is technically possible to develop complex airliners in MSFS. Look at Working Title and FlyByWire and what they were able to accomplish in so little time. (...) Fits perfectly to this topic, I guess. Edited October 28, 20205 yr by GCBraun PC1: AMD Ryzen 9800X3D | Zotac RTX 5090 SOLID | Asus TUF X670E-Plus | G.SKILL 64GB DDR5 PC 6000 CL30 | 4TB NVMe | Noctua NH-D15 | Asus TUF 1000W Gold | be quiet! Pure Base 500DX | Noctua NH-D15S | LG OLED CX 48" + 2x Acer Nitro XV240YP 24" + 2x 15.6" Touch-screen Panels PC2: AMD Ryzen 7500F | Asrock 7900 GRE Challenger OC | Gigabyte B650I AX | Corsair 32GB DDR5 6000 CL36 | 1TB NVMe | CM Hyper 212 | Corsair 750W Gold | Lian Li TU150 ITX | SAMSUNG Odyssey G9 49" Winctrl Ursa Minor Sidestick + Ursa Minor 32 Throttle & PAC - Thrustmaster Boeing TCA Yoke - Thrustmaster HOTAS Warthog - Honeycomb Bravo Throttle - MFG Crosswind Rudder Pedals - TrackIR - Stream Deck XL + Stream Deck Plus - Winctrl MCDU + 2 MFD's - Meta Quest 3 (VR)
October 28, 20205 yr You two are very mean to each other to be so similar in hobbies and personality. Take-offs are optional, landings are mandatory.The only time you have too much fuel is when you're on fire. To make a small fortune in aviation you must start with a large fortune.There's nothing less important than the runway behind you and the altitude above you. It's better to be on the ground wishing you were in the air, than in the air wishing you were on the ground.
October 28, 20205 yr 2 hours ago, CJ1045 said: PC owners can get together to form mod teams. You cannot do that on console as they don't accept mods. CJ ....cough... Farm Simulator on XBOX..cough... It may be somewhat rare, but consoles or rather console manufacturers and I presume the software devs themselves do accept mods from the community. BBS has one person working on their Widebody Prologue... Mark Robinson Part-time Ferroequinologist Author of FLIGHT: A near-future short story (ebook available on amazon) I made the baby cry - A2A Simulations L-049 Constellation Sky Simulations MD-11 V2.2 Pilot. The best "lite" MD-11 money can buy (well, it's not freeware!)
October 28, 20205 yr I pretty much exclusively fly modded airplanes now. I have nothing but accolades for these community modders. They have improved the Sim so much. Hats off to all of you!
October 28, 20205 yr There is a thread at the main forum where you can vote for ASOBO to unlock the premium and premium deluxe airplanes for modders! Spread the word! https://forums.flightsimulator.com/t/allow-modders-access-to-premium-and-deluxe-airplane-files/309275
October 28, 20205 yr 11 hours ago, Ricardo41 said: The sim is out about 2 months out. Let's revisit this in a year. Working Title has already left Carenado behind, the FlyByWire team is taking a deep bite out of Aerosoft's market, and, I predict, will soon be nipping at the heel of other Airbus developers. The Aerosoft A320, though it took years of botched and buggy releases to get there, is now a very good representation of the actual jet. The FMGC implementation supports custom way points, database holds, custom bearing lines and range fix rings, and more on top of the standard nav functions. Fuel consumption is reasonably close to book values and the integrated copilot is very well done. The FBW 320N is nice but it is years away from that depth of simulation. A lot of people on here don't quite realise what a quality product the Aerosoft bus has finally become, and comparisons to freeware are wide of the mark. i7-10700K; RTX 2070 Super; 16GB; P3Dv4.5HF3 & MSFS2020.
October 29, 20205 yr 9 hours ago, Chock said: There is a vast difference between fixing and tweaking something which already exists, and making something completely from scratch. And IMHO that applies significantly to avionics. WT has provided great and badly needed results by designing mods for improving the woeful default G1000 and G3000. But long term calls for a ground up designed set of avionics that much more closely mirror those in actual real world use. This is not just a realism issue for gaming. It is a critical issue for training. We have such developers waiting in the wings, wringing hands for a legit SDK. Lets get their efforts airborne... Edited October 29, 20205 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
October 29, 20205 yr 9 minutes ago, fppilot said: And IMHO that applies significantly to avionics. WT has provided great and badly needed results by designing mods for improving the woeful default G1000 and G3000. But long term calls for a ground up designed set of avionics that much more closely mirror those in actual real world use. This is not just a realism issue for gaming. It is a critical issue for training. We have such developers waiting in the wings, wringing hands for a legit SDK. Lets get their efforts airborne... There should be both. Freeware modders can provide an option, and payware modders can produce even higher fidelity models... or the freeware models will suffice!
October 29, 20205 yr 9 hours ago, Dominique_K said: But to say that we wouldn't require payware in the future is a nonsense. I do hope to see these freeware groups shape up in companies and be new competitors on the field of payware aircraft. That would be an enormous step to consolidate this hobby. Dominique_K, I very much see the need for payware, but ONLY to increase the diversification of the aircraft in this sim. The default aircraft started out as the best default aircraft in the business and some have since been modded to the great benefit of the community. I am also greatly surprised at the number of aircraft being worked on at the moment and again, the winners are the community. I saw a video this morning which also details a huge number of aircraft currently in development or at least being considered for MSFS and the only major drawback so far is the SDK which gets numerous mentions in all forms of media regarding MSFS. However, it has to be said that none of the default aircraft, approach the dreaded "study level" standard, required/requested by some, despite the modifications. That aspect, in itself, is fine and very acceptable 2 months out from release. I further think that the work devoted to the community by the community has thus far never been equalled in any platform. Freeware has generally, I believe, been accepted as being both excellent and prolific, in the provinces of XPlane, but that took quite a while to take on to achieve that status. For many, immersion means or requires very complex and complete systems in any of the aircraft that they choose to fly. In most, if not all, cases it will be payware which fulfils this need and that is not unexpected. In the meantime, We have a (largely) GA platform which I think, is pleasing a vast proportion of users, A tube liner system that probably satisfies relatively few and I am WAITING for a Carenado Phenom300 with Navigraph and a GTN750 which may quite possibly be a while coming, but there again, so is Christmas LOL. Regards Tony Tony Chilcott. My System. Motherboard. ASRock Taichi X570 CPU Ryzen 9 3900x (not yet overclocked). RAM 32gb Corsair Vengeance (2x16) 3200mhz. 1 x Gigabyte Aorus GTX1080ti Extreme and a 1200watt PSU. 1 x 1tb SSD 3 x 240BG SSD and 4 x 2TB HDD OS Win 10 Pro 64bit. Simulators ... FS2004/P3Dv4.5/Xplane.DCS/Aeroflyfs2...MSFS to come for sure.
October 29, 20205 yr 1 hour ago, jpe828 said: or the freeware models will suffice! Not for the serious among us. I am still flying most of my serious flights, mostly with some need for iFR, in FSX SE with RXP GPS avionics and complete and updated nav databases. Example: one of my frequent FBO's is at KUMP. The Garmin database includes (5) instrument approaches. All are available in FSX/FSX SE/P3D with RXP gauges. In MFS 2020 only one VOR approach is in the database. That cannot be addressed by a mod to the default gauges. The RXP gauges ride on the Garmin Trainers and thus provide all of the features, the nav data, and accuracy of those features. MODs have been welcome and much celebrated and appreciated. But if you have ever had hands on the real thing there is no comparison. Not a responsibility of the mods. Instead the responsibility of the defaults, which should give way to 3rd party development of replacement gauges rather than mods of defaults. Edited October 29, 20205 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
October 29, 20205 yr Sure, but my point is that some people will be happy with a free, less complete option. You can pay, others will have a middle ground. The vast, vast majority of simmers will not need more than one VOR approach... but serious simmers of course will want the realistic option.
October 29, 20205 yr 1 hour ago, fppilot said: Example: one of my frequent FBO's is at KUMP. The Garmin database includes (5) instrument approaches. All are available in FSX/FSX SE/P3D with RXP gauges. In MFS 2020 only one VOR approach is in the database. That cannot be addressed by a mod to the default gauges. You mean these approaches? 5800X3D | Radeon RX 6900XT
October 29, 20205 yr Author 6 hours ago, lambourne said: A lot of people on here don't quite realise what a quality product the Aerosoft bus has finally become, and comparisons to freeware are wide of the mark. Let's not forget to mention that the Aersoft airbus falls out of the sky like a locust in Egypt when framerates "drop" to <18 6 hours ago, fppilot said: But long term calls for a ground up designed set of avionics that much more closely mirror those in actual real world use. This is not just a realism issue for gaming. It is a critical issue for training. MSFS is not intended as a "training device". It's a game. No matter how much money people throw at it, it's not going to turn into a "training device". Edited October 29, 20205 yr by Ricardo41
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