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Exactly what is MSFS doing better than its predecessors?

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16 minutes ago, frankla said:

Have you taken someone on a real flight in a cessna and see their reaction?  Since scenery and beauty of flight is why I fly in real life, pushing this aspect of simulator as an after thought by so many is bothersome.  Mastering complex machines and  procedures is just a bonus for me. 

But to answer your question, for me, ability to fly true VFR is the main thing that previous versions didnt allow.

I agree! Flying VFR never felt so great! 🙂

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

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24 minutes ago, Bert Pieke said:

In my mind, what MSFS has brought to the table is: Streaming scenery data 🙂

And in spite of all the bugs etc... this feature actually works very well, and on existing hardware 😉

That is the breakthough technology IMHO..

Yep, the technology behind it is great. And except some (which i believe are streaming) issues like those halfway built Cities it works good!

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

1 hour ago, ThomseN_inc said:

Again... I was not talking graphics here. MSFS looks awesome.


It's the only sim that makes me feels as if I'm actually flying a real airplane.

 

MSFS

  • Author
Just now, DJJose said:


It's the only sim that makes me feels as if I'm actually flying a real airplane.

 

This is actually true! It gives a feeling of real flying.

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

8 minutes ago, ThomseN_inc said:

The fact that many people refuse (or are unable) to name something that is done really great by MSFS except the Graphics (Trying to avoid the term "eye candy" now)  and try to insult me of being an anti-MSFS-ite (which i take quite personally) leads me to the conclusion that there isn't quite much...

Thanks to the people trying to give honest feedback without any "grain of salt". Appreciate it!

I did not call you an anti-MSFS-ite, but I do question why you are inclined to exclude the most extraordinary part of this sim from your discussion.  That's like saying, other than having instant access to knowledge and global connectivity between people, what's so extraordinary about the internet?

You INTENTIONALLY excluded the graphics and anything remotely related to the outside view, which includes atmospherics, wind flow modelling, icing,).  

So again, I ask you, what is the point of you asking for feedback, and opinion, when it seems from you "conclusion that there isn't quite much..." that you've already made up your mind, and your request for feedback is nothing more than a veiled attempt to start another one of these threads that get so tiresome.

So I will give you the opportunity to explain your rationale.  Otherwise you leave me no choice but to assume that your question was not an honest request for feedback, but a biased opinion that you attempted to hide behind a whiff of objectivity.

  • Author
Just now, wthomas33065 said:

I did not call you an anti-MSFS-ite, but I do question why you are inclined to exclude the most extraordinary part of this sim from your discussion.

Because the graphical superiority of MSFS is obvious and has been discussed before. I felt no need to take this into account in this thread.

I was and still am simply interested in what people think except from graphics what is the biggest step MSFS took in comparison to the state other sims are in right now.

Simple as that. If thats not a valid objective four you, sorry!

 

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

I would say VFR navigation when not flying over a specific area prone to stutters.  Other than that, not much, at least in it's current infancy state.  Once it matures, however, it'll be a different story IMHO.

SDK is the only thing devs need to improve now to match other sims complexity. I wonder why no one compares stock MSFS to stock P3D/XPL.

imyj2f-5.png

2 hours ago, ThomseN_inc said:

So what do you guys think is the biggest improvement over FSX/P3d EXCEPT the graphics?

For me its, jump in a plane put my VR headset on and enjoy flying ANYHWHERE in the world,

alone or multiplayer with friends, its so easy.

I tried this with the older sims too, multiplayer to complicated but i enjoyed it until it started to get very expensive,

you just cant buy every hectar in the world you maybe visit just once in your lifetime,

your friends didnt wanted to do it aynway 😜

(info: VR beta tester)

 

Edited by Nedo68

2 hours ago, ThomseN_inc said:

So what do you guys think is the biggest improvement over FSX/P3d EXCEPT the graphics?

With the tiny exception of the graphics -- i.e., every single thing you see on the screen at all times -- there really isn't much difference. So the prudent thing to do would be to stick with P3D or X-Plane and simply fly with your eyes closed 100% of the time. Makes sense to me.

Processor: Intel i9-13900KF 5.8GHz 24-Core, Graphics Processor: Nvidia RTX 4090 24GB GDDR6, System Memory: 64GB High Performance DDR5 SDRAM 5600MHz, Operating System: Windows 11 Home Edition, Motherboard: Gigabyte Z790 Aorus Elite AX, LGA 1700, CPU Cooling: Corsair H100i Elite 240mm Liquid Cooling, RGB and LCD Display, Chassis Fans: Corsair Low Decibel, Addressable RGB Fans, Power Supply: Corsair HX1000i Fully Modular Ultra-Low-Noise Platinum ATX 1000 Watt, Primary Storage: 2TB Samsung Gen 4 NVMe SSD, Secondary Storage: 1TB Samsung Gen 4 NVMe SSD, VR Headset: Meta Quest 2, Primary Display: SONY 4K Bravia 75-inch, 2nd Display: SONY 4K Bravia 43-inch, 3rd Display: Vizio 28-inch, 1920x1080. Controller: Xbox Controller attached to PC via USB.

2 minutes ago, ThomseN_inc said:

I was and still am simply interested in what people think except from graphics what is the biggest step MSFS took in comparison to the state other sims are in right now.

My take...its easy....

  • Increased the user-base 1000-fold, which, despite having obvious negative benefits (as we're experiencing in the forums), also brought a dying-on-the-vine hobby back into the mainstream, where payware devs, if they manage their business creatively, react correctly to the completely new pricing models, can "actually" go from a part-time (as in "I have another real job, but can make ok money if I pop out a great product"), to real, full time flight simulation addon developer.  And allows devs who actually are "full-time"....to finally have a customer base that was previously little more than a few hard core, diehard simmers, to one that can bring them actual, even substantial profits (relatively speaking of course....nobody is getting rich as flightsim dev. 😞)
  • Overall performance.  Taking just Dynamic lighting as an example.  In previous sims, unless the feature was optimized properly for the specific airport, it would bring my system to it's knees.  In MSFS...the entire world has awesome dynamic lighting, and performance is outstanding in any condition. 
    Same goes for clouds.  In serious overcast and storms....previous sims, huge performance hit.   MSFS...this is where immersion really stands out......the 1st time I flew thru a heavy, low level overcast...broke thru, then saw ANOTHER one I had to get on top of to see the 2nd shot below....not even possible in previous sims...in this one, it was almost a religious experience! 🙂

One more overcast layer to go before sunshine bliss...

YTlcIH.jpg

Ahh...on top...cloud surfing like I never experienced in a sim before in over 20 yeas in the hobby.  Oh yeah....icing....default....overdone a bit, but still...a 1st for a sim (not just simulated as on some previous sims high-cost aircraft).  And...those de-icing boots..yep animated.....on a DEFAULT plane no less!

baGXUm.jpg

 

and in case its not clearly obvious to some that say things on a "WIM", that I love this sim...I do. 😉 

Regards,
Steve Dra
Get my paints for MSFS planes at flightsim.to here, and iFly 737s here
Download my FSX, P3D paints at Avsim by clicking here

9Slp0L.jpg 

  • Author
6 minutes ago, David Mills said:

With the tiny exception of the graphics -- i.e., every single thing you see on the screen at all times -- there really isn't much difference. So the prudent thing to do would be to stick with P3D or X-Plane and simply fly with your eyes closed 100% of the time. Makes sense to me.

Why do people insist to implement the graphics here.

Again and again and again: My aim is to elaborate things BEYOND the outstanding visuals of MSFS. Is this so hard to get a head around? Obviously some people are able to give a decent feedback and some are not or not willing.

Gosh....

Intel i9-13900K | Gigabyte Z790 Aorus Master | RTX4090 | 2x16GB Corsair Vengeance DDR5-6000 | Be quiet! Pure Loop 2 FX AiO | Win 11

2 hours ago, fppilot said:

Disagree.  It is not about the good stuff.  It is about what is poor or not there....

So I guess what you are saying is that the glass is not half full, it's half empty

If you have to ask such a question then MSFS 2020 is definitely not the right kind of flight simulator for you. Stick with the boring point A to B legacy button press auto-liner flight simulators and be happy.

Also there's no such thing as eye candy in MSFS 2020. It tries to simulate  the world as realistically as possible using latest advances and innovations in science and technology. That's not eye candy. The meaning of eye candy according to Cambridge dictionary is: "someone or something that is attractive but not very interesting or useful". https://dictionary.cambridge.org/dictionary/english/eye-candy

If you think the world is "eye candy " and therefore "not interesting or useful", I don't really know what else to say.

You also said there were issues with flight model, but didn't elaborate or add specific details. In case you didn't know, several real world pilots and even some aerospace engineers have publicly said the flight model of some - if not all - of the default and third party aircraft are already quite realistic compared to their real world counterparts. And it will only get better as the SDK matures some more. 

MSFS 2020 is a world simulation and flight simulation is just one of the many important aspects of it which will be in continual development for years. It's not an upgraded version of fsx, prepar3d or xplane. To quote PMDG's Robert Randazzo:

  • MSFS is providing to us is a world simulation into which we can insert some truly incredible simulations.
  • Unlike previous generations, MSFS is a live, evolving platform that will remain under continual development.
  • This is the platform that we will be using for the next 5-10 years. As such we are making a long-term investment in our development effort.

https://forum.pmdg.com/forum/main-forum/general-discussion-news-and-announcements/75469-30jul20-pmdg-s-view-of-msfs-and-the-future-of-simming

If you hate the world or the simulation of it, seek professional help and ask yourself why you hate it.

Edited by EvidencePlz

6 minutes ago, EvidencePlz said:

Stick with the boring point A to B legacy button press auto-liner flight simulators and be happy.

So flying a King Air 350 GTN 750 in either XP or P3D is a click a to b. For me it is FIDELITY.

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