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Sack the Saboteur - Seriously!...

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  • Author
31 minutes ago, leprechaunlive said:

So the people that have amostly bug free experience and that refuse to whine with you over the bugs you experience, are gonna get the blame now? Whats going on here... 😀

Well, if they have a go at the ones doing the 'whining', what can they expect! 😄   Besides, I decided to give Asobo a break today. 😁

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

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19 hours ago, ryanbatcund said:

I absolutely use mods.  I have, however, ran the sim for a number of hours without them.  I still get random crashes, see random scenery anomalies, and experience the annoying avioincs issues (again, some issues for me aren't issues for the Xbox gamer crowd)

Without doing a real test, I do indeed notice more issues while running Community addons.  And periodically I find json files with issues...  

After going a little over the top with addons at first, I'm now fairly careful when I add these in.  Two weeks ago I did the half-half method to find a faulty scenery file.

Well I sure don't, haven't had any significant issues whatsoever nor have a very many others, and you have confirmed my suspicions that this is playing a role amongst those who could not wait for this complex piece of software to be developed from within.  I have to laugh at all of the accolades to those people who were hell bent on changing deficiencies in the first days ands weeks out and the sheeples who followed them down this path.  Then comes the next update and new issues ensue, for them especially I would guess.  

Of course you still got random scenery anomolies and avionics issues this are all well known now by all as they have not yet been addressed from within yet, 3.1m later. 

To me, using mods is a recipe for more trouble than for those who don't follow this pathway, and this is predicted.  When I say 'trouble', I'm referring to more time spent untangling issues that arose as a result of using modifications post patch or otherwise.  I'm not saying modifications will likely have any worsening impacts on the currently known issues and complaints about the current state of the project.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

16 minutes ago, Noel said:

Well I sure don't, haven't had any significant issues whatsoever nor have a very many others, and you have confirmed my suspicions that this is playing a role amongst those who could not wait for this complex piece of software to be developed from within.  I have to laugh at all of the accolades to those people who were hell bent on changing deficiencies in the first days ands weeks out and the sheeples who followed them down this path.  Then comes the next update and new issues ensue, for them especially I would guess.  

Of course you still got random scenery anomolies and avionics issues this are all well known now by all as they have not yet been addressed from within yet, 3.1m later. 

To me, using mods is a recipe for more trouble than for those who don't follow this pathway, and this is 100% predicted.  When I say 'trouble', I'm referring to more time spent untangling issues that arose as a result of using modifications post patch or otherwise.  I'm not saying modifications will likely have any worsening impacts on the currently known issues and complaints about the current state of the project.

 

16 minutes ago, Noel said:

Well I sure don't, haven't had any significant issues whatsoever nor have a very many others, and you have confirmed my suspicions that this is playing a role amongst those who could not wait for this complex piece of software to be developed from within.  I have to laugh at all of the accolades to those people who were hell bent on changing deficiencies in the first days ands weeks out and the sheeples who followed them down this path.  Then comes the next update and new issues ensue, for them especially I would guess.  

Of course you still got random scenery anomolies and avionics issues this are all well known now by all as they have not yet been addressed from within yet, 3.1m later. 

To me, using mods is a recipe for more trouble than for those who don't follow this pathway, and this is 100% predicted.  When I say 'trouble', I'm referring to more time spent untangling issues that arose as a result of using modifications post patch or otherwise.  I'm not saying modifications will likely have any worsening impacts on the currently known issues and complaints about the current state of the project.

Here is my experience, and you can take it or leave it. I have downloaded over 250 addon files, mostly freeware scenery and much of it from flightsim.to. It has tremendously enhanced my flying with MSFS, with no known problems.  Based on this evidence, I have to believe that fears of addons from reputable sources are vastly exaggerated. 

5 minutes ago, cobalt said:

Here is my experience, and you can take it or leave it. I have downloaded over 250 addon files, mostly freeware scenery and much of it from flightsim.to. It has tremendously enhanced my flying with MSFS, with no known problems.  Based on this evidence, I have to believe that fears of addons from reputable sources are vastly exaggerated. 

Makes sense, but proves little, and is good to know.  W/o a poll/study of this it's all pure conjecture, my own included.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

7 minutes ago, Noel said:

Makes sense, but proves little, and is good to know.  W/o a poll/study of this it's all pure conjecture, my own included.

Thanks, but I guess I don't quite understand how my experience is "conjecture". .

19 minutes ago, cobalt said:

Thanks, but I guess I don't quite understand how my experience is "conjecture". .

Extrapolating an 'n of 1' to the entire question of, "Do mods contribute to greater problems overall" becomes conjecture is all I'm saying.  Just like my 'n of 1' of not installing mods has led to my lack of any real issues beyond the known ones is largely conjecture, or an unproven claim.

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

23 minutes ago, Noel said:

Extrapolating an 'n of 1' to the entire question of, "Do mods contribute to greater problems overall" becomes conjecture is all I'm saying.  Just like my 'n of 1' of not installing mods has led to my lack of any real issues beyond the known ones is largely conjecture, or an unproven claim.

I haven't claimed anything! I just reported. As I said, take it or leave it.

1 hour ago, Noel said:

Extrapolating an 'n of 1' to the entire question of, "Do mods contribute to greater problems overall" becomes conjecture is all I'm saying.  Just like my 'n of 1' of not installing mods has led to my lack of any real issues beyond the known ones is largely conjecture, or an unproven claim.

Noel  -you're not using ANY addons?  You just run a default simulator?  I could never do that...and never have.  Did you run addons with previous sims? 

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

  • Author

Not using any add-ons is missing half the fun. Probably the bigger half! 🙂

The only problem they have caused for me is I get the odd one that will block the marketplace from loading, so I temporarily take it out.  But they have all run in the sim just fine, and a lot of them really add to the enjoyment and immersion.

I couldn't  imagine it without Rob Youngs G36, THE A320 FBW, or the community C152, never mind the scenery enhancements.

The only bugs I get are the same ones noted for the default sim, a few of which I listed in this thread earlier.  So I think the mods and add-ons are not the problem, just the unfixed bugs in the game itself. Easily proven by completely emptying or renaming the community folder, rebooting, and testing again to prove it. 👍

 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

On 12/1/2020 at 12:32 PM, ryanbatcund said:

Noel  -you're not using ANY addons?  You just run a default simulator?  I could never do that...and never have.  Did you run addons with previous sims? 

Ryan, not talking about 'addons' per se, just 'mods'.   I did purchase 4 airports fairly quickly, three thru the Marketplace, and one thru Orbx.  All of them did not contain the ILS frequencies in the MFD's Airport Info Freq page, which as you know do contain ILS freq.  I posted this as a problem and was modestly reprimanded here when I suggested people stop patronizing new airports until this is addressed, lest every single one of them hence forward might require an update from each developer when this is fixed, and that seemed to me like a bad idea as I thought perhaps it could then be nipped in the bud.  Zendesked it and to ORBX for their KSBA.  I believe it may just be the freq are not listed in the box, but I think they are still there you just have to look them up and manually enter them and can then use them in ILS landings.  I'm referring only to the TBM which is about it for me except began the Citation recently reading your comments about it.  I found it quite nice to be able to grab ILS freq in-sim which as I say is the default behavior in default airports.

Ran all of the common addons and a few others for P3D.   Quite frankly, the laborious downloading, installation and configuration required to get P3D tolerable has ceased to be worth it to me.  If this current install which sits in the same partition as MSFS becomes corrupt, I have a nearly complete back up install of P3D 4.5 on the other bootable NVMe m.2 drive on my mobo so can boot from that as needed.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

Not running any mods, tweaks or liveries here, and no problems.  I run it on a pc that was built for, and only runs flight sim.   I sometimes wonder if I am using the same software everyone else is using when I read about all these issues.

The Carenado aircraft saga is a completely different story though I am sad to say...

I9-13900kf - rtx4090

32gb ddr5 4800mhz, 2TB M.2 PCIe NVMe SSD

internet - 300+ mbs / Honycomb Alpha yoke / Saitek Throttle

Dell 43” 4K 

1 hour ago, Noel said:

Ryan, not talking about 'addons' per se, just 'mods'.   

There was always a method to fix the ILS issue manually, but it was extremely technical and confusing and a bit labor-intensive, it was something only a few people knew apparently. The new ILS editor did not fully fix the issue really, well sometimes and sometimes not, but I haven't tested it fully yet. Since the A/P has issues anyhow, even if it did fix it, not sure how much it would help.

As far as mods go, most will not cause issues, there are a few that can cause CTD's, but it's a very low %. Some will cause graphical issues, like runway textures disappearing or floating buildings, but it usually only happens to the area they are modding, so it should be quite obvious.

 

Edited by SceneryFX

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

13 minutes ago, SceneryFX said:

The new ILS editor did not fully fix the issue really, well sometimes and sometimes not, but I haven't tested it fully yet.

That sounds interesting/useful. Do you have any more information on that (or a link, maybe)?

NZFSIM_Signature_257_60.png

 

15 minutes ago, Adamski_NZ said:

That sounds interesting/useful. Do you have any more information on that (or a link, maybe)?

I have only tried it for airports that I already had a blank slate on (hence airports I was building from scratch).

The ILS editor is in the dev mode, the issue you will have is that (AFIK) you cannot edit default airports without first replacing the airport with a somewhat blank or exported XML file. It's a full blown development process. It's not that hard to follow, but it is XML and development process and most of this info is found in a different forum. A developer forum and I don't think I'm allowed to post links to it. Not discouraging you though, if you want to get into the dev side, you just have to follow some tutorials, maybe start with Youtube.

Edited by SceneryFX

AMD 5800x | Nvidia 3080 (12gb) | 64gb ram

53 minutes ago, FrankR409 said:

Not running any mods, tweaks or liveries here, and no problems.  I run it on a pc that was built for, and only runs flight sim.   I sometimes wonder if I am using the same software everyone else is using when I read about all these issues.

That's me2

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

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