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Aerosoft CRJ (Initial Installation)

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Hi

Just noticed on the Aerosoft CRJ thread.

For those intending to purchase the Aerosoft CRJ please be aware on the initial installation there will be a period of in activity (ie it looks as if the program has crashed) for between 7-10 mins ONLY when you first install the the aircraft.

They just want to get it out there on the forums so folk are aware, as they are concerned it could look like there's an issue, and could  cause unneccessary frustration and support calls. As with anything slower machines will take nearer the 10mins...

From the forum

See, when you load the 550 and the 700 for the first time in the simulator there is a translation done from the C++ code to the WASM code the sim needs. Even on a high performance system this takes minutes. Now I know installers often say to be patient for 'minutes' to do something and it takes seconds, but in this case it will be minutes. On both, the MS Store as well as the Steam version of MSFS it takes about 5-8 minutes on a current high performance PC. On older and/or slower machines, this time can easily extend beyond 10 minutes.  And all that time MFS will not show anything and be unresponsive.  This behavior might also be visible after an update.

 

As you understand, we are very worried that customers will feel the sim has crashed because of the add-on. But this behavior is fully normal and will only happen the first time that aircraft type is loaded. Any add-on that uses C++ code will behave like that. The more C++ code the longer the pause will be.

 

Edited by Car147

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

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13 minutes ago, Car147 said:

7-10 mins ONLY when you first install the the aircraft

 

"See, when you load the 550 and the 700 for the first time in the simulator there is a translation done from the C++ code to the WASM code the sim needs. Even on a high performance system this takes minutes. Now I know installers often say to be patient for 'minutes' to do something and it takes seconds, but in this case it will be minutes. On both, the MS Store as well as the Steam version of MSFS it takes about 5-8 minutes on a current high performance PC. On older and/or slower machines, this time can easily extend beyond 10 minutes.  And all that time MFS will not show anything and be unresponsive.  This behavior might also be visible after an update.

 

As you understand, we are very worried that customers will feel the sim has crashed because of the add-on. But this behavior is fully normal and will only happen the first time that aircraft type is loaded. Any add-on that uses C++ code will behave like that. The more C++ code the longer the pause will be."

Just how many people are going to think its crashed?

 

Edited by Nyxx

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

  • Author
3 minutes ago, Nyxx said:

7-10 mins "only" thats a joke

Ok, just trying to help... lol

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

Just now, Car147 said:

Ok, just trying to help... lol

I just look up and edited. you are helping.

David Murden  MSFS   Fenix A320  PMDG 737 • MG Honda Jet • 414 / TDS 750Xi •  FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet 

 Fenix A320 Walkthrough PDF   Flightsim.to •

DCS  A10c II  F-16c  F/A-18c • F-14 • (Others in hanger) • Supercarrier  Terrains = • Nevada NTTR  Persian Gulf  Syria • Marianas • 

• [email protected] All Cores HT ON   32GB DDR4  3200MHz RTX 3080  • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos®  Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip

So...say I have 5 complicated aircraft with a bunch of WASM code, do I get to spend an hour after every update sitting and waiting for it to recompile?

What a great design Asobo.  🙄

This is the kind of stupidity you end up with when you use "web frameworks" that are intended for a few lines of code on a website to write parts of a complex simulation.

Edited by marsman2020

AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals

3 minutes ago, marsman2020 said:

This is the kind of stupidity you end up with when you use "web frameworks" that are intended for a few lines of code on a website to write parts of a complex simulation.

Sorry but this is complete nonsense. Since when "web frameworks" only used to write few lines of code for simple website? You do know many of these apps in your phone or your computer or even complex systems that do your payment transactions are being built using these "web frameworks"?😄

 

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

10 minutes ago, marsman2020 said:

So...say I have 5 complicated aircraft with a bunch of WASM code, do I get to spend an hour after every update sitting and waiting for it to recompile?

What a great design Asobo.  🙄

This is the kind of stupidity you end up with when you use "web frameworks" that are intended for a few lines of code on a website to write parts of a complex simulation.

You obviously have no clue how WASM works and what it is capable of.

9 minutes ago, marsman2020 said:

What a great design Asobo

Instead of complaining, do it better. Worst job in pandemic times is to a be a politician. You cannot do one thing right. The same applies to software developers in the flight simulator community.

Sometimes I have to admit to myself:
"Si tacuisses, philosophus mansisses"

 

11 minutes ago, crimplene said:

You obviously have no clue how WASM works and what it is capable of.

It makes 0 sense to expect a user to spend 10+ minutes per complex aircraft re-compiling things on their own machine after every sim update.

But this is exactly the half-assed solution I expect from Asobo at this point.

Edited by marsman2020

AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals

26 minutes ago, marsman2020 said:

So...say I have 5 complicated aircraft with a bunch of WASM code, do I get to spend an hour after every update sitting and waiting for it to recompile?

Nope, only when it initially installs.

Alan Bradbury

Check out my youtube flight sim videos: Here

8 minutes ago, marsman2020 said:

It makes 0 sense to expect a user to spend 10+ minutes per complex aircraft re-compiling things on their own machine after every sim update.

But this is exactly the half-assed solution I expect from Asobo at this point.

Okay let me read it correctly, so you are complaining about 10min taken away from your life after every update, which maybe monthly or even every few months? Oh boy, really our sim community got a real problem here 😄

Edited by omarsmak30

AMD Ryzen 7 7800X3D, 64GB DDR5 6000MHZ RAM, RX7900XT, FreeSync 165hz 1440p display 

1 minute ago, Chock said:

Nope, only when it initially installs.

Post on the Aerosoft forum says (see bold):

Quote

See, when you load the 550 and the 700 for the first time in the simulator there is a translation done from the C++ code to the WASM code the sim needs. Even on a high performance system this takes minutes. Now I know installers often say to be patient for 'minutes' to do something and it takes seconds, but in this case it will be minutes. On both, the MS Store as well as the Steam version of MSFS it takes about 5-8 minutes on a current high performance PC. On older and/or slower machines, this time can easily extend beyond 10 minutes.  And all that time MFS will not show anything and be unresponsive.  This behavior might also be visible after an update.

 

AMD 3950X | 64GB RAM | AMD 5700XT | CH Fighterstick / Pro Throttle / Pro Pedals

huh, CRJ was released?

Jacek G.

Ryzen 5800X3D | Asus RTX4090 OC | 64gb DDR4 3600 | Asus ROG Strix X570E | HX1000w | Fractal Design Torrent RGB | AOC AGON 49' Curved QHD |

 

16 minutes ago, marsman2020 said:

Post on the Aerosoft forum says (see bold):

So what it actually says is: this behavior might also be visible after an update.

But more importantly, where are you going to get '5 complicated aircraft' from for MSFS? 🤣

Edited by Chock

Alan Bradbury

Check out my youtube flight sim videos: Here

Thanks for the heads up, good to know.

Now that we prepared with that knowledge, Aerosoft can go ahead and release it 🙂

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

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