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More active mods, less fps!

Featured Replies

Hi, everybody,

I have verified that with more active mods (airports and scenery) the fps drops.

For example: with the default airport LEVC, Manises, Valencia, with airports and scenery (mesh, etc.) loaded from France, Italy, Austria and USA, I have 20-22 fps. But without any scenery addon: 30-31 fps!

Therefore, it is convenient to load each time only those scenarios in which the flight is to be carried out.

 

Do you mean there are a lot of airports in the community folder?

doesnt surprise me.

i liked the fsx system better with a repository that only changed when you added/removed something.

Any add on scenery that is applicable to the area you are flying in will impact FPS. That includes scenery and mesh. Scenery from the other side of the world surely won’t.

GregH

Intel Core i7 14700K / Palit RTX4070Ti Super OC / Corsair 32GB DDR5 6000 MHz / MSI Z790 M/board / Corsair NVMe 9500 read, 8500 write / Corsair PSU1200W / CH Products Yoke, Pedals & Quad; Airbus Side Stick, Airbus Quadrant / TrackIR, 32” 4K 144hz 1ms Monitor

Does the number of aircraft in the community folder affect the FPS?

2 hours ago, John Fields said:

Hi, everybody,

I have verified that with more active mods (airports and scenery) the fps drops.

For example: with the default airport LEVC, Manises, Valencia, with airports and scenery (mesh, etc.) loaded from France, Italy, Austria and USA, I have 20-22 fps. But without any scenery addon: 30-31 fps!

Therefore, it is convenient to load each time only those scenarios in which the flight is to be carried out.

 

Could it be that an addon is not optimized and not updated for the latest world update that is causing your FPS to drop.

I agree in principle that the more addons you have in an area will lower FPS such as city packs, but I saw lots of freeware airports do compatibility updates when SimUpdate came out.

Just putting it out there that it may be an actual scenery which is causing an issue

FS PC - AMD7900X3D / MSI RTX 4090 24gb / 32gb Ram / Varjo Aero / Bravo Quadrant / Thrustmaster HOTAS Warthog / Yoke / TPR Pedals

UK Skytours - http://www.ukskytours.co.uk

Well from what I have seen, more mods definitely affect loading time as it scans the whole community folder on start up.

But the sim only loads what it needs for the particular area you are flying in, so as Raptyr has said, any scenery outside of your current flight area is irrelevant, and should not affect the frame rate. 
It is obvious that addons in your current flight area such as airports and mesh, will of course.

My community folder is packed full, and although loading time is longer, I have no drop in FPS other than what I would expect for the addon airport I am flying out of.

I use a lot of default airports (Sedona etc.), and although I have a packed community folder, there is no frame rate loss there.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author
2 hours ago, Flying-Hare said:

Do you mean there are a lot of airports in the community folder?

Yes. I use the MSFS AddonsLinker. With this utility it is very easy to select which addons do you want active.

The last three or four days I noticed that the fps were very low. I didn't know why, but I realized that I had quite a lot of addons active, so I decided to empty the selection and the fps were higher (in my system are around 30, sometimes a little more).

Then I got off the Flight Simulator and I selected the same scenarios and airports that I had before and then the fsp drop again.

The areas that I had active were not especially near the area of flight, which was surprising!

 

 

 

 

 

Edited by John Fields

Glad I am happy with the default airports and scenery. I purchased one , Key West airport, and that is it. Excellent FPS and should be even better then end of July. 

Edited by Bobsk8

 

 

 

5 hours ago, wim123 said:

i liked the fsx system better with a repository that only changed when you added/removed something.

I continue to make great use of the venerable SceneryConfigEditor app with FSX SE much like I use the Addons Linker now with MSFS.  Same principle. 

With FSX it regards load times, smooth transitions when flying, and minimal if not absent OOM's.  With FSX SE I have Megascenery Earth V3 scenery in use during every flight and selecting what loads and what does not load makes a lot of difference.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

  • Author

Hi,

If you use Addons Linker you may activate just the airports or sceneries where you have to fly.

I'm doing that and after the flight I close Flight Simulator. Then I select the new areas and the loading time of FS2020 is very short. I have to wait less time.

 

58 minutes ago, Bobsk8 said:

Glad I am happy with the default airports and scenery. I purchased one , Key West airport, and that is it. Excellent FPS and should be even better then end of July. 

I purchased KDEN and that is it. I think the stock airports are great. 

7950X3D | RTX 4090 | 96GB DDR5 | 4K G-Sync | Win11 Pro

  • Author

I think we all are looking forward to july 27th!

😉

The only difference I noticed is longer loading times, performance is the same no matter how much I have loaded into the community folder.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

10 hours ago, John Fields said:

The areas that I had active were not especially near the area of flight, which was surprising!

This so obvious for a plane (I.e. the complex airliner you are flying) and system based mods like a map or weather update. I've not seen this with scenery apart from the impact of local scenery mods and I have 1000's of installed scenery mods.

Can you give a specific example? If you have evidence of the number of non region specific mods effecting the local area sim performance, this needs to be feed back to Asobo.

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