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Major increase in drawing distance and performance

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  • Author
4 minutes ago, styckx said:

I just find it odd that for most of FSX's life people worked to avoid pop-in.

Now MSFS intentionally adds in scenery pop-in as a "feature" and some are fine with it.

Weird 

Because there is a major difference, FSX pop-ins were happening right in front of the view, while MSFS pop-ins only happen when the view is panned. The former is significantly more distracting than the latter. And again, when considering this "feature" significantly reduced pop-ins in front of the view, only having pop-ins when the view is panned is a good trade-off.

PC specs: i5-12400F, RTX 3070 Ti and 32 GB of RAM.

Simulators I'm using: X-Plane 12, Microsoft Flight Simulator (2020) and FlightGear.

  • Replies 42
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Just my useless opinion of course, but I think that now that a good performance baseline has been introduced, they certainly have the ability to allow the "real" simmers on PCs to gain the ability to reduce or eliminate the pop ins. Mention was made by them in past vids that an extra ultra setting could be implemented, and I would like to think they will. 

36 minutes ago, captain420 said:

No need for 400/400 on object and LOD terrain then!

I see little or no change in distance for trees - still a solid line of trees then nothing.

CPU Ryzen 7800X 3D  RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090
Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440
Internal Storage 1TB NVMe PCIe SSD 
External Storage Three 4Tb HDs

I'm seeing worst LOD and draw distance - everything set to Ultra. Above 5000 feet this is most noticeable. 

Edited by Mark_A

32 minutes ago, fakeflyer737 said:

I use TrackIR and this pop-up thing when I look around is going to ANNOY the HELL out of me. 

They gotta fix that. 

Can you please describe this ??? 

I9 12900k@ 5 GHz | 64 GB DDR5 | Asus Z790 | RTX 5090 | 8K Samsung Q900C 75" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

32 minutes ago, fakeflyer737 said:

I use TrackIR and this pop-up thing when I look around is going to ANNOY the HELL out of me. 

They gotta fix that. 

Can you please describe this ??? 

I9 12900k@ 5 GHz | 64 GB DDR5 | Asus Z790 | RTX 5090 | 8K Samsung Q900C 75" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Just now, Sphynnx said:

Can you please describe this ??? 

Some things only load when you're looking at them.

If you use TrackIR and swing your head around you can see things loading, its very obvious and very awful  IMO. 

Ron Hamilton

 

"95% is half the truth, but most of it is lies, but if you read half of what is written, you'll be okay." __ Honey Boo Boo's Mom

1 hour ago, BiologicalNanobot said:

unknown-1.png

Notice how buildings are still being drawn even at 30000 feet,

Of more concern however is that a Cessna has somehow managed to make it up to 30,000 feet. 🤣

Alan Bradbury

Check out my youtube flight sim videos: Here

50 minutes ago, BiologicalNanobot said:

I am aware of the difference in rendering method, but no one does that in a normal flight. I am perfectly happy with getting a lot more drawing distance and performance in expense of pop-ins.

No one pans their head in flight?  I'm not understanding this.  I do it in the sim, and I do it in real life...especially when I'm maneuvering visually.  If going IFR, and am IMC....then yeah my head is scanning instruments.

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

28 minutes ago, ryanbatcund said:

No one pans their head in flight?  I'm not understanding this.  I do it in the sim, and I do it in real life...especially when I'm maneuvering visually.  If going IFR, and am IMC....then yeah my head is scanning instruments.

I did it once -  went into a turn without first looking in the direction I was going to turn - after the roasting I got off my instructor for doing that, it was the last time I ever did it. We were at about 4,000 feet over Leicester at the time, and I'm pretty sure people on the ground could have the instructor shouting at me and calling me an word not allowed. 🤣

Alan Bradbury

Check out my youtube flight sim videos: Here

22 minutes ago, Chock said:

I did it once -  went into a turn without first looking in the direction I was going to turn - after the roasting I got off my instructor for doing that, it was the last time I ever did it. We were at about 4,000 feet over Leicester at the time, and I'm pretty sure people on the ground could have the instructor shouting at me and calling me an word not allowed. 🤣

Aha so I'm not going crazy!

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

4 hours ago, Sphynnx said:

Can you please describe this ??? 

Here's a video I took using TrackIR. This is coming into Chicago having taken off from Midway.

 

Aorus Master X570 / 5800x3d w/ Arctic Freezer ii 280 / Asus TUF 3090 w/ gigabyte BIOS / 2x16GB b-die @ 3600Mhz 

6 hours ago, edpatino said:

What can you tell about loading times compared with pre-SU5?. Thanks

sim loads faster than I've ever seen since SU5

5 hours ago, styckx said:

Read the official forum. You're trading off for culled scenery assets. Look straight head then pan left. You can see the scenery pop-in. Go back forward, scenery pop-in. The scenery appears to not actually exist until you look at it

I'm not seeing this

How about rather than reading the official forum going by what we can see in the sim itself?

7 minutes ago, bbsmitz said:

Here's a video I took using TrackIR. This is coming into Chicago having taken off from Midway.

 

stop snapping your head around like that, you'll make yourself dizzy 😄

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