August 3, 20214 yr 10 minutes ago, Aristoteles said: @joec63 Yes, no need to say, that´s SU5. definitely, where autogen looks like yellowish cardboard boxes. Some of you are grasping at straws . You do realize that time of day provides a great deal amount of color hues in a screenshot Semper Fi
August 3, 20214 yr 32 minutes ago, Aristoteles said: How can ANYONE say that there is no degradation after seeing those shots is beyond me. Some people honestly believe the Earth is flat, go figure. A.
August 3, 20214 yr 7 hours ago, JRBarrett said: Haze is a normal part of r/w flying - especially in summer. It is typically far more obvious in the air than it might be on the ground. Here in the northeastern US in summer, in-flight horizontal visibility is often 6 or 7 miles at best, even on a clear and sunny day. It can improve substantially if a cold front has recently passed through, followed by a cool, dry Canadian air mass, but as soon as temperatures and humidity levels return, so does the haze. I already know that. My problem is I see this everywhere and it doesn't matter whether it's Winter, Spring or Autumn or Summer. This is clearly an SU5 issue that wasn't present before and it looks terrible with this overexposed, washed out look. The answer isn't because it's more realistic to see this effect because it's summer. It's not summer in other parts of the world where I fly and I still see this. I've done many tests including going through all the months under the weather menu to see if it gets rid of the haze, and it doesn't. It only changes the angle of the sun. At least they got that correct. Edited August 3, 20214 yr by captain420 ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 3, 20214 yr 4 hours ago, Baber20 said: So what happens when they fix the visibility issue in live weather? Low visibility due to humidity and haze will give a more washed out look. People will whine about that too. There is a big difference from haze produced colours and what MS have admitted they have broken. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 3, 20214 yr Here, hazed ultrarealistic colors in SU5 and superb autogen. EVERYTHING ULTRA. Double checked. Asobo, dream high.( You can click on the pictures for a HD ultradefinition Blurryness fiesta, notice how airplane details still feel kinda good, it´s the sim itself what was horribly downgraded) Edited August 3, 20214 yr by Aristoteles Iñigo Bildarratz
August 3, 20214 yr That looks awful! Exactly what I'm experiencing as well on my end. It's like everywhere I fly in the world is filled with smog. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 3, 20214 yr 1 hour ago, RXP said: There are a few things not right, and possibly causing FS2020 to chock when reading the settings and inducing errors when rendering. The one I can spot immediately is OmniContributionCullingThreshold which has never been 0 since day 1. For what it's worth, here is my entire file: Backup your file then copy/paste mine. Copy/paste the Adapter setting from your backup file. Copy/paste the InstalledPackagesPath setting (last line of the file) from your backup file. Just in case, when you change a 2D setting, try using the same in VR too (like in my file) NB: OmniContributionCullingThreshold has different values between 2D and VR by default. I don't know whether this is bug, or whether it is intentional (culling out some computing in VR). PS: I don't seem to have any problem with "non sticking settings" however this doesn't change the fact visuals are really different for me too with SU5. My settings below are not meant to be a "reference" everyone should use, just a sane base to start with given at least on my system, they stick between sessions (so it seems to me). - Reveal hidden contents Version 66 {Video Adapter "NVIDIA GeForce RTX 2070 SUPER" Monitor 0 Windowed 1 FullscreenBorderless 0 Resolution 2555 1440 FullScreenResolution 2555 1440 PrimaryScaling 1.000000 SecondaryScaling 1.000000 PrimaryScalingVR 1.000000 SecondaryScalingVR 1.000000 VSync 0 HDR10 0 Raytracing 0 PosX 795 PosY 273 } {Graphics Version 1.1.0 Preset Custom {Texture MaxAnisotropy 16 Quality 1 } {SuperSampling SuperSampling 1 } {Terrain LoDFactor 2.000000 } {ObjectsLoD LoDFactor 2.000000 } {Shadows MaxSliceCount 4 Size 768 DLightContributionCullingThresholdS0 0.100000 DLightContributionCullingThresholdS1 0.100000 DLightContributionCullingThresholdS2 0.100000 DLightContributionCullingThresholdS3 0.100000 OmniContributionCullingThreshold 0.020000 } {HeightFieldShadows Enabled 1 Size 512 } {SSRaytracedShadows Enabled 0 Quality 3 } {Water FFTSize 512 } {VolumetricClouds Enabled 1 Quality 2 } {VolumetricLights Enabled 0 Quality 3 } {SSR Enabled 1 HalfRes 0 Quality 2 } {WindShield Quality 2 } {SSAO Enabled 0 Quality 3 } {AA Enabled 1 Type 2 } {Bloom Enabled 1 } {DOF Enabled 0 Quality 3 } {MotionBlur Enabled 0 Quality 3 } {Buildings Enabled 1 Quality 2 } {VegetationLarge Enabled 1 Quality 2 } {VegetationSmall Enabled 1 Quality 2 } {TextureSynthesis Quality 2 } {PostProcess Enabled 1 EyeAdaptation 1 ColorGrading 1 Sharpen 1 Fringe 1 LensDistortion 0 Dirt 1 LensFlare 0 FilmGrain 1 Vignette 1 LensBlurMultiplier 1.000000 FringeMultiplier 1.000000 } {VectorDataTessellation Enabled 0 Quality 3 } } {GraphicsVR Version 1.1.0 Preset Custom {Texture MaxAnisotropy 16 Quality 1 } {SuperSampling SuperSampling 1 } {Terrain LoDFactor 2.000000 } {ObjectsLoD LoDFactor 2.000000 } {Shadows MaxSliceCount 4 Size 768 DLightContributionCullingThresholdS0 0.100000 DLightContributionCullingThresholdS1 0.100000 DLightContributionCullingThresholdS2 0.100000 DLightContributionCullingThresholdS3 0.100000 OmniContributionCullingThreshold 0.050000 } {HeightFieldShadows Enabled 1 Size 512 } {SSRaytracedShadows Enabled 0 Quality 0 } {Water FFTSize 512 } {VolumetricClouds Enabled 1 Quality 2 } {VolumetricLights Enabled 0 Quality 0 } {SSR Enabled 1 HalfRes 0 Quality 2 } {WindShield Quality 2 } {SSAO Enabled 0 Quality 0 } {AA Enabled 1 Type 2 } {Bloom Enabled 1 } {DOF Enabled 0 Quality 0 } {MotionBlur Enabled 0 Quality 0 } {Buildings Enabled 1 Quality 2 } {VegetationLarge Enabled 1 Quality 2 } {VegetationSmall Enabled 1 Quality 2 } {TextureSynthesis Quality 2 } {PostProcess Enabled 1 EyeAdaptation 1 ColorGrading 1 Sharpen 1 Fringe 0 LensDistortion 0 Dirt 0 LensFlare 0 FilmGrain 0 Vignette 0 LensBlurMultiplier 1.000000 FringeMultiplier 1.000000 } {VectorDataTessellation Enabled 0 Quality 3 } } InstalledPackagesPath "S:\Fs2020" Well, it helped! How did it help? well swoping from preset LOW to Ultra did not bring full Ultra. But it does now. But setting still dont stick. 1 hour ago, Noel said: I toggled to Low-End and applied, and that value went to 0.25. So toggled back to Ultra, applied, and it did go back to LOD 2.0 but here's the catch and I assume you folks already know this by I didn't: I then changed the .cfg to Read Only, went out of the flight to the Main Screen, then started a new flight and the values are retained in .cfg, and it looks like it is from this screenshot. It is very sharp on screen versus this compressed shot: Going to test this now as I have never set mine to read only. David Murden. MSFS • Fenix A320 • PMDG 737 • MG Honda Jet • 414 / TDS 750Xi • FS-ATC Chatter • FlyingIron Spitfire & ME109G • MG Honda Jet • • Fenix A320 Walkthrough PDF • Flightsim.to • DCS • A10c II • F-16c • F/A-18c • F-14 • (Others in hanger) • Supercarrier • Terrains = • Nevada NTTR • Persian Gulf • Syria • Marianas • • [email protected] All Cores HT ON • 32GB DDR4 3200MHz • RTX 3080 • TM Warthog HOTAS • TM TPR • Corsair Virtuoso XT with Dolby Atmos® • Samsung G7 32" 1440p 240Hz • TrackIR 5 & ProClip •
August 3, 20214 yr 6 minutes ago, captain420 said: That looks awful! Exactly what I'm experiencing as well on my end. It's like everywhere I fly in the world is filled with smog. These were at dusk, were the " changes" are even more apparent and painful. All my previous flights were at better lightning conditions, so I failed to notice this until now. The moment that Hollywood plastic light (called sun since SU5 ) vanishes, everything is dull and lifeless.Try to replicate this on SU4 even at Low/Normal settings. Whoever acknowledges this as "just performance" changes and LOD Optimization is, well, ...a happy simmer, let´s leave it at that. XD Edited August 3, 20214 yr by Aristoteles Iñigo Bildarratz
August 3, 20214 yr 4 minutes ago, Aristoteles said: Here, hazed ultrarealistic colors in SU5 and superb autogen. EVERYTHING ULTRA. Double checked. Asobo, dream high. It does look really "hazed" i am not having this for sure Michael Moe Michael Moe
August 3, 20214 yr Even the nights look terrible with this washed out look. There's like no contrast, since when are the skies like gray at night? They should be close to black. There's lack of any dynamic range. It's like you take a photo and bring it into photoshop and decrease the contrast. Flying at night has always looked bad, but even worse in SU5. ASUS ROG Maximus Hero XII ▪︎ Intel i9-10900K ▪︎ NVIDIA RTX 3090 FE ▪︎ 64GB Corsair Vengeance RGB Pro ▪︎ Windows 10 Pro (21H1) ▪︎ Samsung 970 EVO Pro 1TB NVME SSD (OS Drive) ▪︎ Samsung 860 EVO 2TB SATA SSD ▪︎ Seagate 4TB SATA HDD ▪︎ Corsair RMx 850W PSU
August 3, 20214 yr 1 hour ago, ADamiani said: Some people honestly believe the Earth is flat, go figure. A. Don't be rude.
August 3, 20214 yr Weird how not everyone's Ultra looks the same. Glasgow looks beautiful here. None of these images involve config edits. https://imgur.com/a/1eGE83Z And NYC https://imgur.com/a/AcGVgYi France (the third image is 'high' preset, but the first 2 are ultra) https://imgur.com/a/Hh9h31c Edited August 3, 20214 yr by Tuskin38
August 3, 20214 yr 12 minutes ago, captain420 said: That looks awful! Exactly what I'm experiencing as well on my end. It's like everywhere I fly in the world is filled with smog. I agree it shouldn't be radically everywhere but rather based on where you fly. For example, in SoCal half of the summer we deal with haze - a washed out, over exposed mess. LOL I have posted few photo as an example Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
August 3, 20214 yr And there were people bashing the dev team saying that once XBOX was released, they'd forget about us. It's just so silly. Asobo and Microsoft have been incredibly engaging compared to other dev teams. We should be so lucky that we have a great new sim that has tons and tons of promise. I will say though, I'm glad they're going to address the LOD pops, because it's really breaking the immersion factor for people with VR and TrackIR.
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