September 21, 20214 yr I don't think so, but there are some wonderful mods out there that adds: "mobile communication, tv and radio antennas, chimneys, radar domes, construction cranes, and satellite/radio telescope dishes." Region 1:https://flightsim.to/file/2605/we-love-vfr-region-1 Region 2:https://flightsim.to/file/16674/we-love-vfr-region-2 I've been using these for quite a while and I highly recommend them. They really do spice up the environment. Edited September 21, 20214 yr by Republic3D AMD Ryzen R9 9950X3D | Asus Astral RTX 5080 OC | 32 GB DDR5 6000 CL30 | 3440x1440 G-Sync | Logitech Pro Throttles Rudder Yoke Panels | Thrustmaster T.16000M FCS | TrackIR 5 | Oculus Rift S
September 21, 20214 yr That mod adds lines I believe. At least I have power line towers hehe. | My Liveries | FAA ZMP | PPL ASEL | | Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |
September 21, 20214 yr Author 12 minutes ago, Republic3D said: I don't think so, but there are some wonderful mods out there that adds: "mobile communication, tv and radio antennas, chimneys, radar domes, construction cranes, and satellite/radio telescope dishes." Region 1:https://flightsim.to/file/2605/we-love-vfr-region-1 Region 2:https://flightsim.to/file/16674/we-love-vfr-region-2 I've been using these for quite a while and I highly recommend them. They really do spice up the environment. cool thanks
September 21, 20214 yr We Love VFR doesn't add power lines, because we don't have the ability to remove default ones. Asobo promised to add it, so I will see what I can do with it when we have that feature in SDK. It will be a bit tricky as Asobo already adds power lines based on OSM data. So I don't know if I'll find the missing ones. I'm more into adding painted ones near airports. Plus, FAA data has a lot of power lines in their data marked as... antennas. Mostly in California. Removing manually around 2000 of them was "fun".
September 21, 20214 yr Commercial Member Powerlines towers themselves are somewhat Easy to do for someone like puffinflight or for me (i'm the creator of this mod https://flightsim.to/file/14840/project-litfts-europe . (North America Is coming soon) When Asobo give us a way to exlcude the default One Is Just a matter of a few clicks, i've already the procedure to do that The lines between the powelines Is where the BIG problem is. Xplane has a specific object for that, msfs does not, i can do the wires between the towers (see the mod above), but i Need a way to access the exact altitude data for each tower in the msfs world
September 21, 20214 yr I do remember someone doing a UK powerlines mod in FSX but not done yet in MSFS. If there are default power lines in MSFS, then I have not noticed them (or crashed into them), but will take a closer look. WeloveVFR is a fantastic mod BTW. Masts are very useful for VFR flight though not so useful for jet jockeys. The author is very open to comments and suggestions too. Anything that adds a little extra realism is good for me. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
September 21, 20214 yr 9 hours ago, Republic3D said: I don't think so, but there are some wonderful mods out there that adds: "mobile communication, tv and radio antennas, chimneys, radar domes, construction cranes, and satellite/radio telescope dishes." Region 1:https://flightsim.to/file/2605/we-love-vfr-region-1 Region 2:https://flightsim.to/file/16674/we-love-vfr-region-2 I've been using these for quite a while and I highly recommend them. They really do spice up the environment. Are these add-ons compatible with SU5/WU6? I had some CTDs when SU5 came out which I thought could have been caused by them. But meanwhile I'm not so sure anymore, there are many other deficiencies that could trigger CTDs. - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
September 21, 20214 yr 24 minutes ago, Nemo said: Are these add-ons compatible with SU5/WU6? I had some CTDs when SU5 came out which I thought could have been caused by them. But meanwhile I'm not so sure anymore, there are many other deficiencies that could trigger CTDs. They are compatible but there is still a small chance of freeze on loading for some users. It has nothing to do with these or any other mods (yes, I know removing them fixes the problem). The bug is on the side of Asobo and they found it. It will be fixed in SU6. Drzewiecki and other payware developers had a similar issue.
September 21, 20214 yr 6 hours ago, mamu82 said: (i'm the creator of this mod https://flightsim.to/file/14840/project-litfts-europe . Whatever this mod is/was, it looks like it has been removed, 404.
September 21, 20214 yr 20 minutes ago, Ianrivaldosmith said: Whatever this mod is/was, it looks like it has been removed, 404. I hope that flightsim.to don't just remove mods that were not confirmed compatible. They could just be placed in a section on their own where those of us that use them could confirm whether they work OK if the author has not confirmed himself. Personally, I'm using a number of mods that seem to be fine, though have not been confirmed as SU5 compatible. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
September 21, 20214 yr Commercial Member 1 hour ago, Ianrivaldosmith said: Whatever this mod is/was, it looks like it has been removed, 404. https://flightsim.to/file/14840/project-litfts-europe Still there, a parenthesis get caugh in the link, Sorry for wasting you time!! About the removal thing, my understaning Is that they are removing mods that are widely known to be not compatible!
September 21, 20214 yr Author Just now, mamu82 said: https://flightsim.to/file/14840/project-litfts-europe Still there, a parenthesis get caugh in the link, Sorry for wasting you time!! About the removal thing, my understaning Is that they are removing mods that are widely known to be not compatible! i see this on a lot of mods and it makes me nervous Compatibility with Sim Update 5 has not yet been confirmed. How does a mod confirm its compatibility?
September 21, 20214 yr 12 minutes ago, dresoccer4 said: i see this on a lot of mods and it makes me nervous Compatibility with Sim Update 5 has not yet been confirmed. How does a mod confirm its compatibility? The author has to confirm it
September 21, 20214 yr 1 hour ago, cianpars said: I hope that flightsim.to don't just remove mods that were not confirmed compatible. They’re going to
Archived
This topic is now archived and is closed to further replies.