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The haze is incredible

Featured Replies

1 hour ago, jrw4 said:

If, as some of us surmise, the misplaced fog/haze is due to cloud heights being misinterpreted by the new weather system as MSL instead of AGL, it requires a combination of a cloud layer at, for example 2,000 AGL, and an airport at or above something like 1,500 or so. There are lots of places in the American Midwest and West that are at surprisingly high altitudes. Combine that with a cloud layer at some intermediate altitude interpreted as being expressed as MSL and you get ground fog.

I tried this out yesterday 

and for these cases, at least, it does check out. There may be other causes, but this looks like it's one. For airports near sea level it's not a problem, since AGL and MSL are about the same, so one would never notice.

Hope this makes sense.....

Cheers.

Well I have had the haze  approaching airports with a elevation of 140 feet. 

 

 

 

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On 11/20/2021 at 5:30 PM, sd_flyer said:

Just come back from the flight  and in my case real world meets sim pretty good lol

IMG_0926.jpg

IMG_0927.jpg

I wish the MSFS haze actually looked like this.  Clouds too for that matter.

|   Dave   |    I've been around for most of my life.

There's always a sunset happening somewhere in the world that somebody is enjoying.

1 hour ago, Stearmandriver said:

I mean... it's not bad. 

Well................

Very short final at MSP 30L.  Notice the metar.  Strong, gusty winds in Minnesota, colder temps, decent spread between temp/dewpoint.   I mean, I like me some haze, but.......spacer.png

Regards, Kendall

 

7800X3D/G.B. Aorus 650 Elite V2.0/32GB GSkill Trident 6000-CL30/Nvidia 1080 Ti./Seasonic Focus 1200W PSU.  

1 hour ago, Stearmandriver said:

I mean... it's not bad. 

iGcrxlUg_t.jpg

wouldn't haze that is that thick have more variance in its color?  wouldn't it be brighter and more yellow near the sun and darker and I'm not sure what color but definitely not the exact same color on the right where it should theoretically be not as backlit or lit at all even?

My problem with the haze (aside from its prevalence) is its color and uniformity of color.

|   Dave   |    I've been around for most of my life.

There's always a sunset happening somewhere in the world that somebody is enjoying.

5 minutes ago, sightseer said:

wouldn't haze that is that thick have more variance in its color?  wouldn't it be brighter and more yellow near the sun and darker and I'm not sure what color but definitely not the exact same color on the right where it should theoretically be not as backlit or lit at all even?

My problem with the haze (aside from its prevalence) is its color and uniformity of color.

No, that looks pretty real. Haze IS very uniform. Look at the pics SD_Flyer posted from the Cessna again... you don't see any variance in color of the haze. 

In my pic, the sun is low-angle at my 7, so the haze is actually more front-lit. If you look at the nearest haze right off my wingtip, you'll see a couple valleys in the terrain where the haze is shadowed.  So it's definitely being affected by lighting. 

Based on some pics, there's definitely haze sometimes appearing where it shouldn't.  But it does look good...

Andrew Crowley

6 minutes ago, Stearmandriver said:

No, that looks pretty real. Haze IS very uniform. Look at the pics SD_Flyer posted from the Cessna again... you don't see any variance in color of the haze. 

I disagree.  You might want to look again at sd_flyer's pics.  Areas towards the sun are much different in appearance than the haze in the left of the bottom pic.  Its quite a variance. 

|   Dave   |    I've been around for most of my life.

There's always a sunset happening somewhere in the world that somebody is enjoying.

7 minutes ago, sightseer said:

I disagree.  You might want to look again at sd_flyer's pics.  Areas towards the sun are much different in appearance than the haze in the left of the bottom pic.  Its quite a variance. 

You might be looking at the second pic, where the haze is partially shadowed by a higher layer. In the first pic where the haze is brightly lit, it's very uniform. That's what haze does; it scatters light into a uniform layer. 

Andrew Crowley

25 minutes ago, Stearmandriver said:

No, that looks pretty real.

 

11 minutes ago, sightseer said:

I disagree.  

I feel the depiction looks fine - for a first attempt.  But, that's moot if the haze shouldn't be depicted by the underlying wx conditions.  Kinda like the constant, out-of-place lightning problem......

Edited by irocx

Regards, Kendall

 

7800X3D/G.B. Aorus 650 Elite V2.0/32GB GSkill Trident 6000-CL30/Nvidia 1080 Ti./Seasonic Focus 1200W PSU.  

Do we know if haze is also being generated by Meteoblue’s data or is it just metar-based?

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

3 minutes ago, Stearmandriver said:

It shouldn't be where it shouldn't be. 

That’s what she said. (Sorry).

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

Guess it depends who decides.  😁

Edited by Stearmandriver

Andrew Crowley

I got bitten by this for the first time today.  Flying circuits at KRNT, at a time when the weather was pretty much clear (unfortunately, I didn't think to write the METAR down when I first checked it, but this was a rare sunny November day in this area), I was only flying at 1,000 above field level, but, when I turned base, I could barely see the runway.  In fact, on my first touch-and-go attempt, I had to do a go-around instead because, but the time I could spot the markers, I was well off-course, and, on my second try, I managed to touch down about halfway down the runway (and was happy I was flying a C152 into an airport designed for 737s).  Yes, I like some haze, but 10-mile visibility shouldn't be 10-foot visibility!

James David Walley

Ryzen 7 7700X, 32 GB, RTX 3080

Would bloom settings affect this?

 

I9-9900, 32 GB RAM, RTX 3090 FTW

 

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