December 2, 20214 yr I haven´t tested 5.3 so far. But in Active Sky, there is possibility to enable detailed EA clouds in ASP3D. I get better results with this on. I think it was natively swtiched off.
December 2, 20214 yr Haven't tried with ASCA, but so far with Active Sky latest update ( 5.3 compatibility update ) and default clouds vs default EA, 5.3 runs smoother with EA for me. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
December 2, 20214 yr 1 hour ago, him225 said: Is that also with volumetric clouds off? No, if you use the sprite based version you get the local area depiction
December 2, 20214 yr Author Above the Netherlands it looks better. AS does a better job in showing clouds with EA control enabled than with it disabled : VolClouds control Disabled VolClouds control Enabled If only there where some bulging clouds sprites sticking out than it would look even better. And cumulonimbus clouds in general. Edited December 2, 20214 yr by GSalden 5950x3d 5.4-5.7 GHz - Asus ROG 870 Crosshair Apex - GSkill Neo 2x 24 Gb 6000 mhz / cas 26 - MSI RTX 5090 Gaming Trio OC - 1x SSD M2 6000 2TB - 1x SSD M2 2800/1800 1Tb - Corsair 5400 case - Corsair 360 liquid cooling set - 3x 75’ TCL tv. 13600 6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb - 1x SSD M2 2800/1800 2TB - 2x Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - FOV : 200 degrees My flightsim vids : https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0
December 2, 20214 yr 1 hour ago, pedrotrindade said: Apologies accepted. Do not forget to not come back to the P3D subforum either. Same for you. Enjoy your sims. Cheers thanks, v constructive advice I bow to your superiority 🤣
December 2, 20214 yr ActiveSky still can’t correctly depict weather with the limitations of EA clouds, so any minor improvements made to the visuals are pretty much moot. And they still look bad anyway.
December 2, 20214 yr 5 hours ago, kand said: Yup, and still global wx depiction, cant say I am excited about P3d anymore The global weather depiction ruins it and thus I cannot use it. What a shame. Eric
December 2, 20214 yr 3 hours ago, grandfred29 said: I like it but only one layer? 13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber - MSFS 2024
December 2, 20214 yr 7 hours ago, pedrotrindade said: Same for you. Enjoy your sims. Are existing P3D users in the P3D sub forum not even allowed to say they aren't excited about P3D anymore without the forum police asking them to vacate the premises? I dare say I'm not particularly excited about EA and LM's slow process to work on it either. I had it enabled for a bit in 5.2 but then switched to EA plus legacy clouds because, while the lighting looks and shaders look good, the clouds just don't cut it for me and the global weather depiction with sudden transitions makes me feel like FSX 10+ years ago. TrueSKY can look absolutely breathtaking, but at the pace at which LM appear to be working on it it looks like we may be there only in about v10, if at all.
December 2, 20214 yr 3 hours ago, threegreen said: Are existing P3D users in the P3D sub forum not even allowed to say they aren't excited about P3D anymore without the forum police asking them to vacate the premises? I dare say I'm not particularly excited about EA and LM's slow process to work on it either. I had it enabled for a bit in 5.2 but then switched to EA plus legacy clouds because, while the lighting looks and shaders look good, the clouds just don't cut it for me and the global weather depiction with sudden transitions makes me feel like FSX 10+ years ago. TrueSKY can look absolutely breathtaking, but at the pace at which LM appear to be working on it it looks like we may be there only in about v10, if at all. I was allways a big fan of Prepar3d, but now I just removed it just, like a lot of people. I don't want to bash Prepar3d because I had great times with it, thank you for that! Still hope they come up with something great! Edited December 2, 20214 yr by rob0203
December 2, 20214 yr 11 hours ago, kevinfirth said: I dont get anything like that ever :S I don't either. Dan Cole
December 3, 20214 yr 19 hours ago, kand said: No, if you use the sprite based version you get the local area depiction Thats a relief to hear cause I can make do without the new clouds but hard to step back from the new EA lighting. The inaccuracy of dawn dusk timing bothers me more, havent checked it yet but from the list of fixes looks like LM might have done the other way round by changing street light timing than correcting the sky transitioning timing.
December 3, 20214 yr 21 hours ago, kevinfirth said: I dont get anything like that ever :S Same here - I deleted the VolumetricClouds.cfg and let build a new one (no idea if this was the trick). Anyway, I do not see these ugly wafers. Michael Michael Thesen MSFS, HP Reverb G2, Gigabyte B760 32Gb, Samsung 970 EVO, Geforce RTX 4070-TI, Win11, i7-14700KF, Thrustmaster T16000M, Saitek Pro Flight Rudder Pedals
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