January 6, 20224 yr JANUARY 6TH, 2022 DEVELOPMENT UPDATE Posted by: Microsoft Flight Simulator Team Screenshot by AdventureJoe978 (Forum) Happy new year simmers! It’s great to be back. We hope you’ve had a restful holiday. To kick off 2022, this morning we released build version 1.21.18.0, available now on PC and Xbox. If you participated in the public beta, please click here to learn how to leave the preview smoothly. Release notes are available in our forums and we welcome all feedback here. This week brings us a brand new Development Roadmap below. We look forward to what’s in store for 2022, and we know you do, too! We recently asked several members of our community to tell us about their person Microsoft Flight Simulator highlight from 2021 and what they’re most anticipating in 2022. You can see how they responded in the video below: – MSFS TEAM – DEVELOPMENT ROADMAP Click here for the web-friendly version. FEEDBACK SNAPSHOT Click here for the web-friendly version. To learn more about Accessibility in Microsoft Flight Simulator, click here. KEY SU = Sim Update (6, 7, etc.) WU = World Update ASAP = As Soon as Possible TBD =To Be Determined Several Releases = Fixes will come over a series of updates Ongoing Fixes = An item we will continually be working on Planned = Scheduled to be worked on Under Investigation = The team is currently looking into this issue Not Planned = We will likely not work on this Not Started = We have not begun investigation on this yet Started = Development work as started on this item COMMUNITY TRIAGE UPDATE Click here for the list of Known Issues. Here is an update on a few of the most popular bugs currently being discussed in the forums: Xbox Thrustmaster Hotas One Sensitivity Settings do not save – The team has found a fix for this issue and are targeting Sim Update 8 for release. Losing Mouse Control on Xbox – The team is actively investigating this issue. Please watch the thread for CM posts if more information is needed. Weather Radar No Longer updates – The team has found a fix for this issue and are targeting Sim Update 8 for release. VR: Input from peripherals not recognized while mouse cursor is over menus/toolbar – The team has found a fix for this issue and are targeting Sim Update 8 for release. SDK UPDATE General The entire team wishes you a Happy New Year! Thank you for your constant support and for using & helping us improve our tools. We’re excited to bring a lot more features to DevMode this year, but also more video tutorials, more live Q&As… The sky is the limit! On the next Sim Update we will release a revamped documentation website. It will be easier to find information and browse the different chapters. A new page will also be available in the documentation: the How to make an aircraft tutorial! From model making to instruments tuning, VR, cameras, gauges, flight model, we will provide you with a very detailed explanation on how to achieve the different steps that lead to the release of your own aircraft. The tutorial will be updated along the way, but we wanted it to be available for you ASAP, so you will already be able to discover a first batch of chapters in Sim Update 8. Stay tuned! Dev Mode We fixed a crash in the Airport Wizard. We also fixed the airport creation with a null altitude. Scenery Editor: We fixed a crash when deleting several taxi points. We fixed the light rows not working on airports without runways. When editing a VASI, we now hide the spacing parameter when not needed. We added a “Projected Mesh exported with Scaling” warning. Visual Effects Editor: We fixed a crash that could happen in the FX Editor Spawner when no aircraft instance was available. Material Editor: We fixed the reloading of material libraries (no more purple textures!). We fixed the issues on tag removal and added a pop-up to confirm a tag deletion. We now hide the delete button if a bitmap is referenced in a material. The Bitmap inspector sub-window now adapts to the window size. Material is now read-only if the asset-groups is not loaded. We fixed the Bitmap color name. Aircraft Editor: We fixed the transparency of the debug window in aircraft editor. We are investigating new corruption issues and encourage you to save a copy of your files before using the Aircraft Editor – this tool will receive a lot of love in the upcoming months! SimConnect We added new SIMCONNECT_WAYPOINT_FLAGS. We enabled AILERON and ELEVATOR events through simconnect. 3RD PARTY UPDATE Thanks to the amazing creator community, over 2,000 add-ons have either been released already or are in production. It’s incredibly exiting to see all these new and high-quality products coming to the simulator. Thank you!!! As of 12/30, we have now approved 228 (+3) third parties into the in-sim marketplace and – so far 129 (+3) have released 811 products on PC (+171) and 505 on Xbox (+192). In total, 1,673 products (+175) have already been released in 3rd party stores and the in-sim marketplace. Beyond that, another 404 products (+19) from 3rd party developers are in production (267 announced, 137 unannounced). In total, over 2,077 3rd party products (+194) are either released or are in development. Airports: 1268 airports (+93) are either released or are in various stages of development. 1056 airports (+90) have been released on the platform so far in various stores. 593 airports (+75) have been released in the in-sim marketplace. 102 airports (-8) beyond the released airports have been announced. 110 airports (+11) are not announced, but the dev let us know that an airport is in production. Aircraft: 267 aircraft (+26) are either released or are in various stages of development. 92 aircraft (+10) have been released on the platform so far in various stores. 61 aircraft (+9) have been released in the in-sim marketplace. 148 aircraft (+13 beyond the released aircraft have been announced. 27 aircraft (+3) are not announced, but the dev let us know that an aircraft is in production. Scenery: 477 sceneries (+55) are either released or are in various stages of development. 460 sceneries (+55) have been released on the platform so far in various stores. 78 sceneries (+37) have been released in the in-sim marketplace. 17 sceneries (+0) beyond the released scenery have been announced. Mission Packs: 65 mission packs (+20) are either released or are in various stages of development. 65 mission packs (+20) have been released on the platform so far in various stores. 7 mission packs (+2) have been released in the in-sim marketplace. 0 mission packs (+0) beyond the released missions have been announced. MARKETPLACE UPDATE There are 44 new and 12 updated products in the Marketplace today. 44 NEW PRODUCTS: 23 ON PC, 21 ON XBOX New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC ✅ New on Xbox ✅ New on PC and Xbox ✅ New on PC ✅ New on Xbox and PC ✅ New on PC and Xbox ✅ New on Xbox ✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC✅ New on PC and Xbox ✅ New on PC and Xbox ✅ New on PC ✅ 12 UPDATED PRODUCTS: 7 ON PC, 5 ON XBOX Updated on PC ✅ Updated on PC and Xbox ✅ Updated on PC and Xbox ✅ Updated on PC and Xbox ✅ Updated on PC and Xbox ✅ Updated on PC ✅ Updated on PC and Xbox ✅ ART GIVEAWAY The winner of this art giveaway will be announced in tomorrow’s community stream! Don’t miss it! TWITCH UPDATE We stream weekly on Twitch.tv/MSFSOfficial! For our first fly-in of 2022, we wanted to start the new year by sharing a message of international peace, cooperation, and goodwill. One of the most beautiful places in the world that epitomizes this sentiment is the Waterton Glacier International Peace Park. Located in North America’s Rocky Mountains, this park is shared jointly by Canada and the United States, with the Waterton portion in the Canadian province of Alberta and the Glacier portion in the American state of Montana. We will be flying on both sides of the border during this flight. Everyone is welcome to fly, regardless of skill level! Click here for more details. COMMUNITY VIDEO You’ve heard of Sim vs. Reality, but what about Reality vs. Virtual Reality? In this video, YouTuber Martin Laubner cuts back and forth between a real world flight and then a digital re-creation of it in Microsoft Flight Simulator VR using an HP Reverb G2 headset. SCREENSHOT CHALLENGE You can now submit your screenshot via Instagram and Twitter with #MSFSchallenge or the Weekly Forum Post! This week’s screenshot challenge: National Parks This past week our Screenshot Challenge was “Your Dream Vacation”. Here are our runner ups this week: Screenshot by ScenicAtol37419 (Forum) Screenshot by AvionChibi (Twitter) Screenshot by isaiahnparadise (Twitter) Screenshot by MortThe2nd (Forum) Screenshot by pommes_l (Twitter) Screenshot by Parorng (Forum) Screenshot by Filippo20032222 (Forum) Screenshot by MihamaBlend (Twitter) Screenshot by JazzSam (Forum) Screenshot by Jannik207 (Forum) Screenshot by PiotrekPilot (Forum) Screenshot by Adk0n77 (Twitter) Screenshot by BigrabH80 (Forum) Screenshot by Broseph4245 (Forum) NEXT DEVELOPMENT BLOG UPDATE – January 13th, 2022 Sincerely, Microsoft Flight Simulator Team Edited January 6, 20224 yr by ChaoticBeauty
January 6, 20224 yr Thanks @ChaoticBeauty AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
January 6, 20224 yr This update following removing from beta per the instructions deleted the ENTIRE sim including community folder. Unbelievable. SAR Pilot. Flight Sim'ing since the beginning.
January 6, 20224 yr On steam version, the 500k update went smooth with no troubles(had beta installed). Sympathies to all those having trouble.
January 6, 20224 yr 35 minutes ago, Bob_D said: On steam version, the 500k update went smooth with no troubles(had beta installed). Sympathies to all those having trouble. Same I hope they do this for every update. It would break up the demand.
January 6, 20224 yr Opened the Xbox App on PC there was the update listed already to download, clicked download and all went fine. AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive
January 6, 20224 yr 53 minutes ago, Flyfaster_MTN002 said: This update following removing from beta per the instructions deleted the ENTIRE sim including community folder. Unbelievable. Common knowledge after the last trainwreck beta in 2021 that it was advised if you opt in to any future beta as a tester to move the MSFS main installation from the default location. Plenty of posts around the web documenting the procedure.
January 6, 20224 yr @ChaoticBeauty - good to have you back in the driver's seat... I look for your postings to keep up to date on MSFS- ta! C Best- Carl Avari-Cooper
January 6, 20224 yr 1 hour ago, Flyfaster_MTN002 said: This update following removing from beta per the instructions deleted the ENTIRE sim including community folder. Unbelievable. Store version went smooth updating from beta. Could it be that you ignored the warning NOT to have the sim installed in its default location? Edited January 6, 20224 yr by orchestra_nl clarification Flightsim rig: CPU: AMD 5900x | Mobo: MSI X570 MEG Unify | RAM: 32GB G.Skill Trident Z Neo | GPU: Gigabyte RTX 3090 | Storage: M.2 (2 & 4 TB) | PSU: Corsair RM850x | Case: Fractal Define 7 XL Display: Acer Predator x34 3440x1440 | Speakers: Logitech Z906 Controllers: Fulcrum One Yoke | MFG Crosswind v2 pedals | Honeycomb Bravo Quadrant |Thrustmaster TCA Quadrant | Stream Deck XL & Plus | TrackIR 5 Tobii eye tracking
January 6, 20224 yr 14 minutes ago, orchestra_nl said: Store version went smooth updating from beta. Could it be that you ignored the warning NOT to have the sim installed in its default location? Store install. Default path and install. Followed instructions to the letter. See post below: Edited January 6, 20224 yr by Flyfaster_MTN002 SAR Pilot. Flight Sim'ing since the beginning.
January 6, 20224 yr 24 minutes ago, RW1 said: Common knowledge after the last trainwreck beta in 2021 that it was advised if you opt in to any future beta as a tester to move the MSFS main installation from the default location. Plenty of posts around the web documenting the procedure. How ironic. Thanks had not seen/heard any of that. What a mess. UPDATE from MS: So sorry you experienced that issue. Can I ask if you had a custom path for your sim content? Unfortunately this happens for some users when moving back to the retail version, but having it on a custom path usually helps: Pre-release Testing - SU7 Update Public Flight - now also for Steam Users Edited January 6, 20224 yr by Flyfaster_MTN002 SAR Pilot. Flight Sim'ing since the beginning.
January 6, 20224 yr I bet this is why they never made this a monthly subscription app as is ADOBE Photoshop, and iRacing, etc... They would FAIL financially soon with everyone unsubscribing from it instead of tolerating all this nonsense... and yes I cannot fully load MSFS since this update Edited January 6, 20224 yr by peppy197
January 7, 20224 yr Looks like we are stuck with the current less then ideal Live Weather depiction until end of February.......
January 7, 20224 yr Moderator @ChaoticBeauty First pine of 2022. 51 more to go 😂😂 Avsim Board of Directors | Avsim Forums Moderator
January 7, 20224 yr 30 minutes ago, cmpbellsjc said: First pine of 2022. 51 more to go 😂😂 Was just about to ask if you'd run out of pines post-Christmas!😁 OS: Win11 Home; Mobo: Asus TUF Gaming Z690-Plus WiFi D4; CPU: Intel i5-12400 (Alder Lake) 4.4 GHzRAM: Corsair Vengeance DDR4 64Gb (4x16GB) 3600 MHz; GPU: MSI Radeon RX 5700XT [8GB] SSD: Corsair Force MP510 (for OS); 2x 1TB & 1x 2TB Sabrent Rocket Nvme PCIe 4.0 (one for sim, two for addons)HDD: Seagate 3TB (Data); Seagate 1TB (Programs), ASUS TUF Gaming VG32VQ1B Curved 31.5" monitor, 1440p, 38Mbs ethernet Fulcrum One Yoke, Honeycomb Bravo throttle, Thrustmaster Airbus TCA sidestick & throttle, Logitech Pro pedals, Xbox wireless gamepad (1st gen)
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