March 10, 20224 yr 19 minutes ago, Kyuss said: You omitted the part immediately before the part you quoted where he's talking about creating a cache hundred or thousands of GBs. Essentially he's saying there's a point of diminishing returns once you start making the rolling cache size bigger and bigger, hence why a few sentences earlier he recommended 8-32GB. I'll never growth indefinitely independently on the size, because it's like a moving average, new data is coming in, new data is going out, your cache will never grow over the limit you set. Edited March 10, 20224 yr by edpatino Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
March 10, 20224 yr Just want to point out that when update time rolls around please don't forget to delete the rolling cache file. If you dont and that particular airport or scenery gets an update there may be a conflict. Figured that out shortly after the last update where i did not delete the cache file and the airport was updated in the service update (LSZH). Got two ctd's the moment i tried to go to exterior view. Deleted the cache which probably had old and conflicting data and all was well. AMD Ryzen 9800X3D/ Asus ROG Strix B650E F Gaming WiFi / Asrock Taichi 9070XT / 32GB G.Skill Trident Z5 Neo DDR5 6000 / 2x ADATA XPG 8200 Pro NVME / Arctic Liquid Freezer II 280 / Seasonic Vertex 1000w PSU / Lian Li LanCool II Mesh Performance / Asus VG34VQL3A / Topping E70 Velvet DAC & L70 Amp /Sennheiser HD660s2 Thrustmaster Boeing Yoke + TCA Sidestick + TFRP Rudders
March 10, 20224 yr 14 hours ago, cianpars said: Zero unless you have a very slow internet connection. I've tried big and small caches and found them to be of no benefit like many others have. Same here. I have 100 Mbpx internet which is slow but not very slow. Rolling cache of any size makes no difference in loading times or stutters as far as I can tell. So about 6 months ago, I just turned it off. 5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.
March 11, 20224 yr I try it once when the sim was released, I didn't notice any difference at all and haven't used it since. System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I
February 25, 20233 yr If you have enough RAM, create a RAM Disk and put your rolling cache there. Two benefits: 1.) RAM is much faster than even the fastest M.2 drive. 2.) NVMe drives do have a lifespan, and running the cache in a RAM Drive reduces the amount of data being constantly written to a physical drive, thus extending it's lifespan.
February 25, 20233 yr 25 minutes ago, Eracer1111 said: If you have enough RAM, create a RAM Disk and put your rolling cache there. Two benefits: 1.) RAM is much faster than even the fastest M.2 drive. 2.) NVMe drives do have a lifespan, and running the cache in a RAM Drive reduces the amount of data being constantly written to a physical drive, thus extending it's lifespan. But if you turn off your PC the data will be lost? Edited February 25, 20233 yr by jarmstro
February 25, 20233 yr Just now, jarmstro said: But if you turn off your PC the data will be lost? IMDisk gives you a setting to store an image file when the computer is off.
February 25, 20233 yr 5 minutes ago, jarmstro said: But if you turn off your PC the data will be lost? Correct. However, I am currently running a 16 gb cache atm purely for flying round in circles admiring certain areas of photogrammetry. I'm not sure I'm seeing much of an improvement though and may turn it back off. I have upgraded to 500 mbs internet from my previous 50 mbs connection (free of charge upgrade) which I hope will help things though still not sure what speed the MS servers are pushing out. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
February 25, 20233 yr 1 minute ago, cianpars said: Correct. However, I am currently running a 16 gb cache atm purely for flying round in circles admiring certain areas of photogrammetry. I'm not sure I'm seeing much of an improvement though and may turn it back off. I have upgraded to 500 mbs internet from my previous 50 mbs connection (free of charge upgrade) which I hope will help things though still not sure what speed the MS servers are pushing out. I no longer bother with a rolling cache. What I did notice though was I seemed to get less stutters if the rolling cache was not on my Windows drive.
February 25, 20233 yr 1 minute ago, jarmstro said: I no longer bother with a rolling cache. What I did notice though was I seemed to get less stutters if the rolling cache was not on my Windows drive. yeah, I agree. Luckily I have 2 nvme drives and can put the cache on the other one. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
February 25, 20233 yr Just guessing here but I wouldnt be surprised that if you have rolling cache disabled some of the data that is streamed from the internet is still written to a temporary file or files before being processed by the sim and then re-written over and over. Rolling cache will be useful if you often fly to or from particular airports. You should see the flight loading in noticeably quicker. Rolling cache is definetly not only for photogrammetary. I mostly fly in areas that don't have photogrammetery and I find the cache beneficial. To guage the size of cache needed simply open the data section in the options menu and note the amount of data used after you have flown for a while with the cache on. 16 Gigs seems about right for my usage. Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.
February 25, 20233 yr 1 hour ago, JSmith2112 said: I find the cache beneficial. In what way? I've never observed any benefits from either cache. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
February 25, 20233 yr 1 hour ago, odourboy said: In what way? I've never observed any benefits from either cache. Whenever you revisit the same airport the scenery renders immediately even in the world map. Try it for yourself to see if it makes a difference for you. It certainly does for me where the closest Microsoft servers are a 10 hour flight away in real world distance. Intel Core i5-12600k, Nvidia RTX 4070 Super, 128 Gigs.
February 25, 20233 yr 1 hour ago, JSmith2112 said: Whenever you revisit the same airport the scenery renders immediately even in the world map. Try it for yourself to see if it makes a difference for you. It certainly does for me where the closest Microsoft servers are a 10 hour flight away in real world distance. I'll give it another go. [email protected] - ROG Strix Z790-E - 2X16Gb G.Skill Trident DDR5 6400 CL32 - MSI RTX 4090 Suprim X - WD SN850X 2 TB M.2 - XPG S70 Blade 2 TB M.2 - MSI A1000G PCIE5 1000 W 80+ Gold PSU - Liam Li 011 Dynamic Razer case - 58" Panasonic TC-58AX800U 4K - Pico 4 VR HMD - WinWing HOTAS Orion2 MAX - ProFlight Pedals - TrackIR 5 - W11 Pro (Passmark:12574, CPU:63110-Single:4785, GPU:50688)
Archived
This topic is now archived and is closed to further replies.