March 10, 20224 yr 16 minutes ago, tjrush said: What is a reasonable number for the Rolling Cache Limit? How much hard drive space can you spare? I have mine set for 2gigs...
March 10, 20224 yr 37 minutes ago, tjrush said: What is a reasonable number for the Rolling Cache Limit? 8 GB, the default Bert
March 10, 20224 yr 46 minutes ago, Bert Pieke said: 8 GB, the default wow. I have a large capacity SSD and have kept my rolling cache at 48 GB. Yes, GB. So is that overkill? And if so then why? It would be great to see some published optimum. Re Bojote type guidance with some credible basis. I do not skip all over the world. I fly from here to there, and my next flight is from there to the next destination, and in the same aircraft. I seldom vary from that, but always return to flying from there to the next destination. I treat my sim flying as if I were doing the same in life. Edited March 10, 20224 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
March 10, 20224 yr Zero unless you have a very slow internet connection. I've tried big and small caches and found them to be of no benefit like many others have. Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
March 10, 20224 yr I have had it at 32 gb now at 16. Did not notice any difference. I9-14900K, Gigabyte B760 Aorus Elite AX, RTX 4080, 32 ram.1 tb nvme M.2 SSD, MSFS 2020 on 2 tb nvme m.2 SSD
March 10, 20224 yr 41 minutes ago, cianpars said: Zero unless you have a very slow internet connection. I've tried big and small caches and found them to be of no benefit like many others have. With the rolling cache on, won't the sim re-load the same area a lot faster though? I know you may not fly in the same place twice that often. But some of us do. and want to know if the above is a benefit. It seems to be but I haven't formally tested... Rhett 7800X3D ♣ 96 GB G.Skill Flare ♣ Gigabyte 4090 ♣ Crucial P5 Plus 2TB
March 10, 20224 yr I guess it's kind of hard to do repeatable comparison benchmarks due to the variability and many factors involved. I increased mine to 32 GB as I have space to spare on my SSD. Since I tend to fly around the same areas most of the time, it makes sense to me. -
March 10, 20224 yr 8GB Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
March 10, 20224 yr Up to you depending on your system, flight habits and internet speed Edited March 10, 20224 yr by edpatino Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
March 10, 20224 yr Here is an official recommendation by Sebastian in one of the first Q&A sessions. Quote All the rolling cache does is put world data into a FIFO cache on disk so that when flying over an area twice, the data isn’t streamed from the internet again. Each http request will first check the presence of the data on disk before reading it from the internet. Data is not changed in any way and is stored on disk in exactly the same format as it is received from the internet. In some situations, the HDD access may be slower than high speed internet access, but for the majority, the cache will reduce and / or prevent terrain streaming lag. In all cases, the rolling cache will reduce the internet data usage and free up bandwidth for other uses when users fly over the same area again. We recommend a rolling cache of at least 8Gb, 32Gb being enough for most use cases. In most cases the sim will stream world data at an average below 10Mbps. The rolling cache does not impact user experience when they fly over new areas however. We have not thoroughly tested the benefits of creating huge caches of hundreds or thousands of gigs but given how the system works, as the cache grows bigger and bigger, it’s benefits should fade out and it will take a lot of time to even fill up the cache.
March 10, 20224 yr 2 hours ago, Mace said: With the rolling cache on, won't the sim re-load the same area a lot faster though? I know you may not fly in the same place twice that often. But some of us do. and want to know if the above is a benefit. It seems to be but I haven't formally tested... Maybe a little, but not much in my experience. If you regularly fly out of the same airport, you may find it beneficial to create a manual cache for that area rather than the constant writes to your SSD a rolling cache creates. Again, I found little gain from that either and run with all caches off. Oddly, the sim has seemed more stable since stopping caching too, which I thought a bit odd Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)
March 10, 20224 yr 100Gb here--but I have a lot of unused storage so what the hey... Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
March 10, 20224 yr My understanding is the caches are only for photogrammetry which I don't use since I fly offline. ns Edited March 10, 20224 yr by bean_sprout AMD RYZEN 9 5900X 12 CORE CPU - ZOTAC RTX 3060Ti GPU - NZXT H510i ELITE CASE - EVO M.2 970 500GB DRIVE - 32GB XTREEM 4000 MEM - XPG GOLD 80+ 650 WATT PS - NZXT 280 HYBRID COOLER
March 10, 20224 yr 4 hours ago, ChaoticBeauty said: as the cache grows bigger and bigger, it’s benefits should fade out and it will take a lot of time to even fill up the cache. Hard to understand this, as it's by definition a "rolling" cache, so it deletes data and writes new one, it's supposed not to be growing indefinitely. Edited March 10, 20224 yr by edpatino Cheers, Ed MSFS2020 Steam // Rig: Corsair Graphite 760T Full Tower - ASUS MBoard Maximus XII Hero Z490 - CPU Intel i9-10900K - 64GB RAM - MSI RTX2080 Super 8GB - [1xNVMe M.2 1TB + 1xNVMe M.2 2TB (Samsung)] + [1xSSD 1TB + 1xSSD 2TB (Crucial)] + [1xSSD 1TB (Samsung)] + 1 HDD Seagate 2TB + 1 HDD Seagate External 4TB - Monitor LG 29UC97C UWHD Curved - PSU Corsair RM1000x // Thrustmaster FCS & MS XBOX Controllers
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