Skip to content
View in the app

A better way to browse. Learn more.

The AVSIM Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

[Freeware] El Cajon Gillespie Field, CA (KSEE)

Featured Replies

  • Author

Thank you Nemo.

I have already remove some spikes build by the AI photogrametry engine 😉 It's far from perfect yet and it's endless task covering... the whole California 😉 I have the same probelm with my other scenary Oceanside. For this one, there's a discussion with a member "MojaveHigh" on the comments section of flightsim.to for this mod : MojaveHigh may - later on - correct trees and these artefacts as he did for other area, without interfering with my airport. But it's not done yet. In the following screenshot you can see the pink area which are there to remove rectangular trees and so on... for the next version (v1.0) of Oceanside. And your feedback was exactly what I was looking for by releasing the 0.9.

On the top right, it's the Drive-in Theater abandoned for years and the 3 giants screen have been already destroyed. 

ydJbyo0.jpeg

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

  • Replies 65
  • Views 14.4k
  • Created
  • Last Reply

Top Posters In This Topic

Most Popular Posts

  • New version 1.3.1 just uploaded at flightsim.to. The major addition is the East Transient Apron that was missing for months in my scenery.The underlaying satellite Bing imagery is older and does not i

  • Let's go for the new v3.0.0 now available to download for free! https://flightsim.to/file/36679/gillespie-field-ksee Overall fix compatibility with MSFS2020 SU16 “Aligned Bing Maps data with Micr

  • New version 1.2.4 brings a brand new custom-made ATC tower! Ok, I'm enthusiastic because I'm a trainee in Blender 😉  

  • Author
On 7/31/2022 at 7:46 PM, Nemo said:

Sitting at Parking #10 looking North, it is very strong visible and kills the atmosphere of this beautiful airport. Is it possible from developers side to exclude PG around the airport, I don't want to turn of PG in general.

I investigated and ask other developers on how-to. There's no way to remove the monolith trees and keep the photogrametric buildings. So, here's a workaround

The next screenshot is the default situation:

eFGcnmg.jpeg

This is the same area without the ugly monolith trees but also without the photogrammetric houses:

5runfKy.jpeg

And finaly, here is the workaround situation: no more photogrametric objects but autogen buildings:

u0NQURO.jpeg

... and a closer shot fix ON

VwxgFyF.jpeg

... and fix OFF:

a8G43DU.jpeg

What do you think?

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

13 minutes ago, vbazillio said:

I investigated and ask other developers on how-to. There's no way to remove the monolith trees and keep the photogrametric buildings. So, here's a workaround

The next screenshot is the default situation:

...

This is the same area without the ugly monolith trees but also without the photogrammetric houses:

...

And finaly, here is the workaround situation: no more photogrametric objects but autogen buildings:

u0NQURO.jpeg

What do you think?

Thank you Vincent for investigating this. Your workaround looks promising. Is it easy to achieve? I agree, this is a general problem in Southern California where a lot of these monolithic trees (palm trees?) can be found. I was not aware of these particular PG artifacts in earlier sim versions, but PG tree artifacts are a principal problem of the sim since its delivery. I hope that Asobo can fix this one day, but I'm not sure if it is part of their update policy. Until then, the only 'solution' can come from scenery (airport) developers who could disable/reduce PG trees in close distance to their scenery. But it depends on the PG scenery itself. When there are beautiful PG buildings together with ugly PG trees next to the airport, a compromise may be difficult. For your magnificent KSEE I'd plead for your suggested workaround. But others may have a different opinion.

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

  • Author
4 hours ago, Nemo said:

Your workaround looks promising. Is it easy to achieve?

It's just about creating a polygon with "exclude TIN" + "force buldings on TIN" (autogen building). The tricky part is that I would prefer to keep the maximum of TIN (photogrametric object) and remove only the one close to the ugly rectangle trees. I did some update on KSEE that I should release within this next hours/days.

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

On 8/2/2022 at 12:03 PM, vbazillio said:

It's just about creating a polygon with "exclude TIN" + "force buldings on TIN" (autogen building). The tricky part is that I would prefer to keep the maximum of TIN (photogrametric object) and remove only the one close to the ugly rectangle trees. I did some update on KSEE that I should release within this next hours/days.

That's wonderful. Thank you in advance.

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

  • Author

New in v1.1: https://flightsim.to/file/36679/gillespie-field-ksee

  • Cleaning ugly monolith trees in the short line of sight (mainly on the north side)
  • Fix and extend the fence border (north side)
  • Add new GS JET hangars adjacent to the west transient ramp

rLMqJdQ.jpeg

bZb6ImR.jpeg

EJBmdBx.jpeg

Free to download: https://flightsim.to/file/36679/gillespie-field-ksee

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

  • 4 months later...
  • Author

Version 1.2.2, free to download: https://flightsim.to/file/36679/gillespie-field-ksee

  • Add Electric Poles (WU Canada required) all around the field
  • Enhance Astrea landing pads
  • Add one static B407 at Astrea

gh4zUmG.jpeg

9aApkJL.jpeg

xW9cuHq.jpeg

DKSPYGY.jpeg

QjI7isL.jpeg

 

Free to download: https://flightsim.to/file/36679/gillespie-field-ksee

Edited by vbazillio

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

  • 2 weeks later...
  • Author

After watching the last Bill4LE video where Montgomery and Gillespie are used, I update the Crown Air building. As usual with 98% of my scenery, it's a generic building picked from the MSFS library. Better than nothing!

mah00n6.jpeg

Version 1.2.3, free to download: https://flightsim.to/file/36679/gillespie-field-ksee

 

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

  • 2 weeks later...
  • Commercial Member

Looks great Vincent.  Grabbing your airports as you keep pumping them out! 😊

Intel i9-12900KF, Asus Prime Z690-A MB, 64GB DDR5 6000 RAM, (3) SK hynix M.2 SSD (2TB ea.), 16TB Seagate HDD, Gigabyte GeForce 5080 RTX, Corsair iCUE H70i AIO Liquid Cooler, UHD/Blu-ray Player/Burner (still have lots of CDs, DVDs!)  Windows 10, (hold off for now on Win11),  EVGA 1300W PSU
Netgear 1Gbps modem & router, (3) 27" 1440 wrap-around displays
Full array of Bravo, Saitek and GoFlight hardware for the cockpit. Varjo and HP VR headsets for mixed reality.

Very nice work Vincent. Thank you for sharing your talent with us all.

  • Author
On 1/19/2023 at 9:34 PM, Malaromane said:

Very nice work Vincent. Thank you for sharing your talent with us all.

A big thank you for your support!

Version 1.2.5 has just been released

XoIk6fU.jpeg

  • Improve ATC Tower details, for example a rotating white/green beacon on top of tower
  • Add Erickson Skycrane helicopter at High Performance Aircraft ramp (thanks to the free model by E.Bellanger)
  • Add open hangar (Thanks to the free "Open Hangar Library" from Windhover)

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

  • 2 weeks later...
  • Author

For the one in love with KSEE and... taxiway signs 😉 version 1.2.6 is available: https://flightsim.to/file/36679/gillespie-field-ksee

Plenty of this type of signs all along the airfield:

2Dzy2Qe.jpeg

New fuel provider (tower ramp) TITAN replaces the SHELL logo:

KEagHzs.jpeg

0s47pZl.jpeg

Updated Plus One Flyers sign:

dQoB1bP.jpeg

toPxryo.jpeg

KoZBSrJ.jpeg

grecP9a.jpeg

Minor and updated texture fix:

GvKatnB.jpeg

 

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

  • 1 month later...
  • Author

 

New version 1.2.7 just uploaded right now:

  • Update transcient Helipad with numbers and weathered textures
  • Remove the AWOS already in use with the ATIS (based on user feedback, thank you!)
  • Fix several blue light pole missing or misplaced
  • Minor fixes

QUxkg8T.jpeg

 

lp7i3KA.jpeg

DTMzCTe.jpeg

 

Vincent B.
Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.