August 27, 20223 yr Been playing around a bit with Cinematic DOF. This is a quite a powerful shader, which gives you fine-grained control over focusing and depth of field. It's quite easy to use once you get the hang of it. You can set the auto-focus point, focal length and aperture, amongst other settings. I just took a couple of photos with a focal length of 40mm and an aperture of 5.6. It even gives overlays to show where the auto-focus point is and what will be in focus etc. Download the repository here: https://github.com/FransBouma/OtisFX. Just click on the green code button, then download, extract and copy the shaders and textures folders to the reshade folder. And here's a pretty huge collection of shader repositories: https://www.pcgamingwiki.com/wiki/ReShade#List_of_known_shader_repositories Edited August 27, 20223 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
August 27, 20223 yr Author 2 hours ago, Cpt_Piett said: Been playing around a bit with Cinematic DOF Very nice effect 🙂 I've been experimenting after several people said my screenshots had a red/pink tint. I think the culprit maybe the LUTTools.fx. I have turned down the effect slightly. This screenshot hopefully doesn't have a tint! This is a new profile that tries to stay close to MSFS default with a little extra vibrance. The LocalContrast.fx shader is very nice too - gives some local shadow detail without introducing tints. I have tried some other sharpening filters but LumaSharpen.fx seems to suit MSFS really nicely. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 27, 20223 yr 8 hours ago, MrBitstFlyer said: Very nice effect 🙂 I've been experimenting after several people said my screenshots had a red/pink tint. I think the culprit maybe the LUTTools.fx. I have turned down the effect slightly. This screenshot hopefully doesn't have a tint! This is a new profile that tries to stay close to MSFS default with a little extra vibrance. The LocalContrast.fx shader is very nice too - gives some local shadow detail without introducing tints. I have tried some other sharpening filters but LumaSharpen.fx seems to suit MSFS really nicely. Thank you for your commentary, the LumaSharpen is so much than the previous sharpening tool I was using! Do you still use the QuintRegrade? 10900KF @ 5.2Ghz, 2070 Super, 32GB 3200Mhz, Gigabyte M28U 4K Monitor - MSFS: Terrain LOD: 200, Object LOD: 100
August 27, 20223 yr And now it begins just like in P3D, every day someone will post that they just discovered a brand new shader setting that looks better than anyone else has seen, yada yada yada.. I knew this would happen. 😉
August 27, 20223 yr 37 minutes ago, Bobsk8 said: And now it begins just like in P3D, every day someone will post that they just discovered a brand new shader setting that looks better than anyone else has seen, yada yada yada.. I knew this would happen. 😉 Wow, thanks for dropping by and making this valuable contribution, Bob! It really adds so much to this thread. EDIT: Oh, I almost missed that little wink at the end there. It's all good then 😉 Edited August 27, 20223 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
August 27, 20223 yr Does anyone know anything about the behaviour of usercfg.opt? I've changed a few settings - increased shadow maps to 4096 and turned off sharpen and film grain. Then set it to read only to prevent the sim from overwriting the changes. Is this how others are doing it? Edited August 27, 20223 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
August 27, 20223 yr 4 minutes ago, Cpt_Piett said: Wow, thanks for dropping by and making this valuable contribution, Bob! It's almost like you're offended that some of us like to make the sim look as good as possible. Lol! Oh, didn't see you put a little winkey at the end there. It's all good then 😉 Been reading posts like this for many years, nothing has changed except the sim is no MSFS rather than P3D,
August 27, 20223 yr Author 1 hour ago, Bobsk8 said: And now it begins just like in P3D, every day someone will post that they just discovered a brand new shader setting that looks better than anyone else has seen, yada yada yada.. I knew this would happen. 😉 Strange to see chat about shaders in a Reshade thread 😜 CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 27, 20223 yr Author 1 hour ago, AppleUK said: Do you still use the QuintRegrade? Yes, still use it. Because I am so new to Reshade I have been experimenting with all the different filters - so many do the same thing in different ways. My go to profile uses Regrade, but in my testing profiles I'm replacing it. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
August 27, 20223 yr 1 hour ago, Cpt_Piett said: Wow, thanks for dropping by and making this valuable contribution, Bob! It really adds so much to this thread. EDIT: Oh, I almost missed that little wink at the end there. It's all good then 😉 Bob is always complaining, that's his shtick 😁 Edited August 27, 20223 yr by Sethos [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
August 27, 20223 yr For the LumaSharpen.fx, where is that downloaded? I'm really struggling finding it. Is it a separate download from the FinalLight package on flightsim.to? Is it part of SweetFx? Any help on finding it would be appreciated? The base fuzzy ground textures drive me crazy and am using GeForceExperience sharpeners but would like to try the LumaSharpen. Thanks!
August 27, 20223 yr Just now, gregda said: For the LumaSharpen.fx, where is that downloaded? I'm really struggling finding it. Is it a separate download from the FinalLight package on flightsim.to? Is it part of SweetFx? Any help on finding it would be appreciated? The base fuzzy ground textures drive me crazy and am using GeForceExperience sharpeners but would like to try the LumaSharpen. Thanks! During install, it's part of the SweetFX by CeeJay.dk you can tick. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
August 27, 20223 yr 2 hours ago, Cpt_Piett said: Does anyone know anything about the behaviour of usercfg.opt? I've changed a few settings - increased shadow maps to 4096 and turned off sharpen and film grain. Then set it to read only to prevent the sim from overwriting the changes. Is this how others are doing it? I would like to know this as well. I also want to disable film grain.
August 27, 20223 yr 49 minutes ago, Sethos said: During install, it's part of the SweetFX by CeeJay.dk you can tick. Is this the same for Steam version? I put the SweetFX folder tn the MfS root but it overwrite some FinalLight files so Reshade would not even open then.
August 27, 20223 yr 1 minute ago, gregda said: Is this the same for Steam version? I put the SweetFX folder tn the MfS root but it overwrite some FinalLight files so Reshade would not even open then. Not sure what you are doing but if you got the Steam version, install ReShade like you normally would, tick all the shaders you want during install. To install FinalLight, drop the "Textures" and "Shaders" folders into the MSFS folder, prompting to override / copy into, plus "FinalLight_v1.3.ini" Then fire up the sim, open the ReShade window (END) and load FinalLight_v1.3.ini in the drop down. [MSI MPG X870E Carbon | 9800X3D (PBO +200Mhz / -20 Offset) | Corsair 64GB DDR5 (Custom Timings) | RTX 4090 Founders Edition (Undervolted) | WD SNX 850X 4TB + 4TB | Antec Flux Pro]
Archived
This topic is now archived and is closed to further replies.