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How did this happen to Sofia, Bulgaria?

Featured Replies

Flew into this city and was amazed at the detail in this city at night which I don't see in US cities.  How did this happen, how many other 'cities' have this much night lighting detail with litup windows in the buildings etc?

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Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

I think they adjusted the global lighting since I flew one from my local in Houston last night and had the same visual experience. Outstanding ASOBO..

Regards,

Pivot

i9-10900k * 64Gb Ram * MSI RTX 4070 Ti Gaming X Trio * Steel Series Arctis Pro Wireless Headset * Win11 Home x64 * Beam ET * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders

Could it be caused by the autogen buildings in Sofia? AFAIK, in photogrammetry cities, there is not such a dense night lighting of building windows, let alone the "TV flickering" effect.

  • Author
50 minutes ago, Pivot said:

I think they adjusted the global lighting since I flew one from my local in Houston last night and had the same visual experience. Outstanding ASOBO..

No kidding wow that's great! 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

3 hours ago, meerkat said:

Could it be caused by the autogen buildings in Sofia? AFAIK, in photogrammetry cities, there is not such a dense night lighting of building windows, let alone the "TV flickering" effect.

Yep that's the reason.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

3 hours ago, Pivot said:

I think they adjusted the global lighting since I flew one from my local in Houston last night and had the same visual experience. Outstanding ASOBO..

Is this from the latest patch they did this? 

Eric 

 

 

Looks fantastic.  I rarely fly at night, so will try Sofia and a few more cities to see how much has been improved.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

26 minutes ago, B777ER said:

Is this from the latest patch they did this? 

No, nothing changed.

Alvega

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  • Author
7 hours ago, Fiorentoni said:

Yep that's the reason.

I flew into KSEA w/ PG turned off and didn't see anything quite like that.  PG is really not a good thing often is it, in areas not optimized for it. What exactly is MSFS' 'autogen'?  It looks a whole lot more plausible than autogen in P3D.  So many weird looking buildings/plants w/ PG enabled often it would seem.  Will that eventually be resolved?  I think I will fly w/ PG off for a while and see how it is.

Oh, and I absolutely had PG on for that screen capture at Sofia.  Just today I turned it off for the first time in many months.

Edited by Noel

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

1 hour ago, Noel said:

Oh, and I absolutely had PG on for that screen capture at Sofia.  Just today I turned it off for the first time in many months.

Since there’s no photogrammetry for Sofia it does‘t matter if it‘s turned on or off, you always get autogen buildings. I agree with the explanations above, night lighting in non-PG areas looks better. 

i9-11900K, RTX 4090, 32 GB ram, Honeycomb Alpha and Bravo, TCA Airbus sidestick and quadrant, Reverb G2

3 hours ago, Noel said:

I flew into KSEA w/ PG turned off and didn't see anything quite like that.  PG is really not a good thing often is it, in areas not optimized for it. What exactly is MSFS' 'autogen'?  It looks a whole lot more plausible than autogen in P3D.  So many weird looking buildings/plants w/ PG enabled often it would seem.  Will that eventually be resolved?  I think I will fly w/ PG off for a while and see how it is.

Oh, and I absolutely had PG on for that screen capture at Sofia.  Just today I turned it off for the first time in many months.

The difference to P3D is that MSFS autogen is created by an AI algorithm interpretating satellite photos. Therefore building types are more accurate in big cities. Also autogen in general is much better quality (model, night lighting) in MSFS.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

14 hours ago, B777ER said:

Is this from the latest patch they did this? 

Well all I can add is Houston wasn't lit up like this (streets & ground clutter) before this latest update and I didn't opt into the beta for this update. It has been a while since I've flown though.

Regards,

Pivot

i9-10900k * 64Gb Ram * MSI RTX 4070 Ti Gaming X Trio * Steel Series Arctis Pro Wireless Headset * Win11 Home x64 * Beam ET * TM Warthog Combo, Honeycomb Alpha & Saitek Pro-Rudders

Archived

This topic is now archived and is closed to further replies.

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