December 15, 20223 yr Just now, Gerwil said: Yes works perfectly if you have the Navdata option in GSX settings activated. Only drawback with this option is that Coatl.exe may quit somewhere after take-off and has to be restarted at the arrival. Oh thanks, that's good to know. Being able to use the MSFS marketplace airports is really important and a huge feature that FSDT has added to GSX. i5-12400, RTX 3060 Ti, 32 GB RAM
December 15, 20223 yr 9 hours ago, abrams_tank said: Anybody using GSX with the airports from the MSFS marketplace? 1 hour ago, Gerwil said: Yes works perfectly if you have the Navdata option in GSX settings activated. 1 hour ago, abrams_tank said: Oh thanks, that's good to know. Being able to use the MSFS marketplace airports is really important and a huge feature that FSDT has added to GSX. Dumb question: do I need to install a Navigraph AIRAC cycle for it to work? Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
December 15, 20223 yr 1 hour ago, Luis Hernandez said: Dumb question: do I need to install a Navigraph AIRAC cycle for it to work? Nope, default or Navigraph all the same.
December 15, 20223 yr Question.... Does GSX remove PSXT AI from gates if you want to park there? I can't figure it out. I picked the gate I wanted to arrive after landing but when I got there, AI was still sitting there. Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
December 15, 20223 yr 1 hour ago, Zimmerbz said: Question.... Does GSX remove PSXT AI from gates if you want to park there? I can't figure it out. I picked the gate I wanted to arrive after landing but when I got there, AI was still sitting there. When you get close enough the GSX menu should have the option to remove AI
December 16, 20223 yr 1 hour ago, Tuskin38 said: When you get close enough the GSX menu should have the option to remove AI All AI or just the one at the gate you want? Intel Core i7 12700K (5.0GHz Max Boost Clock) 12-Core CPU 32GB G.Skill Performance DDR4 SDRAM 3600MHz Graphics Processor:12GB Nvidia GeForce RTX 3080 Ti, GDDR6x System 2TB Western Digital, NVMe M.2 Solid State Drive
December 16, 20223 yr 2 hours ago, Zimmerbz said: All AI or just the one at the gate you want? Just at the gate. But I don't know if PSXT is detected as AI by GSX. Edited December 16, 20223 yr by Tuskin38
December 16, 20223 yr 9 hours ago, Zimmerbz said: Question.... Does GSX remove PSXT AI from gates if you want to park there? I can't figure it out. I picked the gate I wanted to arrive after landing but when I got there, AI was still sitting there. PSXT itself has an option to keep a specific parking spot free of AI.
December 16, 20223 yr 12 hours ago, Zimmerbz said: Question.... Does GSX remove PSXT AI from gates if you want to park there? I can't figure it out. I picked the gate I wanted to arrive after landing but when I got there, AI was still sitting there. I guess PSXT is not being interpretated as MSFS AI traffic but rather as injected online traffic (like Vatsim), so GSX cannot interact with it. Instead you should be able to do this within PSXT. For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
December 25, 20232 yr Does GSX work with ai planes yet? there is a sale now and I am tempted to buy it but I want to make sure that it will service ai planes and not just the user plane.
December 25, 20232 yr 1 minute ago, bosflo said: Does GSX work with ai planes yet? there is a sale now and I am tempted to buy it but I want to make sure that it will service ai planes and not just the user plane. No, how would that work? You call catering for all 175 aircraft at the gates in Heathrow? If you mean the GSX models, vehicles etc., then yes, they will be used by MSFS exclusively when installed, i.e. GSX pushback truck will pushback the AI planes etc.. But it will be MSFS default service planning and scheduling. For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.
December 25, 20232 yr On 12/16/2022 at 7:56 AM, RALF9636 said: PSXT itself has an option to keep a specific parking spot free of AI. Which can be spotty if you are at a default airport that has totally wrong parking numbers.
December 25, 20232 yr yes, I was thinking about the jetways, baggage carts, and catering trucks servicing the ai planes. I'm not really interested in moving passengers and things like that.
December 25, 20232 yr The only thing I want to know is if they fixed that nasty bug where MSFS reached an object draw limitation and when you got to your destination airport it wasn't there, it didn't load. Everything else is just "well that's MSFS for you" but that bug made it completely unusable, I haven't used it for at least a year now.
December 25, 20232 yr 1 hour ago, aniiran said: The only thing I want to know is if they fixed that nasty bug where MSFS reached an object draw limitation and when you got to your destination airport it wasn't there, it didn't load. Everything else is just "well that's MSFS for you" but that bug made it completely unusable, I haven't used it for at least a year now. I can't tell. I reduced everything pertaining to AI and GSX combined that would risk reaching the object limit and never had that bug again. But to really be sure I would have to use the extra clutter again.
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