April 21, 20233 yr 25 minutes ago, polosim said: Curious question, without promoting hate, what do people really expect from v6, what issues would you most like to see improved? See the 52 page where this is discussed to death already 32 minutes ago, dave2013 said: I'm guessing some talented person created a fake web page but forgot to pay attention to detail It’s real, I saw it before it was taken down, so we really don’t need to go round and round on this.
April 21, 20233 yr 2 minutes ago, polosim said: You are aware that the more changes, the more incompatibility problems will exist, which will require updates of current products which in many cases no longer enjoy the support of their developers. It will be interesting what will be the position of P3D, I understand it perfectly for the PRO market that enjoys different attention from developers, but what we will call "academic market" (because P3D was not made for entertainment) will be affected more with bigger changes. Yes, I'm absolutely aware. Like I said, the major reason for me to keep P3D is the Majestic, and given the new installer options, it's possible it will be compatible from day 1 so I can be happy. It would be nice to have the PMDG heavies available as well, but I know the focus of this developer is no longer on P3D and if the planes are not easily compatible (just copy & paste some stuff and adjust folders), maybe there won't be an update. But since I have no expectations and know it might not even happen, I can live with that. I also remember the v5 release with the "invisible walls" bug and certain scenery. Something similar like this can happen for sure and maybe this time it maybe won't be easily fixable with ADE or some exclusion files. We have to see 🙂 But if I'm able to fly the Q400 from time to time and v6 has something to offer which justifies an upgrade from v5, I will get it. If not, v5 won't go anywhere and I will continue using the older version. 10 minutes ago, polosim said: Time will tell, and from what we see, the wait could be short term. I agree 🙂
April 21, 20233 yr 1 hour ago, polosim said: Curious question, without promoting hate, what do people really expect from v6, what issues would you most like to see improved? 1. fix the full screen issue with applications running alongside.. ie fstramp. something to do with dx11/dx12 2. fix the green text bar stutter, found with the FSL.. 3. Id like them to fully test it before release. That means looking at any oversized bgl files with afcad data in them. we dont need 2gb Orlando afcads, --- a 30 minute job. 4. A quick check of the vector data for Easten Canada around the Labrador Sea --- a 2 hour job. 5. A look at the afcads to check runways numbers and ils freq's of the 10 most popular regular airports in the world, -- a 2 hour job. if they really care about "simmers" then spend sometime on them. half a day. 6 hours to do 3, 4 and 5. Simple. Edited April 21, 20233 yr by fluffyflops
April 22, 20233 yr 19 hours ago, fluffyflops said: 5. A look at the afcads to check runways numbers and ils freq's of the 10 most popular regular airports in the world, -- a 2 hour job. 6. Fix the quantity of parking spaces in default airports. V5 was a downgrade, compared to v4. 7. Fix the scenery level slider behavior. Some default airports (for example, EDDM) had its main terminal show up when the slider was set at Extreme. Those two things (and the fact that importing FSX AFCADs was not as simple as in older versions) drove me back to V4 and its lower performance. If #6 is fixed, no need to import anything. Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
April 22, 20233 yr 8. antialiasing. PLEASE! 13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber - MSFS 2024
April 23, 20233 yr On 4/21/2023 at 12:37 PM, polosim said: Curious question, without promoting hate, what do people really expect from v6, what issues would you most like to see improved? Something new and improved as always. P3D is here with us to stay at least that's official news by LM. I don't think that people at LM are sitting on their hands. And...for some to create "fake screen shots"? Not sure what would be the purpose for that. But nothing surprises me... One thing is guaranteed or at least might make sense. LM needs to stay competitive and if they don't will know in next couple months. But for some reason I am optimistic....If not for us simmers than for their main customers but once they and if make such change then we could have something for us and hopefully what we need and expect. For now V5 works fantastic at least for me. But yes, I would like to see more of it in new update whatever that might be. Alex
April 23, 20233 yr 24 minutes ago, cyyzrwy24 said: And...for some to create "fake screen shots"? Not sure what would be the purpose for that. The purpose would be to generate interest and to get more views, like clickbait. I've seen this type of thing many times on Youtube and other platforms. Everyone here seems to think this is legit. I hope they're right. Dave Simulator: P3Dv6.1 System Specs: Intel i7 13700K CPU, MSI Mag Z790 Tomahawk Motherboard, 32GB DDR5 6000MHz RAM, Nvidia GeForce RTX 4070 Video Card, 3x 1TB Samsung 980 Pro M.2 2280 SSDs, Windows 11 Home OS My website for P3D stuff: https://sites.google.com/view/thep3dfiles/home
April 23, 20233 yr To be honest, I would prefer to see a next generation version of P3D running on Unreal Engine 5 that procedurally generates realistic terrain scenery based on real world images, rather than direct streaming of photo images from the internet. I have absolutely no idea if this could work (or if today's computers could handle the task), but maybe this could potentially eliminate problems like inconsistent colouration and resolution of textures across the globe? There is nothing worse than flying over beautiful terrain scenery, and then spotting a line across the landscape where two regions of vastly different colour and quality meet, or (even worse) last generation generic textures in some locations where there is no photographic data at all. Edited April 23, 20233 yr by Christopher Low Christopher Low AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme UK2000 Beta Tester
April 23, 20233 yr 40 minutes ago, dave2013 said: The purpose would be to generate interest and to get more views, like clickbait. I've seen this type of thing many times on Youtube and other platforms. Everyone here seems to think this is legit. I hope they're right. Dave Honestly, I can't see that LM would drop P3D and continue with its commercial accounts only. They've been in business for long time. If where is smoke there is a fire thing....then we should have something soon. Let's hope so. Alex
April 23, 20233 yr 59 minutes ago, dave2013 said: The purpose would be to generate interest and to get more views, like clickbait. I've seen this type of thing many times on Youtube and other platforms. Everyone here seems to think this is legit. I hope they're right. Dave Again, just stop. This was already discussed/discovered days ago in a flightsim discord. It's real, and no one is wasting their time photoshopping P3D's store because who cares anyway?
April 23, 20233 yr 4 hours ago, Christopher Low said: To be honest, I would prefer to see a next generation version of P3D running on Unreal Engine 5 that procedurally generates realistic terrain scenery based on real world images, rather than direct streaming of photo images from the internet. I have absolutely no idea if this could work (or if today's computers could handle the task), but maybe this could potentially eliminate problems like inconsistent colouration and resolution of textures across the globe? There is nothing worse than flying over beautiful terrain scenery, and then spotting a line across the landscape where two regions of vastly different colour and quality meet, or (even worse) last generation generic textures in some locations where there is no photographic data at all. Something a bit different like this is one reason I would buy P3D V6. Maybe it's possible to do this with the Unreal Engine V5 for the scenery and still have backward's compatibility with earlier previous versions addon aircraft. However I still think that V6's flight model needs and upgrade. AMD 9800X3D, NZXT X73 RGB AIO COOLER, Gigabyte X870 Aorus Elite WIFI7, 64GB 6000MHZ RAM, 4TB Samsung Pro NVME, 4 TB Crucial P3+ NVME, 4TB Crucial SSD, Gigabyte Gaming OC Geforce RTX5090, Antec C8 ARGB Case, X55 JOYSTICK/THROTTLES, LG 4K C4 42" TV/Monitor 120 Hz, 2 Dell 1080 monitors. Honeycomb Alpha Yoke, Bravo Throttle. Thrustmaster TPR Pedals. Moza AB6 FFB Joystick, Pimax Crystal Light VR, Tobii Eye tracker, Steelseries Arctis 7+ Wireless Headphones.
April 23, 20233 yr I'll buy it as soon as released and FSLabs announces their A319/20 are ported (provided it's for free) and/or they release their Concorde 64 bit version for it. I'll buy it if ActiveSky updates ASP3D for v6. I'll buy it if it comes with up-2-date runways after last year's updates around the World. I'll buy it because MFS and XP12 aren't alternatives. I'll buy it given the deception MFS was, and somehow XP12 too is... Edited April 23, 20233 yr by jcomm Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
April 24, 20233 yr 15 hours ago, jcomm said: I'll buy it as soon as released and FSLabs announces their A319/20 are ported (provided it's for free) and/or they release their Concorde 64 bit version for it. I'll buy it if ActiveSky updates ASP3D for v6. I'll buy it if it comes with up-2-date runways after last year's updates around the World. I'll buy it because MFS and XP12 aren't alternatives. I'll buy it given the deception MFS was, and somehow XP12 too is... Just a supposition. Majestic already shows P3D 6 in the product installer. With this in mind, i guess the sdk hadn't changed too mutch and the addons portability will be fast. However we need to add a discount in terms of timmings regarding the long runs in FSLabs. Regards e amanhã é feriado.
April 24, 20233 yr 8 minutes ago, GalaioSilva said: Just a supposition. Majestic already shows P3D 6 in the product installer. With this in mind, i guess the sdk hadn't changed too mutch and the addons portability will be fast. However we need to add a discount in terms of timmings regarding the long runs in FSLabs. Regards e amanhã é feriado. Indeed! Feriado sim, e tem por aqui seu Presidente 🙂 All the Best from Portugal Galaio !!! Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
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