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What I have noticed since SU13

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Same. But this has been happening to me for several months off and on. KLAX, EGLC, KPDX, KSEA etc etc Even happened in the Kodiak on approach to PANC just a few minutes. Froze for 2 seconds and then it was good.

7800+4090+64ram

Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.

 

I’ve noticed a slight performance increase for both FPS and reduction in stutters, horizon line is much better in most cases except for when it’s not (😅), getting way more crashes than before which is puzzling. Hardly had any pre su13.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

What I am experiencing now again after SU13 is when I exit/quit out of the game it never fully closes.  It stays open for long periods.  I now just close it via the taskbar. It was happening before in the past but after a few SU updates it fixed itself.  Now it's back again.

  • Author

I think some misunderstood my original post, I stated that I used to get these pauses, but none since SU13. I am assuming that this issue was fixed.

 

 

 

Must be  one  of  the lucky ones  never  had  these at  all  and  i  have  gsx  pro  installed  as well

I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

22 minutes ago, Bobsk8 said:

I think some misunderstood my original post, I stated that I used to get these pauses, but none since SU13. I am assuming that this issue was fixed.

Logical.

sp

11 hours ago, Dillon said:

1. I had to go from 8x8 texture resolution down to 4x4.  The sim still looks amazing but performance with 8x8 on my system caused stuttering especially with third party scenery.

 

Do you mean Texture Supersampling?  Texture Res is Ultra, High, Med, Low.  Not 4x vs 8x.

Frank Patton
Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; 
NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener.  
Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126
                       
"I will never put my name on a product that does not have in it the best that is in me." - John Deere

In the last few miles into usually the most complex terminals in the most demanding planes, get one ultra-brief pause, nothing like 1-2 seconds, maybe 1/4 of the time, but it in no way affects landing control.  This is exactly as it was prior to SU13. 

SU13 fixed the failure to retain last airports in the WM planner.  Outside of that I don't see any improvements or degradations with SU13.  I have very low expectations for any significant improvements with 2020 and await 2024 for hopefully some meaningful improvements in a few "core" features. 

Noel

System:  9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL  64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync.

Aircraft used in MSFS 2024:  Fenix A320,  Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.

 

15 hours ago, fppilot said:

Do you mean Texture Supersampling?  Texture Res is Ultra, High, Med, Low.  Not 4x vs 8x.

Correct.  I was at work when I wrote the post.

FS2020 

Alienware Aurora R11 10th Gen Intel Core i7 10700F - Windows 11 Home 32GB Ram
NVIDIA GeForce RTX 4070 Ti Super OC 16GB - Pimax Crystal Light VR 

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