February 21, 20242 yr Already a MSFS legend in my opinion ! ROG Crossair Hero X670e , 9900X, TUF 4090 , X4 NVME's. OS 2TB 980 Pro , MSFS 2TB WD Black , Kington Fury 64GB ram ( 6000) Corsair RM1000 PSU, Artic Freezer iii 360 AIO . Phanteks P600s Case ,TCL QM8B 50" 120 Hz TV,second 24 inch screen for charts you tube etc, and 11" touch screen for the EFB. Warthog Stick and TCA Captains throttle ( full pack) Velocity 1 Rudder Pedals , extreme3D for the Tiller,Streamdeck XL x2 / Streamdeck +/Streamdeck mini because i like pressing buttons
February 21, 20242 yr 1 hour ago, RALF9636 said: So you have the sim limited at 30 FPS by rivatuner and the tool make the FPS fluctuate around 27? Would you share your VSync settings (sim / NVCP)? Or do you have a GSync monitor? I get stutters with such a setup. Rivatuner will set the sim FPS to 30. I set the Mod to 27 so if it drops towards 27 FPS, the mod will start reducing TLOD etc. For NVIDIA CP: Anistropic Filtering is 16X (turned off in the Sim), Low Latency=Ultra, Monitor=Gsync (my second monitor is only 1080p so it doesn't apply) OpenGL Rendering GPU=2080ti, Power=Maximum, Texturing Filtering-anistropic sample=OFF, Texture Filtering-Neg LOD Bias=CLAMP, Threaded Opt=On, Vertical Sync=Fast. Vsync is turned off in the sim. I will send you my in-sim settings and LOD settings here in a few minutes 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
February 21, 20242 yr 1 hour ago, Reset XPDR said: It should have worked. Just run the installer again and chose "start with MSFS" again and see if that fixes it. It should put an entry in your MSFS EXE.xml file like so: <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>MSFS2020_AutoFPS</Name> <Path>C:\Users\<username>\AppData\Roaming\MSFS2020_AutoFPS\bin\MSFS2020_AutoFPS.exe</Path> </Launch.Addon> That's strange, the entry is in there: Quote <Launch.Addon> <Disabled>False</Disabled> <ManualLoad>False</ManualLoad> <Name>MSFS2020_AutoFPS</Name> <Path>C:\Users\<username>\AppData\Roaming\MSFS2020_AutoFPS\bin\MSFS2020_AutoFPS.exe</Path> EDIT: It worked now 🥴 Edited February 21, 20242 yr by Cpt_Piett 7950X3D | RTX 4090 | 64GB DDR5
February 21, 20242 yr 2 hours ago, RALF9636 said: So you have the sim limited at 30 FPS by rivatuner and the tool make the FPS fluctuate around 27? Would you share your VSync settings (sim / NVCP)? Or do you have a GSync monitor? I get stutters with such a setup. In-Sim Settings= 4K Gsync Monitor TAA to 65% (for now), Frame Generation is On (with that dlss mod), Vsync Off, Off screen caching Ultra, Terrain Vector Ultra, Buildings/trees/grass are High. LOD Mod is set to Min of 70 TLOD. Clouds are Ultra. Texture Res High. AF is off (as stated from previous post). Texture SS is 4x4, the rest are medium range except for contact shadows are Ultra. 7800+4090+64ram Just Flight RJ, 146 and F28, Piper Arrows ---A2A Aerostar and Comanche---Black Square Starship, Duke(s), TBM, Bonanza/BaronV2, KingAir---FSReborn FSR500---COWS Da42---FX P180, HJet & VJet---FlySimWare Chancellor and LearJet---FlightSimStudio EMB175 &P2006T---Fenix 320---PMDG DC6, 737(700+900), 777---C22J---Milviz Cessna 310 & Porter---SimWorksStudios Kodiak, PC12, Zenith & RV14---BigRadials Goose---IndiaFoxEcho MB3339+F35.
February 21, 20242 yr 14 minutes ago, Sonosusto said: In-Sim Settings= 4K Gsync Monitor TAA to 65% (for now), Frame Generation is On (with that dlss mod), Vsync Off, Off screen caching Ultra, Terrain Vector Ultra, Buildings/trees/grass are High. LOD Mod is set to Min of 70 TLOD. Clouds are Ultra. Texture Res High. AF is off (as stated from previous post). Texture SS is 4x4, the rest are medium range except for contact shadows are Ultra. Thanks. Having a GSync monitor of course explains why you don't see stutters with this setup. Without the GSync function I need a fixed framerate for a stutterfree experience. Hopefully @Reset XPDR finds a way to work something out with CPU/GPU load detection for these scenarios.
February 21, 20242 yr @Reset XPDR, here is an idea how you don't need to maintain two separate apps but can merge both apps into one, combining the best of both concepts: You just need to allow individual TLOD intervalls for several AGL steps. So the app could be customized to work just like the DynamicLOD app, or just like the AutoFPS app, or as a combination of the two. Examples: This would work like the DynamicLOD app (Target FPS would be irrelevant in this setup): AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 100 100 30 5 1500 150 150 30 5 5000 200 200 30 5 This would work like the AutoFPS app (AGL steps would be irrelevant in this setup): AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 50 300 30 5 1500 50 300 30 5 5000 50 300 30 5 This would work like the AutoFPS app with the TLOD Min on ground option: AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 50 50 30 5 1500 50 300 30 5 5000 50 300 30 5 This would be an example of a combination of the best of both concepts: AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 50 80 25 5 1500 80 200 30 10 5000 100 300 30 10 Does that make sense to you?
February 21, 20242 yr 1 hour ago, RALF9636 said: @Reset XPDR, here is an idea how you don't need to maintain two separate apps but can merge both apps into one, combining the best of both concepts: You just need to allow individual TLOD intervalls for several AGL steps. So the app could be customized to work just like the DynamicLOD app, or just like the AutoFPS app, or as a combination of the two. Examples: This would work like the DynamicLOD app (Target FPS would be irrelevant in this setup): AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 100 100 30 5 1500 150 150 30 5 5000 200 200 30 5 This would work like the AutoFPS app (AGL steps would be irrelevant in this setup): AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 50 300 30 5 1500 50 300 30 5 5000 50 300 30 5 This would work like the AutoFPS app with the TLOD Min on ground option: AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 50 50 30 5 1500 50 300 30 5 5000 50 300 30 5 This would be an example of a combination of the best of both concepts: AGL MinLOD MaxLOD Target FPS FPS Tolerance 0 50 80 25 5 1500 80 200 30 10 5000 100 300 30 10 Does that make sense to you? It sort of makes sense but the issue I have is that it takes an already complex DynamicLOD_ResetEdition to another level and goes against my founding principle for AutoLOD FPS of simplicity, so combining the two takes them somewhere I really don't think they should go. Thanks for the suggestion. I will think about it some more in any case. Edited February 21, 20242 yr by Reset XPDR 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
February 22, 20242 yr On 2/20/2024 at 8:35 PM, Reset XPDR said: You set it to your actual FG FPS target. Do note that in order for the automation to work, you have to set a lower FPS target than any FPS lock you have in place, otherwise it will never work TLOD up as won't exceed the FPS tolerance you have set. ie. if you have FPS target of 60 and an FPS tolerance of 5%, with is 3 FPS, TLOD will not increase unless FPS goes above 63 FPS, so if you have an RTSS lock of 60 it will never get there. You should set an FPS target at least the target FPS minus the calculated tolerance lower minus a few more FPS so it can actually get above that tolerace, eg. 55 FPS would be good in this case. Thanks a lot! I tried today's version for a LIMC (default)-KIAH (FSDT), and I was amazed I could keep 60 FPS during approach and landing while having almost 100 AI planes there. Since I use Noel's method for locking FPS (and the FG mod), sometimes I need to reduce the frame lock in RTSS to anything between 50 and 60 FPS. Do I lose anything by setting a lower FPS target in AutoFPS, instead of the 55 FPS you suggested? PS: nice profile picture😉 Edited February 22, 20242 yr by Luis Hernandez Best regards,Luis Hernández Main rig: self built, AMD Ryzen 7 5700X3D (with SMT off and CO -50 mV), 2x16 GB DDR4-3200 RAM, Nvidia RTX 5060Ti 16GB, 256 GB M.2 SSD (OS+apps) + 2x1 TB SATA III SSD (sims) + 1 TB 7200 rpm HDD (storage), ID-Cooling SE-224-XTS air cooler, Viewsonic VX2458-MHD 1920x1080@120-144 Hz (G-sync compatible), Windows 11. Running P3D v5.4 (with v4.5 scenery objects as an additional library, just in case), FSX-SE, MSFS2020, MSFS2024 and even FS9! Lossless Scaling for all my sims. What a godsend...Mobile rig: ASUS Zenbook UM425QA (AMD Ryzen 7 5800H APU @3.2 GHz and boost disabled, 1 TB M.2 SSD, 16 GB RAM, Windows 11 Pro). Running FS9 there .VKB Gladiator NXT Premium Left + GNX THQ as primary controllers. Xbox Series X|S wireless controller as standby/mobile.
February 22, 20242 yr 3 minutes ago, Luis Hernandez said: Since I use Noel's method for locking FPS (and the FG mod), sometimes I need to reduce the frame lock in RTSS to anything between 50 and 60 FPS. Do I lose anything by setting a lower FPS target in AutoFPS, instead of the 55 FPS you suggested? No, you can set it as low as you want, same principle ie. 50 FPS RTSS means you need to be setting your target FPS by at least the FPS tolerance + a margin for auto TLOD to work within. As a rough rule of thumb, I suggest multiplying your RTSS cap by the FPS tolerance value, doubling it and taking that much off your RTSS cap. eg. 50 RTSS and 5% FPS tolerance gives 2.5 FPS, doubled is 5 FPS so take that of 50 RTSS to give an FPS target of 45 FPS. 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
February 22, 20242 yr 7 hours ago, Reset XPDR said: It sort of makes sense but the issue I have is that it takes an already complex DynamicLOD_ResetEdition to another level and goes against my founding principle for AutoLOD FPS of simplicity, so combining the two takes them somewhere I really don't think they should go. Thanks for the suggestion. I will think about it some more in any case. The last pages of this thread showed that the sheer existence of two seperate apps can cause confusion, so having it all in one app could eventually simplify things for both you and the users. You could provide some simple presets for different use cases upfront and hide the rest in the expert options. Anyway thanks again for your contribution. I hope you can make progress regarding CPU / GPU load detection for FPS cap / VSync scenarios.
February 22, 20242 yr 5 minutes ago, RALF9636 said: The last pages of this thread showed that the sheer existence of two seperate apps can cause confusion, so having it all in one app could eventually simplify things for both you and the users. You could provide some simple presets for different use cases upfront and hide the rest in the expert options. Anyway thanks again for your contribution. I hope you can make progress regarding CPU / GPU load detection for FPS cap / VSync scenarios. I get your point and I will continue to think about all of what you have proposed, even if my initial reaction was less than enthusiastic. 😊 9800X3D | 4090 | 64GB | 2+1TB NVME | 2TB SSD | 2TB HDD | 85/50/43” TVs | Quest 3 | DOF H3 Motion Rig | Buttkicker | T.16000M Flight Kit MSFS @ 4K Ultra DLSS Performance FG 80 FPS | VR VDXR Godlike 80Hz SSW | MSFS VR DLSS Quality, Ultra Preset - Windows 11 Acer Nitro 5 | i5-11400H | RTX 3060 6 GB | 32GB DDR4 | 15.6" FHD IPS 144Hz | 2 x 512 GB SSD | Windows 11
February 22, 20242 yr After having tried both apps, I have to admit I am confused which one I should choose to use permanently. Can you please give me a little guidance here?
February 22, 20242 yr 50 minutes ago, JWvdH said: After having tried both apps, I have to admit I am confused which one I should choose to use permanently. Can you please give me a little guidance here? I've tested both extensively, and have to say that I prefer the autoLOD version. I find it more intuitive to use, and I think it has enough functionality to give me great FPS in most situations. 7950X3D | RTX 4090 | 64GB DDR5
February 22, 20242 yr 1 minute ago, Cpt_Piett said: I've tested both extensively, and have to say that I prefer the autoLOD version. I find it more intuitive to use, and I think it has enough functionality to give me great FPS in most situations. I agree. CPU: AMD Ryzen 7 9800X3D | GPU: NVIDIA GeForce RTX 4080 Super | MoBo: ASUS Prime X670-P WIFI | OS: Windows 11 Home 64bit| RAM: 64GB 6000 MHz DDR5 | HD: 2TB Samsung 990 PRO M.2 PCIe SSD, 1TB Samsung 990 PRO M.2 PCIe SSD | MSFS 2024
February 22, 20242 yr Curious to know what kind of flying you do? For me, having the flexibility to manage “high/lows” seems to be the better solution to tube liner flight (e.g., 3rd party airports, lots of injected traffic, 3rd party demanding aircraft). High/lows to me is setting a sliding scale that keeps TLOD to a minimum on the ground and OLOD to a maximum, and the opposite as I climb out. Hence the non-auto app. Maybe a placebo but I feel like I get a better visual experience on climb and descent, and less shutter on the ground and gate. Anyone else have a similar experience?
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