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SU15 BETA available now!

Featured Replies

Quote

Throttle range expanded to fix reverse thrust issue.

😁

7950X3D | RTX 4090 | 64GB DDR5

  • Replies 507
  • Views 84.1k
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  • Last Reply

My home runway are covered in snow about 500 feet AGL, otherwise it's seems to work fine and very smooth.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

1 hour ago, Ixoye said:

My home runway are covered in snow about 500 feet AGL, otherwise it's seems to work fine and very smooth.

There's no snow coverage improvements coming with SU15

Only thing they touched was water ice.

Edited by Tuskin38

2 hours ago, YVR_23 said:

Another great update. Amazing FPS and no stutters. Also GPU temps are very low.

Yes this is one thing that I noticed even before this update. However it is the opposite when using the DX 11. Curious what this new build will bring 

Edited by History

DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe  | Cooler Master Hyper 212

Is the new beta working well with the new Fenix release?  

Dave

Current System (Running at 4k): ASUS ROG STRIX X670E-F, Ryzen 7800X3D, RTX 5090, 55" Samsung Q80T, 64GB DDR5 6000 RAM, EVGA CLC 280mm AIO Cooler, Brunner CLS-E NG Yoke, Thrustmaster Warthog HOTAS & Stick, Thrustmaster TCA Quadrant & Add-on, VirtualFly Ruddo+, TQ6+ and Yoko+, GoFlight MCP-PRO and EFIS, Skalarki FCU and MCDU

1 minute ago, regis9 said:

Is the new beta working well with the new Fenix release?  

Yes here

Phil Leaven

i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"

49 minutes ago, History said:

Yes this is one thing that I noticed even before this update. However it is the opposite when using the DX 11. Curious what this new build will bring 

Funny thing is, I've always had issues with DX11, but DX12 has worked flawlessly with my 3080 and now 4070 Ti Super with FG.

One thing I've noticed is that AI traffic still causes stutters and FPS drops, and if I go above 200 TLOD, I get stutters, but FPS still remains high and fluid. I keep my settings at 200, and there are no stutters whatsoever.

I'm also running GSYNC with VSYNC and low latency mode on in the NVIDIA panel, which has eliminated tearing on my 240Hz monitor.

My download speeds did not drop below 100 at all for this update. Mind you I only updated right now, so there's probably less load on the server than when it dropped a few hours ago.

Edited by Tuskin38

Yup, no problem  with the Fenix and Beta here. Just done EGPD-LEPA with no issues at all . 

AMD Ryzen 7 5800x3d, MSI X570 Pro, 32 gb DDR4 3600 ram, Gigabyte 6800 16gb GPU, 1x 2tb Samsung  NvMe , 1x 2tb Sabrent NvME, 1x Crucial 4tb Nvme M2 Drive

3 hours ago, Tuskin38 said:

There's no snow coverage improvements coming with SU15

Only thing they touched was water ice.

They touched my home runway anyway, and I have never seen any asphalt runway covered in snow before, but now when I tested a couple of hours later everything was ok again, strange.

Edited by Ixoye

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

2 hours ago, YVR_23 said:

Funny thing is, I've always had issues with DX11, but DX12 has worked flawlessly with my 3080 and now 4070 Ti Super with FG.

One thing I've noticed is that AI traffic still causes stutters and FPS drops, and if I go above 200 TLOD, I get stutters, but FPS still remains high and fluid. I keep my settings at 200, and there are no stutters whatsoever.

I'm also running GSYNC with VSYNC and low latency mode on in the NVIDIA panel, which has eliminated tearing on my 240Hz monitor.

In my case, before the release of beta SU15, DX11 was far easier on the GPU temp and load. After the February 22 build, it turned the table, DX12 became a new sim with lighter GPU load thus lower GPU temp. 

Which AI traffic did you use? Real time AI is known for FPS hog 

Edited by History

DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe  | Cooler Master Hyper 212

24 minutes ago, History said:

In my case, before the release of beta SU15, DX11 was far more easier on the GPU temp and load. After the February 22 build, it turned the table, DX12 became a new sim with lighter GPU load thus lower GPU temp. 

Which AI traffic did you use? Real time AI is known for FPS hog 

I use the LVFR static package. No FPS hit and it fills up the airports nicely. I just care about flying and having a stutter free flight so having no AI in the skies doesn't bother me. I'm hoping at some point AI will be usable with MSFS2020. 

Quote

Throttle range expanded to fix reverse thrust issue

What exactly does this mean?

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

6 minutes ago, Christopher Low said:

What exactly does this mean?

That reverse thrust should be working again. 

7950X3D | RTX 4090 | 64GB DDR5

10 hours ago, YVR_23 said:

One thing I've noticed is that AI traffic still causes stutters and FPS drops, and if I go above 200 TLOD, I get stutters, but FPS still remains high and fluid. I keep my settings at 200, and there are no stutters whatsoever.

Have you checked your VRAM usage when you get those stutters with lots of AI and at high TLOD settings? I'm guessing that's your problem.

System: I ASRock X670E | AMD 7800X3D | 64Gb DDR5 6000 | RTX 4090 | 2TB NVMe | Seasonic Vertex 1000W I LG Ultra Gear 34 UW I

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