May 28, 20242 yr 14 hours ago, Bobsk8 said: https://forums.flightsimulator.com/t/hire-hifi-sim-damian-to-fix-the-weather-in-the-sim-for-good/639851?u=riverrover I once read a post here on how the weather in MSFS could be improved. I wish I could find that post again. It must have been written by a meteorologist, because I had no idea that the technical list of potential improvements was that extensive. Having said that, I am a fan of the global weather model provided by MS (even though there are many obvious things which require improvement) and would hope MS/MeteoBlue continue to improve on it themselves. Even though the global weather model isn't perfect, it is still very immersive Edited May 28, 20242 yr by ErichB
May 28, 20242 yr 29 minutes ago, JRBarrett said: There is nothing “wrong” with MeteoBlue as a weather data provider. The NEMS model that is used for MSFS Live Weather isn’t even a MeteoBlue proprietary product - The NEMS model was developed by the US NCEP - the same people who developed the GFS and HRRR models. Oh how I wish this could be stickied and automatically posted anytime someone mentioned Meteoblue is a poor weather data provider
May 28, 20242 yr 9 minutes ago, ErichB said: I once read a post here on how the weather in MSFS could be improved. I wish I could find that post again. It must have been written by a meteorologist, because I had no idea that the technical list of potential improvements was that extensive. I have also read a few posts by meteorologists here at Avsim on how MSFS can improve their weather. The problem is, we live in a world where resources are constrained (ie. GPU and CPU), and we also demand very good performance (ie. FPS). In a world where there are infinite resources (ie. GPU and CPU are not constrained), and where the common user doesn't care about performance (ie. they don't care about FPS), MSFS can have live weather that is 10 times better than what it is now. But that's not the world we live in. Some of the meteorologists that posted here at Avsim have very little knowledge and experience about how a software project is structured. The issue with live weather is a very complex problem, and at the end of the problem, MSFS has to yield decent FPS or else people will be unhappy if they get bad FPS. i5-12400, RTX 3060 Ti, 32 GB RAM
May 28, 20242 yr 13 minutes ago, Lucky38i said: Oh how I wish this could be stickied and automatically posted anytime someone mentioned Meteoblue is a poor weather data provider I'm curious, is there a better weather provider than MeteoBlue? I thought MeteoBlue is the best weather provider available, to get weather data outside of METAR areas. @micstatic, didn't you mention there were other better weather providers than MeteoBlue? I'm not a weather expert, so I would like to know which other providers can provide better data than MeteoBlue. i5-12400, RTX 3060 Ti, 32 GB RAM
May 28, 20242 yr 8 minutes ago, abrams_tank said: I'm not a weather expert, so I would like to know which other providers can provide better data than MeteoBlue. I think @Lucky38i is effectively saying that MeteoBlue isn't actually that bad.
May 28, 20242 yr 17 minutes ago, ErichB said: I think @Lucky38i is effectively saying that MeteoBlue isn't actually that bad. Yup, I was just more interested in this topic about weather data providers. Doesn't X-Plane 12 use GRIB data from NOAA outside of METAR areas? Does anybody know how does GRIB data from NOAA compare to MeteoBlue data? Edited May 28, 20242 yr by abrams_tank i5-12400, RTX 3060 Ti, 32 GB RAM
May 28, 20242 yr I find the default weather is good enough, however, if I had to vote, it would be for MSFS to work towards making the default even better. With the exception of Navigraph and trackIR, I do not like having to open apps before firing up the sim just to make it look better. Windows 11 - Samsung 990 Pro M.2 | Asus Prime Z690 | i7 12700KF HT | DeepCool LS520 SE | MSI 5070 Ti Ventus OC | 64GB G.Skill XMP II | Lian Li 216 LANCOOL RGB | TrackIr v5 | Honeycomb Alfa - Bravo - Charlie | MSFS 2024 - Samsung 990 Pro M.2 | Curved 27" MSI | JBL Quantum 810
May 28, 20242 yr 1 hour ago, ErichB said: I once read a post here on how the weather in MSFS could be improved. I wish I could find that post again. It must have been written by a meteorologist, because I had no idea that the technical list of potential improvements was that extensive. I doubt seriously that refers to me because I attempt to consistently refer the weather issues with references to MS/Asobo/Metroblue though not necessarily in that order or gramatical format. I could care less about the difficulties in structuring code, as mentioned by another users post. My single-most complaint is that here almost four years in, weather in MSFS is not up to the par of what we had available in previous simulators. Default FSX had a better more accurate and complete set of textures when it was released in 2006. That was followed with great 3rd party improvements in real-time wx rendering and particularily better weather related textures and forms of weather rendering such as thunderstorms and icing (thank you Hifi, REX, and MSGRW). MSFS 2020 has taken occasional stabs at icing and thunderstorms but has failed miserably. Those are most often horribly overcooked, or non-existant, and nothing in-between. And the refusal to open the locked SDK door to weather is an element of this I find maddening. "not planned". Like GPS avionics, the weather developments/developers were there for the picking, but ignored. And still are ignored today as far as I know. I am now getting better default real time rendering of the more basic weather elements, winds, percent of cloud cover, pressure, and precip. Better rendering of bottoms from underneath broken and overcast layers. But still when on top in overcast conditions get cumulus, altocumulus, and altostratus that look more like blown-in attic insulation than real clouds. No default cirrus, alto cirrus or true altostratus; and no true TCU or cumulonimbus in default. Default is as many as 17 years behind on some of that. And in cases 17 years behind its own legacy. Edited May 28, 20242 yr by fppilot Frank Patton Corsair 5000D Airflow Case; MSI B650 Tomahawk MOB; Ryzen 7 7800 X3D CPU; ASUS RTX 4080 Super; NZXT 360mm liquid cooler; Corsair Vengeance 64GB DDR5 4800 MHz RAM; RMX850X Gold PSU;; ASUS VG289 4K 27" Display; Honeycomb Alpha & Bravo, Crosswind 3's w/dampener. Former USAF meteorologist & ground weather school instructor. AOPA Member #07379126 "I will never put my name on a product that does not have in it the best that is in me." - John Deere
May 28, 20242 yr 8 hours ago, Silicus said: My biggest problem, no, pet peeve, is the clouds in msfs. Everything is dramatic looking cumulus. If there is cloud layer reported in real weather, msfs mashes all those layers together into giant cumulus. There are 16 cloud types defined in real weather. msfs has maybe 3. It is a shame. Don't tell me msfs is 'for simmers', the clouds they are producing are 'gamer clouds'. The more dramatic the better. I have been using Active Sky since it came out in April and I have never looked back. The cloud variety, the defines layers, the fog/visibility depiction is convincing and I have been enjoying the weather in msfs much more. That's not true everything IS NOT dramatic looking cumulous, but agreed there is more of that than in the RW in general. How many MORE cloud types does AS bring into the sim? The basic problem with cloud depiction is the method and performance implications used to create them--we simply do not have the resolution to create distinct cloud types and there is little to nothing HiFi can do to address this--it's built in and hugely performance dependent. Perhaps Asobo will tweak this area enough to allow their algorithms to create something less like this, which is shown mainly to illustrate just how low-density the voxel grid is in the current approach: ...and a little more like this:Some day we will get to this, but right now performance demands hugely limit what can be done w/ cloud depiction. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 28, 20242 yr 31 minutes ago, fppilot said: Default is as many as 17 years behind on some of that. And in cases 17 years behind its own legacy. Sure, go back to 2D sprites and you can have it all back again. Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 28, 20242 yr Author 14 hours ago, ca_metal said: That said, I’m not a big fan of the Active FS. Doesn’t look accurate based on my experience, I think the default weather does a better job. I have never seen real weather that only consisted of Cumulus clouds.
May 28, 20242 yr 2 hours ago, abrams_tank said: The issue with live weather is a very complex problem, and at the end of the problem, MSFS has to yield decent FPS or else people will be unhappy if they get bad FPS. I don't remember poor FPS up to the point the weather was degraded. CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
May 28, 20242 yr 13 minutes ago, Bobsk8 said: I have never seen real weather that only consisted of Cumulus clouds. If you mean cumulus always and everywhere, yes - but there are plenty of real-world situations where the only cloud type in the sky at a particular place and time is cumulus. Now that we are in the warm weather months here in the US the predominant cloud type on any given day will tend toward cumuloform clouds. Jim BarrettLicensed Airframe & Powerplant Mechanic, Avionics, Electrical & Air Data Systems Specialist. Qualified on: Falcon 900, CRJ-200, Dornier 328-100, Hawker 850XP and 1000, Lear 35, 45, 55 and 60, Gulfstream IV and 550, Embraer 135, Beech Premiere and 400A, MD-80.
May 28, 20242 yr While here, what have we heard if anything about clouds/weather in MSFS 2024? I won't be buying any ATC nor weather addons until 2024 is released....unless we have it on solid authority neither of those will be updated in 2024. And....to compare apples n apples, since XP12 and P3D both can use, or do use, volumetric clouds, how do they compare in terms of cloud morphologies, to what we have in MSFS? Edited May 28, 20242 yr by Noel Noel System: 9900X3D Noctua NH-D15 G2, MSI Pro 650-P WiFi, G.SKILL 64GB (2 x 32GB) 288-Pin PC RAM DDR5 6000, WD NVMe 2Tb x 1, Sabrent NVMe 2Tb x 1, RTX 4090 FE, Corsair RM1000W PSU, Win11 Home, LG Ultra Curved Gsync Ultimate 3440x1440, Phanteks Enthoo Pro Case, TCA Boeing Edition Yoke & TQ, Cessna Trim Wheel, RTSS Framerate Limiter w/ Front Edge Sync. Aircraft used in MSFS 2024: Fenix A320, Aerosoft CRJ, FBW, WT 787X, I-Fly 737 MAX 8, Citation Longitude.
May 28, 20242 yr 3 minutes ago, JRBarrett said: If you mean cumulus always and everywhere, yes - but there are plenty of real-world situations where the only cloud type in the sky at a particular place and time is cumulus. Now that we are in the warm weather months here in the US the predominant cloud type on any given day will tend toward cumuloform clouds. So MSFS can look realistic during the summer months at least 🙂 CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
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