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Turning the PMDG 777-300

Featured Replies

              Hello,

                        I'm basically new to the PMDG 777-300, I was wondering how to get the plane to steer. I have no pedals, I use thrustmaster joystick as my tiller. The rudder does move, but the nose gear does not. 

I have been watching many tutorials but haven't yet been able to find any relating to steering. Can someone help me on this, I will appreciated very much. Thanks

6 minutes ago, Whisper202 said:

              Hello,

                        I'm basically new to the PMDG 777-300, I was wondering how to get the plane to steer. I have no pedals, I use thrustmaster joystick as my tiller. The rudder does move, but the nose gear does not. 

I have been watching many tutorials but haven't yet been able to find any relating to steering. Can someone help me on this, I will appreciated very much. Thanks

There's a option in the FMC settings that connects the rudder with the nosewheel, have a look.

For transparency: I'm a community mentor at the BATC discord. However, I do not get paid for it in any way.

  • Author
5 minutes ago, Fiorentoni said:

There's a option in the FMC settings that connects the rudder with the nosewheel, have a look.

Yes, thanks.

  • Author

Its Hard to turn wonder why.......

Edited by Whisper202

how fast your  taxing  might be  the  answer

I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card,  RM850 power supply

 

Peter kelberg

To be fair, the ground handling in MSFS leaves a LOT to be desired. That may be different now with the new ground physics, but most developers still have to implement this in their products. My PMDG 737-600 was absolutely uncontrollable until LRBS very kindly suggested some changes in the config file. Now I can turn it on the ground in a similar manner to the P3D version. I do not have experience of the 777 in MSFS, so I do not know if it has the same kind of problem as the 737.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

9 hours ago, Whisper202 said:

Yes, thanks.

And dont be to fast with your speed at ground, you know it is a heavy airliner..

cheers 😉

08.2024 new PC is online :  ASUS ROG STRIX X670E-F GAMING WIFI Mainboard,  AMD Ryzen™ 9 7950X3D Prozessor, G.Skill DIMM 64 GB DDR5-6000 (2x 32 GB) Dual-Kit, MSI GeForce RTX 4090 VENTUS 3X E 24G OC Grafikkarte, 2x WD Black SN850X NVMe SSD 4 TB - Drive C+D, WD Gold Enterprise Class 12 TB for storage  HDD, Thermaltake Toughpower GF3 1000W PC - Power supply, Thermalright Phantom Spirit 120 EVO CPU Aircooler with 7 Heatpipes, Design Meshify 2 White TG Clear Tint Tower-Case, 3x 4K monitors 2x32 Samsung 1x27 LG  3840x2160, Windows11 Prof. 23H2 - now Windows11 Prof. 25H2

Flightsimulator Hardware: Honeycomb Throttle Bravo, Logitech Extreme 3D Pro, Logitech Flight Joke System, XBox Controller, some Thrustmaster stuff, Winwing CDU Panels.

spacer.pngspacer.png

10 minutes ago, Christopher Low said:

To be fair, the ground handling in MSFS leaves a LOT to be desired. That may be different now with the new ground physics, but most developers still have to implement this in their products. My PMDG 737-600 was absolutely uncontrollable until LRBS very kindly suggested some changes in the config file. Now I can turn it on the ground in a similar manner to the P3D version. I do not have experience of the 777 in MSFS, so I do not know if it has the same kind of problem as the 737.

This. I don't have the B736, but the B737 is a nightmare to turn, awful ground physics. You are forced to perform standard 90° turns at 3 knots otherwise it understeers into the grass. Funny enough on the other side the B738 is much much better

Edited by Jeeeno

I wish that I could find the post that LRBS made describing the changes that need to be made. The difference in handling is like the difference between light and dark. In short, I couldn't care less whether the ground handling equations that are being used are identical to the real thing if the end result is a complete mess. I just want to be able to control the plane.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

4 hours ago, Christopher Low said:

To be fair, the ground handling in MSFS leaves a LOT to be desired. That may be different now with the new ground physics, but most developers still have to implement this in their products. My PMDG 737-600 was absolutely uncontrollable until LRBS very kindly suggested some changes in the config file. Now I can turn it on the ground in a similar manner to the P3D version. I do not have experience of the 777 in MSFS, so I do not know if it has the same kind of problem as the 737.

A 777 Retired American Airlines Captain with over 20,000 hours, did a video of the 777, and said the taxiing behavior was very realistic. 

 

 

 

That is good to know, because the F or LR are targets for my credit card.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

5 hours ago, Christopher Low said:

I wish that I could find the post that LRBS made describing the changes that need to be made. 

737
 
[contact_points]
Change #7 to   52
              0         1                  2                 3         4        5     6       7
point.0 = 1,  40.209974,  0.000000, -8.334975,  800, 0, 1.125, 52, 0.960516, 1.613, 0.6, 8, 7.5, 0, 485, 0, 5
 
 
max_speed_full_steering = -1
max_speed_decreasing_steering = 350.000
min_available_steering_angle_pct = 0.000
allow_stopped_steering=1
[flight_tuning]
yaw_gyro_stability   = 0.15
 
ground_crosswind_effect_zero_speed=18.43905
ground_crosswind_effect_max_speed=303.806
ground_high_speed_steeringwheel_static_friction_scalar = 3.8
ground_high_speed_otherwheel_static_friction_scalar = 4
 
777
 
[CONTACT_POINTS]
Change #7 to   52
              0    1       2        3         4      5     6       7
point.0 = 1, 87.7,   0, -13.85,  1500, 0, 1.791, 52, 0.853, 2.3,  0.45, 13.5, 13.5, 0, 485, 0, 2
 
max_speed_full_steering = -1
max_speed_decreasing_steering = 350.000
min_available_steering_angle_pct = 0.000
allow_stopped_steering=1
[FLIGHT_TUNING]
yaw_gyro_stability   = 1.25
ground_crosswind_effect_zero_speed=18.43905
ground_crosswind_effect_max_speed=303.806
ground_high_speed_steeringwheel_static_friction_scalar = 3.8
ground_high_speed_otherwheel_static_friction_scalar = 4
Settings that may vary with the unit you have for the:
 
TILLER
 
SENSITIVITY (both) -19%
DEAD ZONE 3%
EXTREMITY 19%
REACTIVITY 50%
 
RUDDER
 
SENSITIVITY (both) -58%
DEAD ZONE 4%
EXTREMITY 7%
REACTIVITY 1%
 
The 777 is currently parked and waiting for "repairs". 

Edited by LRBS

747 Captain for the last 39 years, and still learning. 

There you go, Jeeno. Make the changes suggested by LRBS, and your ground handling problems with the 737 will be over.

Christopher Low

AMD Ryzen 7 9800X3D CPU / 64GB DDR5-6000 RAM / 12GB Nvidia RTX 4070 Super GPU / Gigabyte X870E Aorus Elite Wifi 7 / 1+2TB Samsung Evo Plus M2 Nvme

UK2000 Beta Tester

I've never noticed the 777 being hard to turn like the 737 was. The T7 is fine in stock setup

Regards,

Max    

(YSSY)

i7-12700K | Corsair Vengeance LPX 64GB 3600MHz DDR4 | Gigabyte RTX4090 24Gb | Gigabyte Z690 AORUS ELITE DDR4 | Corsair HX1200 PSU

 

19 hours ago, Jeeeno said:

This. I don't have the B736, but the B737 is a nightmare to turn, awful ground physics. You are forced to perform standard 90° turns at 3 knots otherwise it understeers into the grass. Funny enough on the other side the B738 is much much better

I use the same controller settings for all 737, 738 and 739. I use an "extremity dead zone" on the tiller (joystick z axis) and find my full tiller deflection setting works well in the 38 and 39, but in the 737 if I use full tiller deflection it under-steers and if I de-rotate the tiller just a little bit the nose wheel angle is much greater allowing very tight turns. In other words I will probably create a 737 specific profile with the joystick z axis "extremity dead zone" a bit higher (greater + number).

When you are taxiing the 736 or 737 in a tight turn try reducing your tiller input bit-by-bit until you notice a sudden tightening of the turn - then go to your tiller sensitivity settings and set "extremity dead zone" a bit higher.

Maybe the same thing happens on the 777 and an "extremity dead zone" setting might cure it.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

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