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Cockpit views to seat + Middle Mouse Button not working

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Hi - the MSFS Forums and bug reports are so inundated with issues that I thought I'd ask this simple question here. As soon as I load into a cockpit in MSFS2024 my camera immediately points down to the seat. I've tried everything including removing peripherals, rebinding the middle-mouse button (works fine in FS2020) and removed the keyboard binding for cockpit down, up, left, right. 

Has anyone else experienced this and has anyone solved it? 

Thank you, 

Len

Edited by leinsters

I have the exact same issue, except that when I enter the cockpit in Freeflight mode (The only mode I have tried so far, so don't know if it does the same in other modes or not) my head rolls back and I am looking straight up. I have not yet found a solution, but if I do I will post it here.

Kerry W. Gipe
Savannah Georgia, USA
US FAA A&P / Commercial Pilot Multi Engine Land IFR

Your talent is a gift from God. How you use your talent is your gift back to God.

  • Author

thank you, please do... 3 days now and I've tried everything. Been so close to refunding and then  see it looking amazing in someone's YouTube video... so I hold off

 

You have some hardware input that is causing this. Try unplugging everything except your KB/Mouse and see if it still happens. If it does, try deleting the default keybindings and start again. 

Edit: I see you tried unplugging. Then, go straight to the delete all bindings..

Edited by JonathanC

9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen

Turn the switches to NONE , but don't actually delete the profile.

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

2 hours ago, Fielder said:

Turn the switches to NONE , but don't actually delete the profile.

What switches?

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

I had similar problems. There are some asignments by default causing camera to turn by default.(different from MSFS2020) 

In this case, for example for cockpit camera, I deleted all the view assignment key bindings (by creating a new profile for each hardware) and re-assigned the ones I used to work in MSFS2020. 

Check your assignments of MSFS2020 (take photo of them by mobile phone) and select the same ones in MSFS2024.

I hope this works for you , too.

Intel i7-9700K - AMD 7900 XT (VRAM 20GB) - 32 Gb Ram - SSD Drive - Win10 x64 - Samsung 43" 4K TV - Quest 3 VR

I had opened a discussion for the same problem and I wrote how I had solved the problem:

1/ I disconnected one by one all the devices linked to MSFS to detect the conflict
2/ I redid the profiles

 

Config : AMD Ryzen 7 9800X3DMSI PRO B850-S WIFI6E - RAM G.Skill 2 x 32 Go DDR5 6000 MHz CL30 - MSI GeForce RTX 5080 16G VENTUS 3X OC PLUS - 2 WQHD (2560x1440) screens and only one of which is for MSFS

I cannot get the mouse pan to work at all now - it's assigned but simply doesn't work. I think there's something seriously bugged with this sim and assigments.

Here with me, panning with the mouse only works when I delete the panning assignments of the coolie hat of my velocity flight stick... 

35 minutes ago, michap7 said:

Here with me, panning with the mouse only works when I delete the panning assignments of the coolie hat of my velocity flight stick... 

Yup, there are many control bugs like currently. If something doesn't work right, it may not be your setup, it can very well be a bug.

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