March 12, 20251 yr Scaling is set to off. Ingame I use 4K, DLSS with DLAA, no Vsync, nVIDIA Reflex etc. Cant tell precisely, not sitting at my rig atm. It is just that the last time I used LS, I did NOT have this rubberbanding but the issue that after 5min latest, it locked itself up, either by blackscreen or simply stopped working. It was never a flawless experience, so I always hope that after an update, things resoleve. But no... Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 13, 20251 yr 12 hours ago, AnkH said: and front edge sync. Disable this and go back to default (async I believe) and try.
March 13, 20251 yr Will try, thanks Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 13, 20251 yr 11 hours ago, Ianrivaldosmith said: Disable this and go back to default (async I believe) and try. My bad, it is on NVIDIA Reflex, should I try front edge sync then? Or async? Edited March 13, 20251 yr by AnkH Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 13, 20251 yr 1 hour ago, AnkH said: My bad, it is on NVIDIA Reflex, should I try front edge sync then? Or async? Sorry I meant in RTSS, frame capping mode, I believe it’s async, the first option in there right? (I’m not at pc at moment) Edited March 13, 20251 yr by Ianrivaldosmith
March 14, 20251 yr 10 hours ago, Ianrivaldosmith said: Sorry I meant in RTSS, frame capping mode, I believe it’s async, the first option in there right? (I’m not at pc at moment) Yes, RTSS, frame capping mode: it was automatically set to "NVIDIA Reflex". Async is the first option, correct, will try this once. For classic FG and 141FPS limit however, "NVIDIA Reflex" gives clearly the best results, just not with LSFG. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 14, 20251 yr On 3/12/2025 at 8:57 PM, psolk said: Are you using Scaling in LS or set to off? I completely missed that there was an 'off' option in there. I set it to off and boy the display improved! I also turned off HDR support & G-Sync support which reduced some graphical glitches. I am using Rivertuner to lock FPS to 60 in 2024. LS is set to Fixed at X2, which gives me 120fps in sim. I stopped using AutoFPS a while back but tried it again in non expert mode with the 'AutoFPS' option turned on. Incredibly, AutoFPS varies the TLOD, maxing out at 1250 when resources allow - even over Los Angeles its over 400! OLOD also goes up to 350. Sharpening in 2024 is set at 100, DLSS/DLAA. This combination gives an incredibly detailed, smooth and sharp display. Never looked this good! Edited March 14, 20251 yr by MrBitstFlyer CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
March 14, 20251 yr 11 minutes ago, MrBitstFlyer said: I completely missed that there was an 'off' option in there. I set it to off and boy the display improved! I also turned off HDR support & G-Sync support which reduced some graphical glitches. I am using Rivertuner to lock FPS to 60 in 2024. LS is set to Fixed at X2, which gives me 120fps in sim. I stopped using AutoFPS a while back but tried it again in non expert mode with the 'AutoFPS' option turned on. Incredibly, AutoFPS varies the TLOD, maxing out at 1250 when resources allow - even over Los Angeles its over 400! OLOD also goes up to 350. Sharpening in 2024 is set at 100, DLSS/DLAA. This combination gives an incredibly detailed, smooth and sharp display. Never looked this good! I think this is one of the biggest contributors to the blurring on the glass displays. When I shut off scaling I finally had crystal clear glass displays with virtually no more ghosting at all. At least not how I fly a 777 which does include 3000+ft/min climbs and descents. Try using the new Adaptive mode and set a buffer of 117 or 188 FPS as your target. It's surreal how smooth it is with incredible IQ as well. The guy who wrote this app is a genius lol. Have a Wonderful Day -Paul Solk
March 14, 20251 yr 4 hours ago, AnkH said: Yes, RTSS, frame capping mode: it was automatically set to "NVIDIA Reflex". Async is the first option, correct, will try this once. For classic FG and 141FPS limit however, "NVIDIA Reflex" gives clearly the best results, just not with LSFG. Yup with native framegen, but with LS I find reflex to cause issues.
March 14, 20251 yr I tried it now with "async", it remains the same. Maybe rubberbanding is the wrong description, it might be that I simply do not get along with the input latency? Panning in the outside view is incredible smooth but in the VC, it is somehow strange. I move the mouse and with a very, very slight delay, the view starts moving and then tries to keep up, resulting in this strange "rubberbanding" effect, like mouseacceleration or something like this. Without LS, the moment I move the mouse, the view moves in the VC. Not as smooth of course, but at least instantly. Hard to describe, but panning around with the mouse in the VC simply does not feel right when using LS. Quiet a bummer, because the additional smoothness I would love to use. Greetings, Chris AMD Ryzen 7 9800X3D, 2x32GB DDR5 6000MT/s RAM, MSI RTX 4090 Ventus 3X, Windows 11 Home, MSFS2024
March 14, 20251 yr 2 hours ago, psolk said: Try using the new Adaptive mode and set a buffer of 117 or 188 FPS I'll give it a go - why those number? My monitor refresh rate is 240hz CPU Ryzen 7800X 3D RAM 32GB Corsair VENGEANCE DDR5 6000MHz GPU GEFORCE RTX 4090 Monitor AOC AGON AG352UCG UltraWide G-Sync @ 3440x1440 Internal Storage 1TB NVMe PCIe SSD External Storage Three 4Tb HDs
March 14, 20251 yr 10 minutes ago, MrBitstFlyer said: I'll give it a go - why those number? My monitor refresh rate is 240hz Because I mistyped LOL!! I saw you were running at 60 with fixed at x2 so I thought you were on 120 hz and ideally you set it a couple of frames below refresh so 117 or 118 but for you I would set 120 as the target. You have plenty of buffer! Have a Wonderful Day -Paul Solk
March 14, 20251 yr 4 hours ago, psolk said: I think this is one of the biggest contributors to the blurring on the glass displays. When I shut off scaling I finally had crystal clear glass displays with virtually no more ghosting at all. At least not how I fly a 777 which does include 3000+ft/min climbs and descents. Try using the new Adaptive mode and set a buffer of 117 or 188 FPS as your target. It's surreal how smooth it is with incredible IQ as well. The guy who wrote this app is a genius lol. Are you capping your FPS? And are you using G-Sync? Alvega CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White
March 14, 20251 yr 17 minutes ago, Alvega said: Are you capping your FPS? And are you using G-Sync? I am not, any sort of frame cap seems to introduce micro-stutter on my machine and the LOD results with things unlocked at 385 are quite unbelievable. Everything is in focus, no more popping objects it is phenomenal. I posted some shots in the screenshot forum back a couple of weeks asking where my blurries had gone 😉 Yes to GSync but my monitor is only compatible, not ultra and 48FPS is the adaptive sync limit but Lossless with adaptive auto adjusts the times I do drop below 48 anyway. I know the preference is always to lock but this is just what works best for my system. Have a Wonderful Day -Paul Solk
March 14, 20251 yr Just now, psolk said: I know the preference is always to lock but this is just what works best for my system. I do not lock, I think past 100 FPS it is better not to lock.
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