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Lossness Scaling 3.1 Beta

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36 minutes ago, fakeflyer737 said:

If Im using LLS do I need to turn OFF Frame Gen in MSFS2020? 

I have a 4090. 

Nope, I leave it on.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

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  • rjack1282
    rjack1282

    3.1 Beta @Tester AFG Introducing Adaptive Frame Generation (AFG) mode, which dynamically adjusts fractional multipliers to maintain a specified framerate, independent of the base game framer

  • rjack1282
    rjack1282

    I posted this in an XP topic where Lossless was discussed but AFG is amazing. Despite what I previously said about using AFG with a 60hz monitor, I have changed my mind.  With fps capped at 30 an

  • OK, this adaptive is like some sort of tribal magic LOL.  I have never had a smoother FS experience in my life.  Taxiing and climbout were like a whole new experience.   Need to play around but I

7 hours ago, jcomm said:

Anyway, as soon as I find the time I'll try to enable DLSS in FS 2024, but, does that mean I should get DLSS4 first? All that mess of having to use Nvidia Inspector to set some variables, then DLSS Swapper and that registry trick to check the versions ...

It is a minor PITA, but worth it. The results are quite startling.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

Hi anybody having issues with flickering on blue skies?? I have 3.1 and adaptive option 

1 hour ago, Hectormd said:

Hi anybody having issues with flickering on blue skies?? I have 3.1 and adaptive option 

Yes (some call it strobing) and as a result I use 3.1 ONLY when flying at night or with cloudy skies. I've tried virtually every combination of settings and can't get rid of it. I thought maybe it was related to Gsync, but as I recall, turning off Gsync doesn't get rid of the flickering...at least for my setup. It's so frustrating because performance with 3.1 is better and there are definitely fewer artifacts.

I would really like to find out why it's happening!!! I suspect it is related to my low fps cap which I need to run at higher scenery settings or else my system CPU is overwhelmed.

Steven_Miller.png?dl=1

i7-6700k Gigabyte GA-Z170X-UD5 32GB DDR4 2666 EVGA FTW ULTRA RTX3080 12GB

1 hour ago, Hectormd said:

Hi anybody having issues with flickering on blue skies?? I have 3.1 and adaptive option 

Thank you for saving more from wasting my day today trying to fix this. I spent all night last night thinking this was something to do with my system or monitor, changed every setting imaginable including turning  with gsync on and off and still have this awful strong flickering/strobing effect in the sky.
Didn't see other reports of it so assumed it was my setup and it was driving me mad because the performance in Adaptive mode is incredible.
If I use a fixed FG multiplier the flickering goes away.

1 hour ago, somiller said:

Yes (some call it strobing) and as a result I use 3.1 ONLY when flying at night or with cloudy skies. I've tried virtually every combination of settings and can't get rid of it. I thought maybe it was related to Gsync, but as I recall, turning off Gsync doesn't get rid of the flickering...at least for my setup. It's so frustrating because performance with 3.1 is better and there are definitely fewer artifacts.

I would really like to find out why it's happening!!! I suspect it is related to my low fps cap which I need to run at higher scenery settings or else my system CPU is overwhelmed.

I am running in MSFS2024 with a rock solid 80 FPS cap and constant frame time and I'm still getting it badly, even when just parked up in a default aircraft doing nothing and my CPU (9800X3D with 64GB RAM, 4090) doing absolutely nothing and at 30% utilisation so I don't honestly think its your cap or your CPU. There is no flickering for me in any other program or application, only in MSFS (When the flickering is happening if I hit the Win button to bring up the taskbar, the flickering immediately stops). Wondering if its an MSFS specific problem?

It happens in Xplane too when you use more than 2X FG in LS. Happens in some other games too I believe. 

After some >>testing<< ( not "resting" as @psolk noticed I had written initially 🙂 ) I am using TAA on FS 2024 and Lossless with FG 2x mode. 

I'm on a 3060Ti 8GB VRAM GPU 

Looks great and I can maintain smooth 60 FPS with frames caped at 30 through Rita Tuner.

Edited by jcomm

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

7 minutes ago, jcomm said:

After some resting I am using TAA on FS 2024 and Lossless with FG 2x mode. 

I'm on a 3060Ti 8GB VRAM GPU 

Looks great and I can maintain smooth 60 FPS with frames caped at 30 through Rita Tuner.

I am glad you got some rest 😉 

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

2 hours ago, jcomm said:

After some resting I am using TAA on FS 2024 and Lossless with FG 2x mode. 

I'm on a 3060Ti 8GB VRAM GPU 

Looks great and I can maintain smooth 60 FPS with frames caped at 30 through Rita Tuner.

If I used your above settings, then I would recommend also:

setting monitor refresh rate to 60 (never higher). 

And setting sync mode OFF in Lossless. 

And vert sync OFF in Nv Control Panel. 

And vert sync mode off in MSFS options.

Doing all that will prevent screen tearing. (sync mode OFF in losseless says "allow tearing", but actually setting it OFF prevents tearing if you have set a limit of 30 in Riva Tuner and are using 2X in lossless, and also have monitor refresh rate set to 60.

EDIT: because tearing happens when fps goes above the monitor refresh rate. (I have no clue how using a true G-sync monitor would change all my recommendations because I have no experience using a true G-sync monitor).

Edited by Fielder

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

9 hours ago, Hectormd said:

Hi anybody having issues with flickering on blue skies?? I have 3.1 and adaptive option 

I had this too, went back to regular FG.

Alvega

CPU: AMD 7800X3D | COOLER: Cooler Master MasterLiquid 240L Core ARGB | GPU: RTX 4070 TI Super 16GB OC | Mobo: ASUS TUF GAMING X670E-PLUS WIFI |
RAM: 32 GB Corsair Vengeance RGB DDR5 6000MHz PC5-48000 2x16GB CL36 | SSDs: WD Black SN770 2TB NVMe SSD (WIN11), WD Black SN850X SSD 2 TB M.2 2280 PCIe Gen4 NVMe (MSFS), Crucial MX500 2TB (Other stuff) | CASE: Forgeon Arcanite ARGB Mesh Tower ATX White | Power Supply: Forgeon Bolt PSU 850W 80+ Gold Full Modular White 

2 hours ago, Fielder said:

If I used your above settings, then I would recommend also:

setting monitor refresh rate to 60 (never higher). 

And setting sync mode OFF in Lossless. 

And vert sync OFF in Nv Control Panel. 

And vert sync mode off in MSFS options.

Doing all that will prevent screen tearing. (sync mode OFF in losseless says "allow tearing", but actually setting it OFF prevents tearing if you have set a limit of 30 in Riva Tuner and are using 2X in lossless, and also have monitor refresh rate set to 60.

EDIT: because tearing happens when fps goes above the monitor refresh rate. (I have no clue how using a true G-sync monitor would change all my recommendations because I have no experience using a true G-sync monitor).

Thank you @Fielder, and that's exactly how I have it 👍

No tearing at all !

Flying gliders since 1980

Flightsimming since 1992

AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)

OK! BTW, I use adaptive for better fps because strobe sky is hardly an issue, barely an inconvenience.

 

 

5800X3D, RTX4070, 600 Watt, one or two 1440p 32" screens, 64 GB RAM, 4 TB  PCle 3 NVMe, Warthog throttle, VKB NXT EVO stick, Honeycomb Alpha yoke, CH quad, 3 Logitech panels, 2 StreamDecks, Desktop Aviator Trim Panel. Crystal Light VR.

 

Haven’t tried this app yet but plan to give it a go. I’m running a 5800X3D with a 4080 on a native gsync 4K 120hz monitor and an additional non gsync monitor as a second screen 

Will aim to use the adaptive mode and from reading this thread it looks like I should set it for a target of 117 FPS, LS scaling off, native FG on, reflex on in NVCP, v-sync off. Have I missed anything there? Currently I use DLSS4 for AA with quality setting and latest preset, will probably stick with that for now. Also using DynamicLOD reset additional to adjust TLOD between 100 and 200 depending on AGL height, OLOD always 200. 

Edited by mrlip

On 3/15/2025 at 10:02 PM, Fielder said:

If I used your above settings, then I would recommend also:

setting monitor refresh rate to 60 (never higher). 

And setting sync mode OFF in Lossless. 

And vert sync OFF in Nv Control Panel. 

And vert sync mode off in MSFS options.

Doing all that will prevent screen tearing. (sync mode OFF in losseless says "allow tearing", but actually setting it OFF prevents tearing if you have set a limit of 30 in Riva Tuner and are using 2X in lossless, and also have monitor refresh rate set to 60.

EDIT: because tearing happens when fps goes above the monitor refresh rate. (I have no clue how using a true G-sync monitor would change all my recommendations because I have no experience using a true G-sync monitor).

Interesting, I have nearly the same: Monitor @ 60, LLS x2, MSFS VSync Off, NVP MSFS @ 30 fps (evth else = default), BUT:  NVP LLS VSync ON. No tearing issue.

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

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