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4K shadows in 2020

Featured Replies

Wow,

I can't believe I just found this after all this time.  One thing that has always bothered me is the shimmering in shadows under certain lighting conditions.  In researching a "fix" I found the 4K shadow config change in a couple of online videos.  Bothering me to the point I shut down my flight two hours in, made the change and restarted.  Holy cow, what a difference.  

It's not the raytraced shadows in 2024 but it is SO much better in 2024.  

Simply change the Shadows value in usercfg.opt from your current value, mine was 2048 to 4096 and reload.  Done.  It even shows 4096 under options but beware if you change it in the sim you have to exit and do the cfg change to get it back to 4k.

So much more depth and texture to the shadows.  Still "some" flickering under certain circumstances but huge improvement with no noticeable FPS hit.

Sorry if everyone else already knew this but it was new to me and thought I would share in case anyone else still on 2020 was also unaware. 

 

Edited by psolk

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Author
1 minute ago, Michael Moe said:

How is VRAM? i will try it

Michael Moe 

On my 4090 it was negligible.  a few hundred meg but I guess that could go up based on the number of shadows displayed...   Some much clearer and more detail though.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

I'm sure 4k shadows look great, but my performance is on the edge with shadows well tuened down - are great shadows worth the performance hit?  Maybe on a very high end system otherwise you may have to Sacrifice something else.

Ryzen 5800X3D, Nvidia RTX5080 - 32 Gig DDR4 RAM, 1TB & 2 TB NVME drives - Windows 11 64 bit MSFS 2024 Premium Deluxe Edition Resolution 2560 x 1440 (32 inch curved monitor)

  • Author
15 minutes ago, cianpars said:

I'm sure 4k shadows look great, but my performance is on the edge with shadows well tuened down - are great shadows worth the performance hit?  Maybe on a very high end system otherwise you may have to Sacrifice something else.

Well if you are already on the performance edge then no, I obviously wouldn't recommend this. On a 4090 I saw negligible VRAM increase, no FPS hit and with lossless scaling it becomes irrelevant anyway.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

  • Author

Really pleased with the result and in a 12 hr flight from RJAA-OMDB VRAM never exceeded 15GB on my 24GB 4090... Like I said, they aren't Raytraced like 2024 but I've never had shadows like this in 2020...

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Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

Some of us have been using this for the last four years.  It works in MSFS2024 as well, and negates the need to use performance costly ray-traced shadows in the cockpit / flightdeck.  It can look just as good as RT shadows without any cost.
I don't understand why this has not been mentioned by Asobo as an improvement.  Maybe just another example of them not knowing their own sim.

Like I say, this 'tweak' has been around since the first year of MSFS2020.
It shows up in the forums a couple of times per year, but it is easy to miss the threads as they move so quickly in the MSFS forum.

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author
3 minutes ago, bobcat999 said:

Some of us have been using this for the last four years.  It works in MSFS2024 as well, and negates the need to use performance costly ray-traced shadows in the cockpit / flightdeck.  It can look just as good as RT shadows without any cost.
I don't understand why this has not been mentioned by Asobo as an improvement.  Maybe just another example of them not knowing their own sim.

Like I say, this 'tweak' has been around since the first year of MSFS2020.
It shows up in the forums a couple of times per year, but it is easy to miss the threads as they move so quickly in the MSFS forum.

Haha, that's why I said sorry if everyone else already knew about this but it was brand new to me and mostly because I was looking for a fix for horrible flickering shadows.  I don't see any performance hit from this either. 

I also tested that you can still make other UI changes and the setting will stick so it's only if someone changes "this" setting in the UI that they would have to re-edit the usercfg as it shows 4096 in settings now but if you change it to 2048 you can't get it back to 4096.

Late to the party or not I'm a happy camper.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

8 minutes ago, psolk said:

Late to the party or not I'm a happy camper.

Sure Paul.  It is one of the few free and easy tweaks in the sim that add a genuine benefit without effecting performance significantly. 

I lost a frame or two at an 8096 setting with my old faithful GTX1080, so I knocked it back to 6144 in MSFS2020. 
So I use 6144 now, which is even a little bit sharper than 4098 at 4k, and still with no discernible performance loss. 
I have left it at 6144 now in MSFS2024 even with my RTX4080, as the shadows easily seem sharp enough - no need to go any higher.  

Edited by bobcat999

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

Intel 14900K in a Z790 motherboard with water cooling, RTX 4080, 32 GB 6000 CL30 DDR5 RAM, W11 and MSFS on Samsung 980 Pro NVME SSD's.  Core Isolation Off, Game Mode Off.

  • Author
1 hour ago, bobcat999 said:

Sure Paul.  It is one of the few free and easy tweaks in the sim that add a genuine benefit without effecting performance significantly. 

I lost a frame or two at an 8096 setting with my old faithful GTX1080, so I knocked it back to 6144 in MSFS2020. 
So I use 6144 now, which is even a little bit sharper than 4098 at 4k, and still with no discernible performance loss. 
I have left it at 6144 now in MSFS2024 even with my RTX4080, as the shadows easily seem sharp enough - no need to go any higher.  

Good to know Rob, thank you!  Yeah, why Asobo doesn't expose this in the UI is beyond me.  The jump from 2k to 4k resolution quality gets rid of all those "wiggles" in the shadows.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

Been using it since 2020...  Prefer rtx in 2024 though 

My Liveries | FAA ZMP | PPL ASEL |
| Windows 11 | MSI Z690 Tomahawk | 12700K 4.7GHz | MSI RTX 4080 | 64GB 6000 MHz DDR5 | 500GB Samsung 860 Evo SSD | 2x 2TB Samsung 970 Evo M.2 | EVGA 850W Gold | Corsair 5000X | HP G2 (VR) / LG 27" 1440p |

 

 

I've been at 6144 since about 2022. 

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

  • Author

Wow, I am really late to this party LOL.  Unsurprising, I'm a little slow on the uptake LOL

Not the first or last time I'll stroll in fashionably late 😉  

Too bad Asobo hasn't exposed this in the UI.

Have a Wonderful Day

-Paul Solk

Boeing777_Banner_BetaTeam.jpg

Where can I set shadows to 4K in MSFS 2020? Shadow Maps and Terrain Shadows both have maximum value at 2K.

Edit: I forgot about the config.opt ... Do I set both to 4K?

Edited by Nemo

- Harry 

9800x3D (Strix x870e-E)  -  64GB RAM (DDR5 6000, CL 30)  -  RTX 5090, 34'' 1440p OLED HDR  -  Windows 11 Pro (1TB M.2)  -  MSFS 2024 (MS Store, 4TB M.2).

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