May 2, 20251 yr 2 hours ago, History said: Do you mean it is more intensive than the previous builds? Yes, for the first time I saw the pop message saying I've reaching "memory limit and performance". And I reached +15GB VRAM with my 5070ti 16Gb 😉 Vincent B. Check my free MSFS sceneries : https://flightsim.to/profile/vbazillio/trending and my hardware configuration.
May 2, 20251 yr Did anyone notice that the ini A320 speed brake doesn't work at all in this build? 7800X3D | 2x32 GB DDR5-6000 CL32 | RTX 5080 | Alienware OLED 34" | 1 Gbps fiber
May 2, 20251 yr Does it cure the bad stuttering on appraoch and landing? i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.
May 2, 20251 yr Il y a 21 minutes, Bunchy a dit : Does it cure the bad stuttering on appraoch and landing? This is a very good question because the problem of the maximum fps/min number comes up regularly with diagrams, arguments, videos, etc. But I noticed that MSFS 2024 is really painful to play in an immersive way and all this because of the "stuttering" that I do not encounter, in equal configuration and identical settings, with 2020. CFG : I7 12700K , DDR4 64GB RAM @3600MHz, MSI GeForce RTX 3090 Ventus 3X 24G Edited May 2, 20251 yr by Area Config : AMD Ryzen 7 9800X3D - MSI PRO B850-S WIFI6E - RAM G.Skill 2 x 32 Go DDR5 6000 MHz CL30 - MSI GeForce RTX 5080 16G VENTUS 3X OC PLUS - 2 WQHD (2560x1440) screens and only one of which is for MSFS
May 2, 20251 yr 5 hours ago, vbazillio said: Yes, for the first time I saw the pop message saying I've reaching "memory limit and performance". And I reached +15GB VRAM with my 5070ti 16Gb 😉 I saw that as well with the same GPU. But it was just at the beginning of a flight, and it was OK the rest of the way. It seems they still have some work in this area. Rick Abshier 5900X | RTX 5070 Ti OC| 64 GB@3600 | India Pale Ale
May 2, 20251 yr 43 minutes ago, Bunchy said: Does it cure the bad stuttering on appraoch and landing? now stutters seen here when just doing 2 flight into LIRQ and the LOWI with the Fenix. but I have to say that I never had any stutters before, either.... also, no memory limit message. all smooth and happy camper Phil Leaven i5 10600KF, 32 GB 3200 RAM, ASUS 4070 12GB EVO, Asus ROG Z490-H, 2 WD Black NVME for each Win11 (500GB) and MSFS (1TB), Rolling Cache 16GB, Photogrammetry always OFF, Live Weather and Live Traffic always ON, Res 2560x1440 on 27"
May 2, 20251 yr i just tried a test flight from and to EGLL via London. about 120 fps under 1000 feet when airborne. Little hichups in flight, when landing under 400 feet little stutters, but manageable. When parked in EGLL outerview 65-85 fps. I have both fsr 3 frame gen and fluid motion frames on, so i get 3 times the real performance, i say the performance was acceptable. I tried airbus a320 neo v2 in this flight.
May 2, 20251 yr Just tried a flight from Aberdeen to Heathrow. No improvement at all, approach to landind ok but as soon as on tarmac, framerate collapes to 14FPS from 60FPS, then recovers after exiting runway . I hope they get get this fixed, it is acknowledged as a bug so I'll remain hopeful. If it is still an issue after the official SU2 release, well, I can see I'll be taking a break from it. i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.
May 2, 20251 yr 25 minutes ago, Bunchy said: If it is still an issue after the official SU2 release, well, I can see I'll be taking a break from it. Yep me too, I can (reluctantly) live with the other performance issues, but the bog down on landing is inexcusable really so if they release it "as is" then I'll go enjoy something else until it's fixed. It completely ruins a lovely flight this bug, they need to fix it ASAP. Pico Neo3 Link VR - Windows 11 64bit, Gigabyte Z590 Aorus Elite Mobo, i7-10700KF CPU, Gigabyte RX 9070 XT OC 16gb (AMD GPU), 32gig Corsair 3600mhz RAM, SSD x2 + M.2 SSD 1tb x1 Saitek X45 HOTAS - Saitek Pro Rudder Pedals - Logitech Flight Yoke - Homemade 3 Button & 8-directional Joystick Box, SNES Controller (used as a Button Box - Additional USB Numpad (used as a Button Box)
May 2, 20251 yr 2 hours ago, Bunchy said: Just tried a flight from Aberdeen to Heathrow. No improvement at all, approach to landind ok but as soon as on tarmac, framerate collapes to 14FPS from 60FPS, then recovers after exiting runway . I hope they get get this fixed, it is acknowledged as a bug so I'll remain hopeful. If it is still an issue after the official SU2 release, well, I can see I'll be taking a break from it. i had this issue with SU1 and my pc is 9950x3d and 5090 and i have 48g of ram... Philippe Tremblay
May 2, 20251 yr 3 hours ago, Bunchy said: Just tried a flight from Aberdeen to Heathrow. No improvement at all, approach to landind ok but as soon as on tarmac, framerate collapes to 14FPS from 60FPS, then recovers after exiting runway . I hope they get get this fixed, it is acknowledged as a bug so I'll remain hopeful. If it is still an issue after the official SU2 release, well, I can see I'll be taking a break from it. yes i get the same, just landed LEBL. flight\approach all good, as soon as i touch down fps drops to 14-20 from 60fps. as soon as i exit runway its back to 60fps.5080. no framegen, no lossless scaling. MSI Z790i Edge | i7-14700K | EK 360AIO | 32GB DDR5 6400mhz | nVidia RTX5080 | Acer Predator 34"
May 2, 20251 yr 3 minutes ago, rome0kil0 said: yes i get the same, just landed LEBL. flight\approach all good, as soon as i touch down fps drops to 14-20 from 60fps. as soon as i exit runway its back to 60fps.5080. no framegen, no lossless scaling. I use FG, but it seems it makes no difference. I've updated to latest NVidia drivers, cleared shader cache, cleared rolling cache and many more graphics settings adjustments but nothing fixes it from my side. I know it's a beta but we're six months on from release and I still haven't had many enjoyable flights. There always seems to be something happening, from slow loading textures or bad frame rate or CTD's. I just don't trust I will have a good experience, which is irritating. My patience is worn pretty thin with it at present. i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.
May 2, 20251 yr 39 minutes ago, philipp00sk8 said: i had this issue with SU1 and my pc is 9950x3d and 5090 and i have 48g of ram... Philippe Tremblay Do you still get it with SU2 beta? i7 12700K , DDR4 64GB RAM @3600MHz, Asus Z690-Plus D4 MB, Gainward 4090 RTX Graphics, 850W Corsair PSU, Kraken AIO watercooler, Nvme 1TB ssd, 1TB ssd, 500GB ssd.
May 2, 20251 yr Dropped out of beta awhile back ago and am having a good experience, most of the time, with Su1. My concern is, they'll come out with Su2 full, and we have no way to "opt out". Based on the postings here, not holding my breath for a "good experience". i7-13700KF @ 5.3GHz 32.0GB DDR5 @ 5600 RTX 3080 65" LG OLED @ 4k
May 2, 20251 yr 34 minutes ago, 0stones0 said: Dropped out of beta awhile back ago and am having a good experience, most of the time, with Su1. My concern is, they'll come out with Su2 full, and we have no way to "opt out". Based on the postings here, not holding my breath for a "good experience". That's why we keep testing!
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