September 12, 2025Sep 12 Author Is AIG then the better option? Do their planes take off and land accordingly ? AMD 5830X Nvidia RTX 3060 Win 11
September 13, 2025Sep 13 I use FSLTL and FSHUD in MSFS2024 (SU4!) and see plenty of planes taking off and landing..... We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 13, 2025Sep 13 20 minutes ago, HiFlyer said: I use FSLTL and FSHUD in MSFS2024 (SU4!) and see plenty of planes taking off and landing..... Did landings work for you in SU3? I'm wondering whether SU4 has fixed it.
September 13, 2025Sep 13 33 minutes ago, Adamski_NZ said: Did landings work for you in SU3? I'm wondering whether SU4 has fixed it. Landings were fine as well. I would plane spot, and liked the puffs of dirt/rain as the wheels hit the tarmac. I have flown airports where there seemed to be almost a conga line in the sky, with planes landing just as soon as the runway was cleared, which I attribute to FSHUD. Or having the FSHUD tell me I was third (or whatever) in line for landing, and seeing the blinking lights of the plane in front of me. The only niggle I have is that despite intermittent promises, FSHUD has not given clear and concise instructions/directions for the recommended settings in MSFS2004, and definitely not for the newest sim settings added in SU3 Trial and error time, though I think I have it down now. Edited September 13, 2025Sep 13 by HiFlyer We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 13, 2025Sep 13 I never remember exactly how to set the sir Traffic settings in FSHUD 🥴 When I first used it with FS 2020 it didn't have it's own Traffic injection só se had to use FSLTL. Then along the update history, autonomous Traffic injection came as a new feature. When I reinstalled it today I configured the FSLTL injector through it's console Windows for a given number of active and parked aircraft, and then in the FSHUD settings I set External, and no other Traffic, but if I move the sliders for active and parked aircraft that I thought were meant only for the built in traffic injector, the displayed aircraft are affected? Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 13, 2025Sep 13 Doesn't FSHUD provide a manual? - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
September 13, 2025Sep 13 50 minutes ago, jcomm said: When I reinstalled it today I configured the FSLTL injector through it's console Windows for a given number of active and parked aircraft, and then in the FSHUD settings I set External, and no other Traffic, but if I move the sliders for active and parked aircraft that I thought were meant only for the built in traffic injector, the displayed aircraft are affected? Well its more complicated now.... First, FSHUD overrides any other settings. FSLTL feeds FSHUD, but then FSHUD decides what to do with that data based on its own settings. External is not correct. The only setting you need to click is Simulator traffic Under Online settings, Aircraft traffic type is OFF Under GRAPHICS and GLOBAL RENDERING QUALITY Parked aircraft quantity: OFF Aircraft Traffic quantity: OFF Other settings as you prefer. EDIT: BY the way, under ASSISTANCES Turn off AI RADIO COMMINICATIONS or the default ATC will still blather nonsense at you. Edited September 13, 2025Sep 13 by HiFlyer We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 13, 2025Sep 13 Thx @HiFlyer, The FS side I have it properly configured. It's only in FSHUD itself. I'll try your suggestion 🤞🙏 Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 13, 2025Sep 13 58 minutes ago, Nemo said: Doesn't FSHUD provide a manual? Kind of, but its heavily oriented towards MSFS2020. The MSFS2024 information is not only out of date but actively incomplete and confusing. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 13, 2025Sep 13 3 hours ago, HiFlyer said: Kind of, but its heavily oriented towards MSFS2020. The MSFS2024 information is not only out of date but actively incomplete and confusing. I see, the developer takes an upgrade fee (2020->2024) but doesn't deliver basic support what settings in msfs2024 would fit best? There is no support forum, only discord with one #msfs2024 thread with hundreds of posts ... I'm not a friend of discord anyway - never understood how this does replace a classical support forum? Maybe, I simply have an outdated opinion about the meaning of support. Additionally, FSHud Discord asks for my phone number = No Go. I haven't see this with other Sim related channels. - Harry 9800x3D (Strix x870e-E) - 64GB RAM (DDR5 6000, CL 30) - RTX 5090, 34'' 1440p OLED HDR - Windows 11 Pro (1TB M.2) - MSFS 2024 (MS Store, 4TB M.2).
September 13, 2025Sep 13 33 minutes ago, Nemo said: I see, the developer takes an upgrade fee (2020->2024) but doesn't deliver basic support what settings in msfs2024 would fit best? On the discord, I have seen them promise to produce a more coherent set of MSFS2024 Instructions, but from my standpoint, it doesn't seem to be as urgent a priority as one might hope. We are all connected..... To each other, biologically...... To the Earth, chemically...... To the rest of the Universe atomically. Devons rig Intel Core i5 13600K @ 5.1GHz / G.SKILL Trident Z5 RGB Series Ram 64GB / GIGABYTE GeForce RTX 4070 Ti GAMING OC 12G Graphics Card / Sound Blaster Z / Meta Quest 2 VR Headset / Klipsch® Promedia 2.1 Computer Speakers / ASUS ROG SWIFT PG279Q ‑ 27" IPS LED Monitor ‑ QHD / 1x Samsung SSD 850 EVO 500GB / 2x Samsung SSD 860 EVO 1TB / 1x Samsung - 970 EVO Plus 2TB NVMe / 1x Samsung 980 NVMe 1TB / 2 other regular hd's with up to 10 terabyte capacity / Windows 11 Pro 64-bit / Gigabyte Z790 Aorus Elite AX Motherboard LGA 1700 DDR5
September 13, 2025Sep 13 3 hours ago, Nemo said: I see, the developer takes an upgrade fee (2020->2024) but doesn't deliver basic support what settings in msfs2024 would fit best? There is no support forum, only discord with one #msfs2024 thread with hundreds of posts ... I'm not a friend of discord anyway - never understood how this does replace a classical support forum? Maybe, I simply have an outdated opinion about the meaning of support. Additionally, FSHud Discord asks for my phone number = No Go. I haven't see this with other Sim related channels. Discord is IMH a completely useless platform for forum-like support. Flying gliders since 1980 Flightsimming since 1992 AMD Ryzen 5600x, 32GB RAM, GPU Nvidia RTX 3060 Ti 8 GB, 1 TB and 500 GB nvme2 SSD drives, HP 27" 60Hz LED monitor @ 1920x1080, T16000, Hotas from old X52 Pro, Saitek Combat Rudder Pro (2010 model)
September 13, 2025Sep 13 1 hour ago, jcomm said: Discord is IMH a completely useless platform for forum-like support. disagree i had my issue resolved in 2 minutes of posting my issue on the Batc issues i had, just have to get used to the set up of the discord on how it works Edited September 13, 2025Sep 13 by pete_auau I7-8700k,Corsair h1101 cooler ,Asus Strix Gaming Intel Z370 S11 motherboard, Corsair 32gb ramDD4,, gtx 1080ti Card, RM850 power supply Peter kelberg
September 24, 2025Sep 24 On 9/12/2025 at 3:00 PM, MPL said: Is and has been FS2024 problem from the beginning and haven't been fixed by asobo. Why would Asobo fix a problem with FSLTL traffic? I would think this one would be on FSLTL to fix, since the issue only affects traffic injected by FSLTL (I do get landing traffic when using the MSFS default AI traffic)
September 25, 2025Sep 25 9 hours ago, PlumCrazy said: Why would Asobo fix a problem with FSLTL traffic? I would think this one would be on FSLTL to fix, since the issue only affects traffic injected by FSLTL (I do get landing traffic when using the MSFS default AI traffic) It isn't an FSLTL problem. ALL AI traffic that have multi LODs are effected by the aggressive LODs that Asobo has changed in an effort to improve performance at the cost of image quality. i7-13700KF, 32gb DDR4 3200, RTX 4080, Win 11, MSFS 2024
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