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Asobo October Dev Q&A

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  • Georgleboui
    Georgleboui

    I thought it was a great example of how far more challenging and complicated developing a sim like this is than people realise. It goes for all sims really. It seems an obvious solution to the se

  • Just watched it, no, he said they have a backlog, they'll go through everything on the wishlist (including weather / clouds) and everything will appear in subsequent SUs. Basically same thing he said

  • ini builds is helping fix up the art of bunch of default aircraft that are considered subpar, like the Boeings. The B747-F's nose door will work in SU4 by the time the beta is done. The Praetor w

Thanks Tuskin - I forgot about this.  Going to bring it up on the TV with a coffee a bit later.

 

 

Rob (but call me Bob or Rob, I don't mind).

I like to trick airline passengers into thinking I have my own swimming pool in my back yard by painting a large blue rectangle on my patio.

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Finally Avidyne is coming! That what have in my aircraft IRL! 🤩

Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASEL

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At 1 hour 39 minutes does Seb actually say they're going to have a weather SU?

 

22 minutes ago, DD_Arthur said:

At 1 hour 39 minutes does Seb actually say they're going to have a weather SU?

 

OMG I’m on my way to work someone confirm this

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

  • Author
1 hour ago, bobcat999 said:

Thanks Tuskin - I forgot about this.  Going to bring it up on the TV with a coffee a bit later.

I missed it as well, which is ironic because I reminded people about it yesterday lmao

  

28 minutes ago, DD_Arthur said:

At 1 hour 39 minutes does Seb actually say they're going to have a weather SU?

 

just 39 minutes in not 1 hour 39 minutes

Edited by Tuskin38

At minute 52 also mention to gliders and soaring receiving some love ! 😍

Flying gliders since 1980

Flightsimming since 1992

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44 minutes ago, DD_Arthur said:

At 1 hour 39 minutes does Seb actually say they're going to have a weather SU?

 

Just watched it, no, he said they have a backlog, they'll go through everything on the wishlist (including weather / clouds) and everything will appear in subsequent SUs. Basically same thing he said last time.

No dedicated weather / clouds SU that I could catch.

i910900k, RTX 3090, 32GB DDR4 RAM, AW3423DW, Ruddy girt big mug of Yorkshire Tea

7 minutes ago, scotchegg said:

 Basically same thing he said last time.

No dedicated weather / clouds SU that I could catch.

Bugger!🤨

  • Author

the new night light texture in SU4 is 4million by 4million pixels if I understood Seb correctly, and yeah it works just how I thought, they just rendered in the lighting of all the existing 'real' night lights into a texture.

I wonder how long it took to render that. I imagine they did it in smaller chunks on linked machines or something.

Edited by Tuskin38

16 minutes ago, Tuskin38 said:

the new night light texture in SU4 is 4million by 4million pixels if I understood Seb correctly, and yeah it works just how I thought, they just rendered in the lighting of all the existing 'real' night lights into a texture.

I wonder how long it took to render that. I imagine they did it in smaller chunks on linked machines or something.

I thought it was a great example of how far more challenging and complicated developing a sim like this is than people realise. It goes for all sims really.

It seems an obvious solution to the sepia mask problem – just remove it, keep the lights. But you can't really do that, as actually rendering this many lights would affect performance too much. So okay, let's up the mask's resolution.

But wait you're not done yet, you also need streaming tech. Because actually, you can't just keep it locally – it's far too big. So now you have to make sure it correctly streams on the fly. And you need to make sure the streamed chunks fit into vram, but also not for too long otherwise they'll overload it with everything else going on.

It's really quite amazing just how many different systems this "simple" fix affects.

  • Author

ini builds is helping fix up the art of bunch of default aircraft that are considered subpar, like the Boeings. The B747-F's nose door will work in SU4 by the time the beta is done.

The Praetor will be out sometime next year

Blackbird is doing the T-38A, they've been working on it for around a year.

The XB-1 Boom will be free for everyone.

Edited by Tuskin38

35 minutes ago, Tuskin38 said:

Blackbird is doing the T-38A

This is literally all I fly! so stoked, it scratches the brain. You gotta use your thinking cap to get her on the ground each and every time. The spiny dials, the whole 9 yards! 

I must admit whilst this Dev Stream did contain a lot of the usual "We're looking at it" and "its in the pipe" I found Seb's explanation of the optimizations they made to the main thread processing really interesting. 

Kael Oswald

9950X3D/ 64GB DDR5 6200 @ CL30 / Custom Water Loop / RTX 5090 / 3 x 48" LG C4 OLEDs

38 minutes ago, KL Oo said:

I must admit whilst this Dev Stream did contain a lot of the usual "We're looking at it" and "its in the pipe" I found Seb's explanation of the optimizations they made to the main thread processing really interesting. 

Put yourself in my shoes, I have never even played X-plane, or MS2020. I'll try MS2024 for the first time after many of your experiences have been somewhat or entirely ironed out. 

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