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MSFS 2024 Default Planes Get Big Fixes in in SU4

Featured Replies

 

 

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

Hard to believe MS released the package they had a year ago. Software is their business (and their reputation) yet they still decided it was a good idea to send the buggy mess out the door. But I’m glad all the 2024 owners might be finally getting a decent product.  When officially released, I’ll be reading the SU4 comments to see if it’s finally time to upgrade.

Nothing I actually fly by the looks of it but very nice! The best sim in town gets even better 🙂

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

1 hour ago, Danno said:

I’m glad all the 2024 owners might be finally getting a decent product.

I for one, already have had  a more than decent product, SU4 is the icing on the cake for me, especially now with foveated rendering in VR and many other improvements and optimisations. Would be nice to see some improvements also in the default Carenados.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

1 hour ago, St Mawgan said:

The best sim in town gets even better 

not only for you. millions will agree. you'll not walk/fly alone.

Edited by turbomax

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

No wonder I didn't find this thread, you didn't use the video title (unless it changed)

Glad they're finally fixing the god awful KLM livery

Edited by Tuskin38

Wish the new Korean Air livery was going to be included for default planes that have it but ah. no. 

MacBook Neo: A18 Pro with 6-core processor and 5-core graphics 8GB Unified Memory, macOS Tahoe, X-Plane 12 (12.40).

Mac mini: M4 chip with 10 core processor, 10 core graphics, 16 GB Unified Memory, 256GB SSD, macOS Tahoe, X-Plane 12 (12.40), X-Plane 11 (11.55).

Lenovo Legion 5 16IRX9: Intel Core i9-14900HX, 32GB DDR5-4800 RAM, 1TB Micron NVMe SSD, NVIDIA GeForce RTX 4060 8 GB GPU and Intel UHD Graphics 16EU iGPU, Windows 11 Home, MSFS 2024 and 2020, X-Plane 12 (12.40), X-Plane 11 (11.55) and Lenovo LOQ 15 15IAX9: Intel Core i5-12450HX, 24GB DDR5-4800 RAM, 1TB Solidigm NVMe SSD, NVIDIA GeForce RTX 2050 4GB GPU and Intel UHD Graphics 16EU iGPU, Windows 11 Home, MSFS 2024 and 2020, XX-Plane 12 (12.40), X-Plane 11 (11.55).

Alienware m15 R7: Intel Core i7-12700H, 16GB RAM, 1TB SSD, NVIDIA GeForce RTX 3070 Ti 8GB, Windows 11 Home, MSFS 2024 and 2020, X-Plane 12 (12.40), X-Plane 11 (11.55).

Sorry folks but for me its hard to believe it is still being worked on.

Great sim.

dd

Not mentioned in the video, but the 747-8F nose door can now open.

The Boeing aircraft model fixed were also done by inibuilds

Edited by Tuskin38

19 hours ago, Sky_Pilot071 said:

for me its hard to believe it is still being worked on.

I hope it will continue to be worked on.

AMD 7800X3D, Windows 11, Gigabyte X670 AORUS Elite AX Motherboard, 64GB DDR5 G.SKILL Trident Z5 NEO RGB (AMD Expo), RTX 4090,  Samsung 980 PRO M.2 NVMe SSD 2 TB PCIe 4.0, Samsung 980 PRO M.2 NVMe SSD 1 TB PCIe 4.0, 4K resolution 50" TV @60Hz, VR: Pimax Crystal Light + HP Reverb G2 @ 90 Hz, Honeycomb Bravo Throttle Quadrant, be quiet 1000W PSU, Noctua NH-U12S chromax.black air cooler.

60-130 fps. no CPU overclocking.

very nice.

  • Author

Looks like the server side fixes will be coming through today. My beloved longitude will finally look sexy at all zoom levels!

5800X3D. 32 GB RAM. 1TB SATA SSD. 3TB HDD. RX  9070XT.

The video dude claims that the auto throttle issue on the Carenado PC 24 has been fixed......

The list of fixes is extraordinary! I am super impressed. 

https://forums.flightsimulator.com/t/release-notes-microsoft-flight-simulator-2024-sim-update-4-1-6-32-0-available-now/749383/7

Edited by St Mawgan

 9950X3D - X870E Aorus Master- TUF 5090 OC - 64GB DDR5 - 1500W HXi - Titan 360 RX LCD - 9100 Pro x 2  - LG 45GX950A - HOTAS Warthog with Ava Base

I dont see any ATR fixes.

13600KF - AIO - 32GB DDR4 - RTX4070 - UW1440p GSync - USB DAC - 2TB NVMe - Windows 11 Pro - Gladiator NXT EVO - 1 Gbps Fiber  - MSFS 2024

Really impressive list of fixes and updates to the default fleet, wow.

Particularly like the physics section below to some GA birds, and helicopters in general (assuming typo there and they of course mean C172). I like how they are implementing the new flight/ground dynamics features (like the recent inertia related ones) in the C172 and the Extra 330. I know they usually use the C172 as an exemplar for new sim capabilities, but I really hope they continue to update the rest of the default fleet to fully take advantage of all the 2024 capabilities.
 

Physics:

  • С-17 (classic and G1000), Extra 330LT:
    • Integrated full inertia tensor support, MOI recalculation fixes for aircraft weight changes, and rotational dynamics fix.
    • Added support for a full inertia tensor used in aircraft rotation modelling via the new “empty_inertia_tensor” parameter in the [WEIGHT_AND_BALANCE] section of flight_model.cfg file (see SDK for details).
    • When this parameter is specified, it also enables the following fixes:
      • Fixed incorrect effect of payload stations on MOI changes. Note: if you previously compensated for this by increasing the empty aircraft MOIs, re-adjustment may now be necessary.
      • Fixed incorrect MOI recalculation during in-simulation weight changes.
      • Fixed several issues in rotational dynamics modelling: the laws of conservation and evolution of angular momentum and rotational kinetic energy are now satisfied with high accuracy.
      • Increased limits for angular velocity (to 10 revs/sec) and angular acceleration (to 100 revs/sec^2). These limits only safeguard against crashes from incorrect flight model settings and are not expected to trigger in normal gameplay.
  • Fixed self impacting build up burst of wake turbulence that would happen when helicopters were touching the ground and that would cause absorbed torque / RPM changes on some helicopters.

Len
1980s: Sublogic FS II on C64 ---> 1990s: Flight Unlimited I/II, MSFS 95/98 ---> 2000s/2010s: FS/X, P3D, XP ---> 2020+: MSFS
Current system: i9 13900K, RTX 4090, 64GB DDR5 4800 RAM, 4TB NVMe SSD

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