December 19, 2025Dec 19 1 hour ago, Beardyman said: Last time at CYYT with winter and windy conditions i was unable to drive on taxi ways, was dancing and spinning somewhere between the trees - plane was uncontrollable even at lowest speed Cockpit do not block light - i see pushback vehicle yellow beacons inside my cockpit This may be a skill issue - or the plane you were using had the wrong friction set up (like the Zibo has, for example). For me the planes are controllable on the most slick runways I can set (using real-world piloting techniques). It is perfectly normal for the shine from the pushback trucks anti collision light to shine into the cockpit.
December 19, 2025Dec 19 2 hours ago, Litjan said: - It is somewhat a realistic effect, I have seen it many times when flying real airliners Not in a 172. And the Stars effect should not follow your head in VR, talk about Spatial Disorientation. AMD Ryzen 7 5800X3D, RTX 4080S, Ram - 32GB, 32" 4K Monitor, WIN 11. Eric Escobar
December 19, 2025Dec 19 Ok this isn’t fair. You can’t have two sims simultaneously becoming great. There’s only one of me. Jokes aside, great to see the performance improvements with multithreaded rendering (all the other stuff too, but this is big!) 2026 is going to be great. 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
December 19, 2025Dec 19 6 hours ago, Malaromane said: Performance improvements for AMD X3D CPUs WOO HOO!!!! 6 hours ago, Malaromane said: Multi-threaded scenery processing: X-Plane now uses multiple CPU cores to prepare scenery for rendering, resulting in substantial performance improvements on certain setups, especially in dense scenery areas YEE HAAAAAHHH!!! (anyone know what the "certain setups" happen to be...? And just look at all those avionics improvements... Is the A330 approaching payware-level? Getting lots of love And even the SR22! I usually swear off Betas, particularly the first couple releases, but this is too tempting not to give it a shot. GREAT JOB, Laminar!!!
December 19, 2025Dec 19 2 hours ago, Litjan said: - It is somewhat a realistic effect, I have seen it many times when flying real airliners Heck, I see it every time I drive at night and it's snowing!!!
December 19, 2025Dec 19 3 hours ago, UrgentSiesta said: WOO HOO!!!! YEE HAAAAAHHH!!! (anyone know what the "certain setups" happen to be...? And just look at all those avionics improvements... Is the A330 approaching payware-level? Getting lots of love And even the SR22! I usually swear off Betas, particularly the first couple releases, but this is too tempting not to give it a shot. GREAT JOB, Laminar!!! If you have a modern multi core CPU AND you aren’t GPU bottlenecked, you’ll have the greatest improvement. If the GPU is your bottleneck this won’t do much. Their blog post goes into some detail, worth a read. Edited December 19, 2025Dec 19 by JonathanC 9800X3d, 4090, 64 GB DDR5 6000 RAM, 4 TB NVME (2x2), 4K Ultra + Framegen
December 19, 2025Dec 19 Author So far, the two biggest issues I've encountered (both of which I can live with for now): Enabling the native Tobii support breaks X-Camera If I leave the LiveTraffic plugin installed, I get a CTD shortly after loading into a flight at some airports (chiefly CYTZ). But overall, I'm quite happy with this beta. Still need to do some VR testing.
December 19, 2025Dec 19 13 minutes ago, JonathanC said: If you have a modern multi core CPU AND you aren’t GPU bottlenecks, you’ll have the greatest improvement. If the GPU is your bottleneck this won’t do much. Their blog post goes into some detail, worth a read. Well, I've got a 5700x3d and an RTX 4070 with 12gb vram, so the odds seem good. Thanks for the info & reference 🙂
December 19, 2025Dec 19 35 minutes ago, Litjan said: It is if you have the strobe or anti-collision lights on. I fly airliner without strobe and having anti-collision at the very back - plane from 70's Edited December 19, 2025Dec 19 by Beardyman Artur
December 19, 2025Dec 19 40 minutes ago, Litjan said: This may be a skill issue - or the plane you were using had the wrong friction set up (like the Zibo has, for example). For me the planes are controllable on the most slick runways I can set (using real-world piloting techniques). It is perfectly normal for the shine from the pushback trucks anti collision light to shine into the cockpit. watch pushback procedure Artur
December 19, 2025Dec 19 6 minutes ago, Beardyman said: watch pushback procedure This is a third-party pushback programm with a third-party aircraft add-on. I could imagine that the same or a similar thing happens with a default aircraft with the default pushback truck - but that does not mean that the friction is wrong, it just means that the driver was not "taught" how to drive on a slick apron. Edited December 19, 2025Dec 19 by Litjan
December 19, 2025Dec 19 1 hour ago, JonathanC said: Ok this isn’t fair. You can’t have two sims simultaneously becoming great. There’s only one of me. Jokes aside, great to see the performance improvements with multithreaded rendering (all the other stuff too, but this is big!) 2026 is going to be great. if FF release that 787 and a350 v2 it might be
December 19, 2025Dec 19 7 hours ago, Malaromane said: Multi-threaded scenery processing: X-Plane now uses multiple CPU cores to prepare scenery for rendering, resulting in substantial performance improvements on certain setups, especially in dense scenery areas Odd, I thought that was already in XP12 initial release? Will have to test and see ... Extraordinary claims require extraordinary evidence. - Carl Sagan
December 19, 2025Dec 19 Just tested ... wow, that is a huge improvement. Everything maxed out in graphics (and I do mean everything) at 3440 x 1440 - 60, full suite of AI aircraft and 72 FPS ... admittly in the 182, but still VERY IMPRESSIVE. But some of the cloud rendering is still horrible! Sorry, just has these weird blob like clouds with clear edge delineation (as if they have no edge transparency at all) ... I hope LR can fix the clouds. Must admit the XP default 182 feels more like a real 182 compared to MSFS 182 (hate to make the compare, but it is what it is). XP12 doesn't have that weird wide angle zoom issue that has persisted in MSFS. Otherwise, this build with performance improvement almost seems too good to be true! Wow, good job LR. Extraordinary claims require extraordinary evidence. - Carl Sagan
December 19, 2025Dec 19 39 minutes ago, SayAgain said: Odd, I thought that was already in XP12 initial release? Will have to test and see ... Xplane used cores for loading i assume this is doing a bit mire than just loading textures
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