June 10Jun 10 CSS 737's performance is the worst I've ever seen from an aircraft in MSFS 2024 so far. I'm averaging 16 fps without frame gen. For comparison, the second most heavy aircraft in terms of performance that I have, the FBW A380, I get 28 fps. The bizarre thing is that the aircraft loads with fps in the 20-25 fps range, which would be minimally tolerable with frame gen, but when I enter the route in the FMC, the performance inexplicably drops to 16 fps. Other people report performance drops when activating LNAV.The worst part of the low performance is hearing from the developer there's no way to improve performance without rewriting the aircraft from scratch, which they don't intend to do. What I suspect is that the poor performance isn't due to the modeling or textures (which are subpar, to be honest, and shouldn't cause poor performance), but rather the module CSS uses to run systems outside the simulator, like the Fenix A320.I believe CSS's implementation is different from Fenix's, which would explain why the performance drops simply when using the aircraft's systems. 16 fps is unacceptable performance in any context. There are aircraft with textures a thousand times better and with much more complex systems where I can achieve more than double that performance.As if the poor performance wasn't enough, the aircraft has other fundamental problems: LNAV struggles to stay stable in a straight line, overshooting on every turn. VNAV can't hold altitude. Auto Throttle either works strangely or simply doesn't work at all. Other systems work in bizarre ways and the sounds are simply bad, even worse than default aircraft.I think the only positive is that CSS offers an opportunity to fly the aircraft for a month for $5 before committing to buying it. I did 3 flights and already uninstalled it. This aircraft is far from being of acceptable quality, both in terms of performance and systems. Edited June 10Jun 10 by edu2703
June 10Jun 10 31 minutes ago, edu2703 said:CSS 737's performance is the worst I've ever seen from an aircraft in MSFS 2024 so far. I'm averaging 16 fps without frame gen. For comparison, the second most heavy aircraft in terms of performance that I have, the FBW A380, I get 28 fps. The bizarre thing is that the aircraft loads with fps in the 20-25 fps range, which would be minimally tolerable with frame gen, but when I enter the route in the FMC, the performance inexplicably drops to 16 fps. Other people report performance drops when activating LNAV.The worst part of the low performance is hearing from the developer there's no way to improve performance without rewriting the aircraft from scratch, which they don't intend to do. What I suspect is that the poor performance isn't due to the modeling or textures (which are subpar, to be honest, and shouldn't cause poor performance), but rather the module CSS uses to run systems outside the simulator, like the Fenix A320.I believe CSS's implementation is different from Fenix's, which would explain why the performance drops simply when using the aircraft's systems. 16 fps is unacceptable performance in any context. There are aircraft with textures a thousand times better and with much more complex systems where I can achieve more than double that performance.As if the poor performance wasn't enough, the aircraft has other fundamental problems: LNAV struggles to stay stable in a straight line, overshooting on every turn. VNAV can't hold altitude. Auto Throttle either works strangely or simply doesn't work at all. Other systems work in bizarre ways and the sounds are simply bad, even worse than default aircraft.I think the only positive is that CSS offers an opportunity to fly the aircraft for a month for $5 before committing to buying it. I did 3 flights and already uninstalled it. This aircraft is far from being of acceptable quality, both in terms of performance and systems.I understand how disappointed you are. What's your spec by the way, just for reference since I am kind of interested in paying for 5 dollar trial Edited June 10Jun 10 by History DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe | Cooler Master Hyper 212
June 10Jun 10 9 minutes ago, History said:I understand how disappointed you are. What's your spec by the way, just for reference since I am kind of interested in paying for 5 dollar trialRTX 5070Ryzen 5 560032GB RAM
June 10Jun 10 2 minutes ago, edu2703 said:RTX 5070Ryzen 5 560032GB RAMApart from your valid concerns on the CSS optimization, the CPU might be the bottleneck. But you are probably right, it shouldn't affect as significant as you have described. Ryzen 5 5600 is still OK, maybe similar to i5 12 or 13 series. DA B760M PRO4 | i5-13400F | RTX 3060 12 GB | G.Skills Ripjaws 32GB | MSI MAG A550BN | Ace Power 1 TB NVMe | Cooler Master Hyper 212
June 10Jun 10 40 minutes ago, edu2703 said:[... ]LNAV struggles to stay stable in a straight line, overshooting on every turn. VNAV can't hold altitude. Auto Throttle either works strangely or simply doesn't work at all. [...]While alot of your complaints are valid, the LNAV/VNAV/AT have been pretty solid. I'm not saying this is you but a lot of complaints I've seen are people treating it like an NG, and the classics perform a little differently. If you're on the discord feel free to tell us exactly what's going on and hopefully can help sort out the issue.FYI I am not a dev.
June 10Jun 10 3 hours ago, edu2703 said:CSS 737's performance is the worst I've ever seen from an aircraft in MSFS 2024 so far. I'm averaging 16 fps without frame gen. For comparison, the second most heavy aircraft in terms of performance that I have, the FBW A380, I get 28 fps. The bizarre thing is that the aircraft loads with fps in the 20-25 fps range, which would be minimally tolerable with frame gen, but when I enter the route in the FMC, the performance inexplicably drops to 16 fps. Other people report performance drops when activating LNAV.The worst part of the low performance is hearing from the developer there's no way to improve performance without rewriting the aircraft from scratch, which they don't intend to do. What I suspect is that the poor performance isn't due to the modeling or textures (which are subpar, to be honest, and shouldn't cause poor performance), but rather the module CSS uses to run systems outside the simulator, like the Fenix A320.I believe CSS's implementation is different from Fenix's, which would explain why the performance drops simply when using the aircraft's systems. 16 fps is unacceptable performance in any context. There are aircraft with textures a thousand times better and with much more complex systems where I can achieve more than double that performance.As if the poor performance wasn't enough, the aircraft has other fundamental problems: LNAV struggles to stay stable in a straight line, overshooting on every turn. VNAV can't hold altitude. Auto Throttle either works strangely or simply doesn't work at all. Other systems work in bizarre ways and the sounds are simply bad, even worse than default aircraft.I think the only positive is that CSS offers an opportunity to fly the aircraft for a month for $5 before committing to buying it. I did 3 flights and already uninstalled it. This aircraft is far from being of acceptable quality, both in terms of performance and systems.Ouch!.....that's too bad. I was really looking forward to this one. I might try that $5 trial but I don't know if it's even worth it at this point.
June 11Jun 11 On 6/7/2026 at 2:30 AM, sd_flyer said:I wonder how could it interfere because of FFB. FFB merely mimic actual yoke movement in the cockpitFFB stick and yokes don't automatically return to a neutral central position if the FFB is active and I've come across a few planes where the plane doesn't understand FFB thinks that's because the users is constantly moving the controls.
June 11Jun 11 2 hours ago, Matchstick said:FFB stick and yokes don't automatically return to a neutral central position if the FFB is active and I've come across a few planes where the plane doesn't understand FFB thinks that's because the users is constantly moving the controls.That is how yoke act in real airplane. It return to what ever elevator trim adjusted to. I'm using Moza FFB and it to me it acts as real airplane. When use elevator trim FFB respond and move to position I trim to. Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
June 12Jun 12 10 hours ago, sd_flyer said:That is how yoke act in real airplane. It return to what ever elevator trim adjusted to. I'm using Moza FFB and it to me it acts as real airplane. When use elevator trim FFB respond and move to position I trim to.And as I say, some planes don't like the yoke not returning to the centre position and have to have the FFB effects disabled to fly properly.
June 12Jun 12 5 hours ago, Matchstick said:And as I say, some planes don't like the yoke not returning to the centre position and have to have the FFB effects disabled to fly properly.Resetting trim to neutral will move yoke to neutral position. Autopilot manipulate elevator trim and can easily adjust yoke position to whatever position required. If developer have issue with that they don't understand how control surfaces work. We all know when autopilot engaged yoke suppose to move on it's own to whatever position servoes + trim dictates. Life time flight sim enthusiast, current airplane owner 172P (past C182F). FAA CP/IR ASEL/AMEL, FI ASELMy System: AMD Ryzen 9 9950X3D , MSI X870 GAMING PLUS, 64G RAM, ASUS RTX5090, 4T SSDPut my hands on (pic/dual/given)7GCAA, 8KCAB, BE24, BE76, BE35-C33, BE35, C150, C152, C172B/N/P/R/SP, 182F, M20E,M20C, M20J, AT6(SNJ4), PA28-140,PA28-151, PA28-161,PA28-181,PA28RT-201,PA28R-180/201T, PA24-250, PA32-300R, PA44, AC114, YAK-18T, YAK-52, SR22
June 16Jun 16 Author Little glimpse into upcoming new sounds..Hello, Captains!Hope @everyone are all enjoying your flights with the CSS 737-300 and 737-400. While our team is on a short break from development for some much needed rest, we'd like to share a very exciting preview from our partners at Immersive Audio - who are currently working on an all-new sound package for the CSS 737 Family, featuring significantly higher quality and fidelity, spatial audio and more!This package will replace the current one as the new default soundset for the CSS 737, and all users will receive it as part of a free update!Please note that this is an in-development preview, and as such, many things are not final and will be changed before release. However even at this stage, you can clearly hear the difference between the old soundset and the new one!Enjoy, and stay tuned for more news! Mikael Leinonen
August 26Aug 26 Against my better judgement and the desire for a Classic 737 I decided to give this plane a try last night. I did not have any trouble with the install or setting it up but the rest of the plane is making me really question this purchase? Despite looking at several pictures of this model on the internet and thinking it was visually okay once I had it installed on my system I actually find the exterior model a bit off. The angle of the tail slope for example just does not look right? Maybe it is just me or my curved monitor but it does seem off a bit. Also the 400 model looks a bit short in length but maybe it is just the tail curvature that is throwing it off? I see they are working on a V2 so hopefully that improves the exterior model!2nd issue is despite multiple tries I have not even managed to get a proper flight going. For the most part systems seem to be working but for whatever reason my throttle levers refuse to move together. The left throttle lever works properly but the right one stays with the left one for the 1st quarter of the way but but slowly falls behind the left lever and refuses to go beyond about half. So you have a serious asymmetric thrust issue. On one flight I managed to keep it on a runway and takeoff but keeping in the air was a real challenge. I have the most basic setup with a CH Flightstick and use the keyboard for a lot of stuff. Like F1-F4 for throttle control using the default FS2020 key maps since that is what I am used to using but fly in FS2024. When I press F3 on the keyboard I see no reason why those throttle levers can't move evenly. When I hold the F3 key down I notice that the right side throttle lever shakes like it is trying to move but some other force is holding it back. I checked for key binding conflicts but don't see any. For now I just sort of shrugged it off and shelved it for now. Also gave myself a lecture that I need to trust my instincts next time. Some things about it impress me and I feel it is so close yet many stupid things make it so far away. I will likely revisit it after the next update(s) but for now it is still very broken.
August 26Aug 26 I really miss the Wilco/Feelthere version of the Boeing 3/4/5 that was in FS9. Maybe these guys could go back and learn from that model. Bill McIntyre Asus StrixB650E-F Gamer, AMD Ryzen 9 7900X3D, Corsair Titanium DDR5 64GB, Samsung 990 PRO-4TB M.2, (4) 2TB SSD's, Corsair H1150i liquid cooler, RTX 2080TI Founders Edition, (2) LG 34" HD Curved Monitor, Sound Blaster Audigy X, 1Kw PC Power & Cooling Power Supply, Corsair Obsidian Full tower Case. MSFS 2024, WIN11 Pro x64
Create an account or sign in to comment