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Chris Willis

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Everything posted by Chris Willis

  1. Hi, I am in contact with Rob right now,I will give you the details about this.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  2. Hi, It's included in the up coming SP1, you will have to read the readme to how to do it.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  3. HI, In real life there is purple lightning , there is others color to select in x graphics, I will include new one in update as well.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  4. Hi, In X graphics there is about 5 color type for Inland, muddy is dark yes, there is some darker and brighter as well with different color, you can see the color preview from x graphics interface screenshots panel and make your own theme for your preference and always keep them as they are. In FSX, 1x mode and 2x mode change the color of the water as well, you might try these option.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  5. Hi Davie, "but if I leave the X Graphics off "You don't need to leave open X Graphics interface when active skyFSX is running, texture are still and will still installed in FSX and X Graphics interface can't be used when FSX is running, be sure x graphics interface is closed before FSX is launch.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  6. Hi, You have to reduce the Engine volume in FSX, they play louder then thunderstorm. Max the environment to max.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  7. HI, Try cirrus overcast 4? the problem is fsx use cirrus overcast for the haze at the same time, this cause this, Please reports me with the 4, if still dense, I will have to do one alot lighters to remove this, but it will change the cirrus overcast as well, there is compromise on this.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  8. Hi,Try cirrus overcast 4 or 5, and for those using WX influenced and want always these cirrus overcast 4 or 5 to appears in FSX, you must edit the wx influenced in XG, and set all value to 0 for cirrus overcast x default graphics, cirrus overcast 1,cirrus overcast 2,cirrus overcast 3,cirrus overcast 6 and keep cirrus overcast 4 or 5 as they are.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  9. Hi, "I went ahead and unchecked 'landing lights' but alas still no illuminated ground from the FSX SF260 l/lights. Does this eliminate X-graphics as the cause I wonder? "-I forgot to told you, if you are using wx influenced and even categories unchecked in XG option, it will still install texture in fsx, it's a bug in XG that's is fixed now for sp1, to avoid this, when you click wx influenced, you must have XG and ASX open at the same time, it will not install texture unchecked in XG.-They do not get replaced if you manually install a theme from within XGraphics.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  10. Hi,For haze, try cirrus overcast 4 or 5, and for those using WX influenced and want always these cirrus overcast 4 or 5 to appears in FSX, you must edit the wx influenced in XG, and set all value to 0 for cirrus overcast x default graphics, cirrus overcast 1,cirrus overcast 2,cirrus overcast 3,cirrus overcast 6 and keep cirrus overcast 4 or 5 as they areThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  11. Hi Max,Try cirrus overcast 4 or 5, and for those using WX influenced and want always these cirrus overcast 4 or 5 to appears in FSX, you must edit the wx influenced in XG, and set all value to 0 for cirrus overcast x default graphics, cirrus overcast 1,cirrus overcast 2,cirrus overcast 3,cirrus overcast 6 and keep cirrus overcast 4 or 5 as they are.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  12. Hi, Texture are probably custom and use their own BGL something like this.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  13. HI, There is many different sky color, just select them from sky color in XG, from your preference color and save as your theme in XG. The existent theme have different sky color and many different variation for all texture, but I suggest you to made your own theme with your own preference. scroll down from sky categories; Impressive to Uprise Sky color variation name.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  14. Hi Bob,Sorry I was 5 minute late for the reply, next time it will be more faster :-hahThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  15. Hi Bob,Yes the landing light reduce intensity, and works well with default aircraft, but might not works well with ALL 3rd party aircraft, 3rd party aircraft some are made different.To not use landing light form XG, go to Option advanced option then uncheck landing light.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  16. Hi, "Strange conflict to get though. Must have something to do with installation sequence?"I don't think so, know, I remember I think I have see this effect tiles and after fixed when increasing ground resolution, not sure.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  17. Hi, Did you tried with default fsx texture?ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  18. Hi, X graphics do not replace night road texture, which in this case same issue appears at day time as well, I am wonder what's is happening?ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  19. HI, Try to select different cirrus overcast, there is some that's are lighters density.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  20. Hi, To disable texture categorie not to install in fsx, go to option, advanced option and uncheck the texture not wanted to be installed in fsx.secondarily why is it shimmering?shimmering during rain or normal condition and can you target which one do this ?ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  21. Hi, Maybe issue with rendering with fsx setting video cards or, or probably a stratus you are having in formation in fsx not cumulus, this is why they are flat and no volume which in fact are limited in fsx. Fsx use different clouds formation for stratus and cumulus, no matter the texture used it will related to these formation used in fsx.These are few cumulus from xg release versionhttp://forums.avsim.net/user_files/174404.jpghttp://forums.avsim.net/user_files/174405.jpghttp://forums.avsim.net/user_files/174406.jpghttp://forums.avsim.net/user_files/174407.jpgThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  22. Hi, A microcode reliability update is available that improves the reliability of systems that use Intel processors, The update is recommended for users running an Intel Core2 Duo E4000 and E6000, Intel Core2 Quad Q6600, Intel Core2 Extreme X6800 and QX6700, Dual-COre Intel Xeon 5100 and Quad-Core Intel Xeon 5300.http://www.theregister.co.uk/2007/06/27/in...2_duo_bios_fix/http://support.microsoft.com/kb/936357ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  23. HI, These happend only with all gforce 7 series, all others cards works fine from ATI and all others Gforce series, to solve this for, uncheck land details texture in fsx display option.There is also this effect at night with the default fsx installation with no addons, there was a message in the shader code, gforce 7 series will have this issue.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  24. Hi, For clouds, performance are set as exact default fsx texture performance in xg graphics, but you can select your own choice as option with , default fsx performance, higher resolution or lower resolution in xg option. In the web site it's all in default fsx resolution resolutionperformance.All others environment are default fsx performance, complete world wide coverage airports environment, road, railroad, sound, effect, lighning bold etc..ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
  25. Hi Andrew,No need to start again x graphics if you like what's you are using in fsx, it will remain in fsx for all next session.ThanksChris Willishttp://www.hifisim.comhttp://www.hifisim.com/banners/hifi-dev-sigbanner.jpg
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