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fghdgdfdfgfgf

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Everything posted by fghdgdfdfgfgf

  1. I can't tell ya what matters most or when it matters most but it does matter: 🙂 My AID64 mem scores are over 60GB read/write with latency at under 40ns. edit: for your comp: with my mems at 3200 cl 14 - my scores were in the low to mid 50GBs with latency in mid to hi 40s. I'm guessing your 3200 with c 18 is gonna be in the mid to hi 40GBs range with latency well over 50ns if not near 60ns.
  2. Current Coffee Lake iteration: 2 extra cores all running 5.0 ghz, and with the right mobo 4000+ mhz memory. The Coffee Lake "refresh": 8 cores all running at 5+ ghz and memory approaching 5000mhz ...Oh, i dunno ....you tell me if there isn't a lil extra headroom <over that 6700> for P3D 4.3 to spread her wonderful ......er, wings. Look, I get an extra 10% of minimum fps at a place like lax just by running MY memory at 4133 vs 3200 (god only knows what the improvement over a Haswell is on 2133mhz ddr3 is - rofl. Shouldn't take a genius to figure out that just a 10% performance boost can mean the difference between having blurries.and not having blurries.
  3. Yeah, the Apex is a dream mobo when one wishes a true performance build ....even if one uses Win10. However, your info is darn useful also, if one already has the coffee lake and wants to experiment with Win7. So. thank you. 🙂
  4. ...or you could buy a mobo (the Asus ROG Apex is one, maybe the only) that comes with built-in mouse and keyboard ps2 ports, and a usb 2.0 header. :-)
  5. Yeah <stealing from the Jim Rome show>, "".....not a very good call""
  6. In your trouble shooting quest: I'd start with making sure all third party (NCP, NVI, etc) sync and frame limiters are disabled. If you make any changes reboot the puter and then set in game fps to 30 and vsync on and then check what that does for your gpu usage. Note: this is not a "settings" recommendation just a test.
  7. yeah, a new video card will give additional headroom to perhaps keep your existing settings without banging up against the gpu limit. If you must live with the hardware you have then you're gonna have to put in the leg work to identify the setting(s) that are maxing you out and then make the sacrifice(s).
  8. Looking for a stutter free, lag free, blurry free experience with P3D 4.3? Then get what is in my specs today ....can exchange cpu to 8700 and the OS to win10 (I think) but everything else is required (no 4k monitor at 30hz stuff), and I can assure you that you'll get twice the P3D 4.3 you currently get with that clunker Haswell.
  9. Nice puter! My haunch is that it is the Creative sound card. I'm with Greg ...there's probably a train load of bloatware installed; that and Creative thinks your puters' primary function is video and audio which leaves little resources for other things like ....oh i don't know, aircraft simulation. Other things to try (assuming its the card, and software tweaks are ineffective) 1) visit the Creative user forum 2) move the card to another pci slot 3) don't rule out issues with your headset and microphone 4) get an X series mobo ....probably not an option, right? :-)
  10. No they don't, at least not through my screen <I've tried all options and combinations and have always come back to 8xMSAA with 4xSGAA>. My experience with any level of SSAA is that it's just not a practical all weather, day or night, solution when used with dynamic lighting.
  11. @surfcandy the redfags i see <----hope you're not a real surfer <g> 1) 4xssaa -try 8xmsaa 2) Target Frame Rate at unlimited ...try 29, 30 or 31 3) Mesh at 1m ...try 5m 4) Autogen building density at very dense ...try medium -might be able to bump up your draw distance a click or two 5) shadow quality and draw distance at ultra ....try "high" or lower
  12. 5.2 is a pretty steep overclock ...the obvious Q, did you test with a default bios setting? Now, assuming the hardware and overclock are stable ....I'm taking out that Creative SBX AE-5 thingy ...removing it from the mobo and testing from there. Also, disable any hardware component on the mobo (through the mobo bios) that you do not use. ....I'm also assuming that your OS is lean and mean.
  13. Yeah, as is often the case with me -post 1st research later, that 3930 is a nice processor ...like an early coffee lake prototype. Anyway, with the new kit I'm gonna bet you a beer that the "42%" benchmark you have set will be insignificant after you get some seat time with it. You will probably never use the term FPS again.
  14. Yeah, it will do the job. Be advised that the Freesync feature will only work with AMD video cards, so do keep that in mind if you're interested using hardware vsync. If not, and I don't use the option that came with my monitor (Gsync -for Nvidia cards), then the monitor of your choice should be good.
  15. You weren't supposed to come back at me with perfectly reasonable logic ......I fully expected you to comeback at me with the I73930 has six cores not four! -I'm gonna have to fix my spin machine. :-)
  16. C'mon man! My coffee Lake runs P3d V4.3 with settings that probably require twice the bandwidth you run and can do it at the very minimum 2x the frame rate. Bottom line: That 3930 would produce an unflyable slide show with the settings I run. .... I get 10% pop in minimum fps just by taking my memory from 3200mhz to 4133 ..... ....6 cores running 5ghz to the 4 cores of that Ivy bridge on ddr3???? What are you waiting for, again?
  17. Well, I guess I did bury a backdoor jab you -directed at your stubbornness and tenacity to hold on to FSX as a baseline to measure P3D 4.3. 🙂 Look, the bottom line is I want you to experience and appreciate P3D the way I, and just about everyone else <----really), does. That, and I think the 1st step is to forget everything you know about FSX and start with the P3d basics. Now with the DXGI error ...I've never seen it but I'm not going to pretend that its not a real problem for some users. The DXGI error is a mystery to me and to everyone else around here, but I do not think it is an inherent problem with P3D. Again, start with the basics and work your way up from there.
  18. Just couple of things: 1) Can you tell me the fundamental differences between (how Windows apps interface with the video driver) "windowed mode", borderless fullscreen and "fullscreen mode"? -FSX can be run in fullscreen mode, p3d cannot. 2) I can't tell the difference between in-game settings vsync ON and frames locked at 29 fps/in-game settings vysnc OFF with frames unlimited -with my monitor running at 150hz (P3D 4.3). Maybe your in-game settings (and external driver tweaks) don't match the capabilities of your hardware configuration, no? My NVCP setting are at default. The only relevant tweaks I use with NVI are the 4xSGSS transparency AA setting and high quality texture filtering 3) I've never had DxGi error 4) Maybe you should post your in-sim and nvi/nvcp settings ...so that we may critique your setup
  19. Yeah, your gpu is a problem. Your only chance at running the sim in a meaningful way is to make sure you are not running any textures above 1024 in size. If you're running ai you might want to run those at the smallest excecptable size ....I think it around 380kb. i don’t know anything about Rex, but make sure your cloud textures are as small as possible. you do the above, you should be ok with your main memory of 8gb. oh, make sure that terain texture box is not checked. edit: all the above assumes that your cpu isn’t bogged down by a poorly running system.
  20. Am I to assume you used 1/3 refresh rate in FSX through NI? I ask because there has been much written about P3D 4.3 and the use of external refresh rate settings (tweaks) -they either don't work or will cause problems. Look, P3D 4.3 is not FSX ...Heck, there's a significant difference between P3d 4.3 and 4.2 and how the respective versions render the sim -so settings that worked with 4.2 may give you trouble in 4.3. So try 4.3 with the default NCP and the P3d Options Menu with Vysnc on and frames locked at 29, 30 or 31. ...Assuming you haven't tried it already with P3d 4..3.
  21. I don't know what your puter specs are but, if for absolutely no other reason than to run [TERRAIN] TEXTURE_SIZE_EXP=10 get a 1080Ti. That Orbx Nor -Cal scenery is a flipping master piece .....and with the 1080ti and the mentioned terrain tweak you get to see it in all its glory from horizon to horizon. I do Reno to Sfo at least twice a day (usually once in the morning and one around sunset). edit: I wish the artist had done Mono .....and maybe another region that extended a out to Colorado (KDEN) for that matter. It's hard for me to do a flight that leaves or begins outside the Pacific coast regions.
  22. No ....that's not what I'm saying. I used the term ''''assembly line'''' as an analogy for the process of building a single frame. P3d uses clock cycles. Those cycles are fixed in time. P3d sends out instructions to your hardware that in an ideal world should be carried out within the cycle (might be 32ms). The fact that you are reporting lower cpu loads with higher higher AA settings (and higher cpu load with lower aa) within the same scenery tells me that not all instructions asked for by P3d are being carried out within that cycle (when using the higher AA settings). So, what I am saying is that the processing demand for 8xSSAA (which is done by the gpu) is sucking cycle time and leaving no time for other things that P3D is asking for and that otherwise would be handled by the cpu
  23. As is often the case, those with potent hardware will ask the hardware to do more .... in simple terms ....your cpu is taking a nap while the GPUs are busting their arses trying to get that 6000x3000 picture out the door in under 5 minutes. The extra time to render that super sampled frame at the resolution you're running is holding up the assembly line to the point that everything downstream (handled by the cpu) is left standing around.
  24. Classic example of the GPU starving the cpu.
  25. Yeah, try locking the framerate and using vsync through the P3D options menu. The knowledge I'm running with is that because P3D doesn't see the external framelock the program thinks you're running at 60 fps. ...it's probably best to delete the nvi profile ...or set it back to defaults (less the power mgr and single display) and use the P3D options menu. You might be able to get away running your monitor at 60Hz ....if you have a choice. I run my monitor at 150hz and it syncs just fine with P3D 4.3 at 29 fps and vysnc on. The edit: actually, I think P3d will process frames with whatever settings you use in the P3D options menu, eg, if you're running with unlimited frames with no sync it will try to process accordingly despite what you have setup externally ...causing rendering problems. There is a recent thread in this forum that goes into detail on what i'm trying to convey to you. 🙂
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