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Matt2218

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Everything posted by Matt2218

  1. Thanks Dan...I will use this time to get good on the 737 so that I don't bend up the NG3 too badly upon delivery, LOL.
  2. Good point... Either way, gonna be good 🙂
  3. With you saying "NG3" and "Beta" in the same sentence now, I'm feeling kind of silly for re-buying the NGX for Prepar3D last week. Considering how good the 747 is, I will grab the NG3 too as long as you promise not to tell my wife what I've done here LOL.
  4. Paul is correct - I was looking for something that would just spit out a temp for me. Since it was only about $7, I went ahead and grabbed that TOPS utility from simmarket. It seems pretty basic and TBH that is what I was after...something better than just firewalling full TOGA all the time or blindly guessing. I think it is very clever how it reads location and weather data from the sim and provides the answer without much need for manual intervention. Thanks for the replies and tips!
  5. Sorry if I'm a little dense, but I know nothing about RNAV approaches yet. Are you talking about comparing the Radar Altimeter to the baro Altimeter here? How does one "ensur[e] their altimeter subscale reading is set correctly."?
  6. Indeed...not actively hoping for or expecting anything.
  7. Thanks Andrew, good to know but also kind of disappointing. After spending $120 to get effectively the same FSX product I already had for this new sim, I wouldn't be offended if PMDG threw in the -900ER or the raindrops etc. as a bennie for loyal customers, even this late in the game.
  8. From what I read here, the SFP is standard equipment on the -900ER: https://boeing.mediaroom.com/2006-07-31-Boeing-Delivers-First-737-with-Enhanced-Short-Runway-Package-to-GOL
  9. Hello! I recently made the jump from FSX to P3D and bought the NGX (again, LOL). Are you guys flying the -900 much? If so, do you have any rules of thumb for setting assumed temperature for derated takeoffs? I have TOPCAT...any way to use that (ie extrapolate downward from 737-800 results or something?). Also, I recognize that the 900ER has greater capability due to higher weights and more exits, but otherwise the 900 flies like a 900ER (assuming the short field package option is selected), right? I'm not obsessed with 100% fidelity with the 900 model, just looking to fly it like a 900ER on shorter routes with some degree of realism. Welcome your thoughts... Matt Smith
  10. Happy to help, took a guess since I was not at my Flightsim machine 🙂
  11. Do you have a fuel tank in your horizontal stabilizer?
  12. Stephan; I think the problem with your method is that when you save that pmdg_737ngx_tail.psd as .jpg or as a 24-bit .bmp you are losing the alpha channel altogether. That is why you are continuing to see a bright tail and engine at night. The pmdg_737ngx_tail.dds is different from the fuselage textures because the alpha channel controls the night lighting, whereas on the fuselage it controls the transparency of the window openings. That is why there is no need for pmdg_737ngx_tailnight.dds. Once you are done editing pmdg_737ngx_tail.psd in photoshop...just 'save as' a 32-bit bitmap (dont need to flatten)...this will preserve the alpha channel that should already be in place. Then you can use whatever other program you like (dxtbmp?) to convert the 32-bit pmdg_737ngx_tail.bmp to .dds dxt5 on your windows machine. If you want to confirm what I am saying, use dxtbmp or something to look at the alpha on your current pmdg_737ngx_tail.dds...I'd bet money that it is all white, which is allowing all of the light and color to shine through at night. As a last resort I'd be happy to just make the .dds for you if you want to upload the .psd somewhere Good luck!
  13. I don't think layers 60 and 91 matter at all. I think what you need to do is get back to the point where your photoshop looked like this: http://postimg.org/image/rt6t4kbuf/ Then, save the .dds DXT5 file and it should look fine in the simulator. When you display the alpha channel in Photoshop it makes everything look pink and crazy but that is OK. The final paint will not be pink. You are correct...the tail in the master PSD is just for lining up.
  14. It was Alex Farmer (Superhero name: "GoldStar")... http://www.library.avsim.net/download.php?DLID=187811 http://www.library.avsim.net/download.php?DLID=186209
  15. Stephan; I don't have the answer to your specific question regarding the layers...but I suggest that you look at your repaint at night with no "pmdg_737NGX_tailnight.dds" at all. As far as I can tell it adds no value, and few if any of the repaints that I have seen (PMDG liveries from the Operations Center, Goldstar Textures etc.) even have it in the texture folder. I pulled 'tailnight' out of one of the default liveries for comparison: WITH tailnight: WITHOUT tailnight:
  16. Yes - both the -700 and -800 are in the Avsim library.
  17. I'm not an expert, but as I understand it when you select either sids or stars the FMC will leave a discontinuity between that and your core route on purpose...forces you to look at how they link up and make an intentional action to clear it. Google "clear discontinuity" for descriptions/tutorials on how to clear it.
  18. No problem! Easiest thing to do is add your name to the "Signature" block at the bottom. I think I did the same thing in the past :angry: :( :blink:
  19. JJ - just a heads up, we have to put our full names in these forums. I'm not at my flight simulator computer right now to check my -200LR kit, but something you could do to solve the problem is export the alpha channel from the default PMDG 200LR .dds textures and copy that into your paint kit alpha channel.
  20. LOL. The story of my (virtual) life. Spent hours trying to figure out why Ray Smith's KJFK scenery wasn't working right only to discover that I had failed to copy over the relevant OBJECT file. "Operator Error" is real. And I am the operator.
  21. I put together this fictional repaint of the Q in Delta Connection colors - uploading to AVSIM tonight: Note: these 'work in progress' screenshots show a glitch on the engine paint (white spot above the intake) that I've already fixed.
  22. If you have the registered version of FSUIPC you can configure keys or joystick buttons to access the various camera views (I have mine keyed to a hat switch on my yoke). I don't know if it is possible using the standard FSX controls setup.
  23. Also, have you configured the NGX FMC to automatically detect and set the FSX Localizer course? You can find that option under 'Simulation' settings. I believe that having the wrong ILS Course set in the MCP (due to the FSX airport data not matching the charts and/or Navigraph update) will cause this problem for the PMDG planes.
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