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Everything posted by Jet_Airliner

  1. I prefer just to keep my feet on subwoofer box :good:
  2. Basically, it's possible to connect the sound of the cabin with pax (and attendant) via any default sound. For examle after landing, you could merge sounds of attendant speaking and saying goodbye with speedbrake deployment or somethening (just to leave a gap for 40-60 sec)...But i wonder what we can merge for takeoff? The only thing is to make some attendant after engine start. But many airports has h/p very close to the terminal, so it's possible that you could takeoff before attendant stops speaking. I wonder if someone can create a few contact points (buttons) anywhere in the cockpit, so if you press it (your custom sound will play). I think it not hard with SDK availible, but i am noob at this stuff :)
  3. I thinks it's the best, of what I cant come up with. But still...I don't really like it 100% http://www.mediafire.com/?qluzu5t9s34q156 Goes to C:\Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Sound\PMDG\737NGX\Various
  4. I meant not the 5.1 or 7.1 compatibility. I meant the way how the actual sound is recorded. No, I tried to rip from many different videos, but didn't come up with good result. But, I wrote one letter to 737-800 pilot and asked him to try and record the trim. Maybe we will come up with something more realistic.
  5. And thats example for the stab trim: 1. Sim 2. Real 1. http://www.youtube.com/watch?feature=player_detailpage&v=FheAgDDGU6Y#t=724s 2. http://www.youtube.com/watch?feature=player_detailpage&v=uPk0khqzX-4#t=87s From the real one you hear that If you press if fastly, it goes just like scratch. If you hold it, you can feel the cirling effect of the wheel.
  6. None sais that actually. The thing is that they didn't put enough effort in to surround effect for all these sounds. When it's played in FSX, it doesn't give a full feeling of the cockpit. Here is comparison of video 1. with default GPWS 2. with my GPWS 3. Real cockpit 1. http://www.youtube.com/watch?feature=player_detailpage&v=Rz7j2MtuyOc#t=2191s 2. http://www.youtube.com/watch?feature=player_detailpage&v=OCmwuX00TM4#t=2527s 3. http://www.youtube.com/watch?feature=player_detailpage&v=Z3erJvWRbVc#t=201s
  7. Use my pack here. It olso contains some other sounds. http://www.mediafire.com/?a6u68n9oj3gu193
  8. Hi, do you have any new trim sound? I hate default pmdg trim sound. Olso, I think they shoud make a bit better trim sound engine so will have separate sound for trim up and down. I also noticed that i push trim up and the sound appears only if i push it a lot but not after every push on it.
  9. Sure. Let me say one fact. Auto deployment is normal operation on landing, so on normal aircraft you wont hear this sound during takeoff.
  10. There is no such sound after TOGA engage. http://www.youtube.c...Uuv8P9v4#t=203s
  11. That's fsx engine weakness. It's very bad in terms of lightning, shadows and other visual effects.
  12. Who said that payware liveries are aesy to make? If it's payware, then it should at least match real one somehow...i guess.
  13. McPhats liveries arent good for NGX. All of them has the same paintkit dirt. They doesnt match real world paint. And too much contrast on rivets. Its too unrealistic. The good part is bump mapping.
  14. Just learn the amplified procedures from FCOM and watch videos like just planes for better understanding of when and what to do. Then you will need just a normal checklist.
  15. My checklisthttp://img205.imageshack.us/img205/9013/62394018.png
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