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TurboTomato

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Everything posted by TurboTomato

  1. No check mate, just poor trolling.
  2. I was fortunate enough to meet him a couple of months ago, and asked him to sign my copy of his autobiography, which he did very graciously. He was so polite and humble - he asked my name and held his hand out and said 'Well nice to meet you Paul' as he shook my hand, and I was thinking it's the other way round more like!!
  3. You're right (I think). I can get it working on the internal VC views but only when the flare is within a window. When you shift the view and the flare would be 'inside' the cockpit (ie on top of internal cockpit textures) it doesn't show - it's almost like the VC internals are 'masking' the flare.
  4. How about a cheap joypad? I bought a PS2-style one for playing ETS2 - that wouldn't take any desk space? I have both the JF A320 and AS one and believe me they do not compare!
  5. I usually remove the shaders folder when I've installed a new version of my display driver, but that's it.
  6. I'll have a go and report back I'll be trying it on the AS A320, without Ezdok.
  7. I'll try to get this working in P3D3.1 tonight, am pretty sure I will be able to. It's highly likely that those of you that can't get it working in internal VC views are not editing/adding to the correct cameras.cfg, as the location of this file has changed (correct me if I'm wrong, I'm at work at the moment, so no access to my simming PC) to c:\Program Data etc. I believe it explains where to troubleshoot in either i) the original download in the AVSIM library or ii) comments on the thread that Gabriel Teles originally started in either the Screenshot forum or the FSX forum.
  8. Lovely XP10 visuals! Wish we had autogen into the distance like that in P3D!
  9. These 2 in abundance! Aime's textures are ground textures a la FTX Global/GEX, and are very good. Re the sky textures, I use Gabriel Teles's ones that are in the AVSIM library - they're for FSX but they work just fine in P3D.
  10. News to me. Good luck to DTG but I'll believe it when I see it in terms of the features being 'looked at'.
  11. Jeroen, once again you speak far too much sense! From what I recall, 64-bit is on LM's radar. And that's all it needs to be, no reaction is needed from LM as the core market is totally different. My personal view is that a small company like DTG will never be able to compete with a multi-billion dollar defense contractor, even if only a fraction of its resources are used on P3D. Oh and they've had the code for *considerably* longer.
  12. I can't recall if you actually need to run the EMT when installing Shade. You certainly need to run the EMT if you are doing a set-and-forget/burn in of the Shade values though.
  13. Good stuff. What Shade preset did you use for that?
  14. I still use good old Shade with P3D3.1 - it gives you the opportunity for darker shadows but without saturating everything with massively high contrast that you may end up with trying to get the shadows you want in HDR. I use both Shade and HDR in P3D. You can get Shade working by either using the EMT, or faking the registry entry for FSX (to point at your P3D3 folder). REX Essential works fine for textures, you may well need the P3D extra licence though (but it's cheap). ASN is good but clouds in general can bring my system to its knees (I run with maximum cloud shadows though).
  15. Great stuff guys. I am going to try AM116 in P3D config with Process Lasso setting cores 0, 1, 3 & 7 for ASN on my HT enabled i73770K :smile:
  16. Stop the cavalry! Tried again with Geneva and it was fine, must have just been a glitch in the matrix for that particular flight before Umberto starts shouting at me
  17. Well inspired by this thread (and the fact that Jeroen posts useful and level-headed stuff) I tried it and I think I have the answer! I need to double check tonight but I switched the special effects stuff to minimum and then flew EGKK-LSGG. Completely flummoxed when I arrived at Geneva (FSDreamTeam) to find that there were no airport buildings showing. It was only this morning when I was driving into work I realised that this was -post having turned off the special effects. I'll test tonight to confirm.
  18. Lovely. Whet scenery is that? It looks very high resolution!
  19. I get shadow flickering on pretty much anything but scenery and internal aircraft shadows, so I turn them off. Nvidia 780. Been like that for a while though.
  20. Looks like everyone else has answered for me but to confirm; I have the Aerosoft Airbus and a Logitech Extreme 3D Pro and the throttle works just fine - the throttle works like a conventional one for, I would say, about the first 80% of the lever movement and then it kind of 'snaps' into the CLB, FLX and TOGA detents above that. I also have PFPX and that also works fine as others have said - one thing to note is that it doesn't specifically support the Aerosoft Airbus (which is the latest name) so you need to select Aerosoft Airbus X when exporting, and point the output folder to your Aerosoft Airbus one. I have the 320/321 package and in hindsight I would have bought the 318/319 one as well had I known how much I would use it.
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