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DutchAir

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Everything posted by DutchAir

  1. If you installed the V3.1 Client over the V3 client (which of course you should not have) I would suggest that you uninstall the 3.1 client by clicking on the 3.1 client installer and selecting the unistall option. Once you have done that then reinstall in the V3.0 client. That will probably roll you back to V3.0. I am not certain but if you are corned into a complete reinstall its worth trying first. Once you have reinstalled the V3.0 client, you could then do the upgrade to V3.1 properly by uninstalling the V3.0 client as per the LM instruction and then install just the V3.1 Client instead of doing a complete reinstall, addons and all! I Installed the V3.1 Client as per LM instructions only. I find that the pattern in the ocean water is getting more repetitive with each update.
  2. I cant even get the downloaded version of Isle of Manit to install into FSXSE and I am using ESI V2.5 which is supposed to be SE compatible.
  3. 5 or 6 years from now :-)
  4. you all have them in the wrong order! Here is the correct order for Isle of Man in the scenery library. Straight from the horses mouth: https://earthsims.uservoice.com/knowledgebase/articles/223083-isle-of-man-airports-have-stepped-runways-and-taxi
  5. Is you system heavily overclocked? I have heard of system heavily overclocked acting weird with passage of time. If you are overclocked lead the default clock in your bios and see if the problem still persists.
  6. Yep definitely looks better at night. But its good for free.
  7. It look great would love to see some day time shots. That lighting on the roof of the skydome is a fail though :-\ Edit: The CN Tower is really well done. Do the light change colour? LOve to see some daytime screen shoots
  8. Yes I got that email too but the problem is, I think I am a rank amateur so I am not sure if it is appropriate for me to fly the pro version or if I could tell the difference. I know how to turn it on. does that count?
  9. IMO that shot looks to be about FL350. It looks very realistic to me for a simulator! If that is dense cloud its absolutely fantastic. Otherwise its Antarctic or Arctic and likewise looks fantastic to me. Edit: Looking at your photo again, I find my self wondering are you playing games. I has so much nuance and detail I wonder if its a real photo? Second edit: I'll eat my hat if its not a real photo :-) but I cannot say if its ice or dense cloud :-)
  10. I seems to me that this post by SteveW fully explains the observation made by Rob and others pointing out the low VAS usage and higher FPS with HT=off with no AF compared to HT=on with no affinity Mask. He explains that VAS usage is Higher with more threads running made possible by HT. He also explains that without an affinity mask with HT on the first two P3D threads started will both be running on the same physical processor whereas with HT=off the first two threads started will be on separate physical processor, thus explaining the better performance with HT=off and No AF v's HT=on and No AF So the real question is which delivers better performance on your system? HT=off and no AF or HT=on and AF=x where X is determined by your particular CPU and the other applications you are running at the same time as P3D.
  11. I have installed 1.331 in Prepar3D V3 I does work but not very well with the NGX. I need to play around with the setting a bit more. Regarding installing it FSRecorder don't waste your time with YouTube. Once you download V1.331 the is a readme in the download. Find the instructions for manual install in the readme. Its simple! Two steps. 1. Make a new folder in Prepar3D/Modules and call it FSRecoder. 2. from the downloaded file copy the .dll into the folder you just created. 3. Copy and paste the dll.xml edit to the dll.xml in the appdata/roaming/lockheed martin/prepar3d V3/dll.xml and correct the path as per your own files and names. There you done in two easy steps!
  12. If you don't use an Affinity Mask with HT=ON then you will likely see better performance with HT=off with no affinity mask! I think! However, I suspect that HT=on, on a quad core processor with an affinity mask=254 will yield better performance than HT=off with No affinity Mask. If I understand DX10 fixer Steve correctly that is :-)
  13. I am ready to install new cloud textures etc. in V3 and I'm in a quandry as to whether to install REX Essentials or REX4 Looking at the REX forum I see that REX Essentials already works fine in V3 and REX4 is in the hands of beta testers. To be honest although I really like the way that REX4 TD works I always found the patterns in the clouds so repetitive that it was painfully obvious and a real immersion killer. Although I am sure that patterns are repeated in clouds with REX Essentials too I never noticed. Just like in the real world :smile: I have wondered are those repetitive patterns the fault of Prepar3D or REX4 If I go with REX Essentials plus OD in Prepar3D will I see those annoying repetitions? Can I get comments from users who have tried both REX products in Prepar3D. Preferably V3 I already own both REX4 with soft clouds and REX Essentials plus OD.
  14. WHAT? That is music to my ears :smile: Since it only has an FSX installer are we allowed to install in P3DV3?
  15. After changing setting and the sim crashes, I have seen this on restarting the sim. The Sim starts but no spash screen appears and the screen turns black. If you click on the screen with the mouse you get a ping and if you hit esc. the menu that shows create senario, continue, exit prepar3d etc. appears. If you close the sim and restart the thing just happens again. I have seen this a couple of times since installing V3 usually after a change like installing an addon. You said that you have tried deleting appdata/local/lockheed martin/shaders and you have tried deleting your Prepar3d.cfg Did you try one then start the sim, that didn't work, then try the other start the sim and that didn't work either? Or did you delete both the shader file and the Prepar.cfg and then restart the sim. The later fixes this problem for me!
  16. Just both me the Phantom and the MD350 :Big Grin: Now hurry up and make my V3 installer And while your at it I would like a V3 installer for my Sabre and my F15e :Whistle:
  17. Move the Addon airports to the top of the scenery library.
  18. Thanks for the answer :-) I see that with HT=on I should be using the term Logical Processor rather than Core. With HT=off I suppose that Core0 and LP1 are much the same thing. So I would have to surmise with HT=on despite Core0 (or perhaps better terminology would be physical processor0) LP1 still uses the full processing power of PP1?
  19. Here is a question: I tried HT=on and AF=254 which leaves Core0 free. And HT=off and AF=14 which leaves Core0 free. I found the FPS marginally better on maxed out setting (I should have used low setting in the test so that the difference between the two would have been more noticeable). However, I found that in both cases that Core1 was hovering around 98, 99% My question then is why does HT=on not cause a performance bottleneck sooner than HT=off and yield lower performance?
  20. Sorry about the misinformation. I have to confess that my MS Force Feedback 2 has been sitting on a shelf gathering dust for several months and I only used it breifly in the default flight. The very smooth centering force is there and stick feels very good but as everyone else has pointed out there are in fact no effect forces. I doubt LM will add FF back into the sim since there is an addon for it. I have been sitting on the shelf for a long time on Russel Dirks FS-Force but now I guess its going to be my first addon purchase for V3.
  21. Its the best joystick ever made. Period! I have owned a few of them. I got my current one NIB a couple of years ago for about $50. I should think about trying to find another one NIB to keep aside for the future. I doubt it will ever be surpassed!
  22. Well now that I have TrackIR working and can get a sense of immersion I can offer a little more subjective feedback. I have only flown around the default airport in the F22 but I can saw that my first experience of a vanilla V3.0 is far better that the first experience I had with V2.0 vanilla. The first thing that was really noticeable to me was the flyability of the aircraft. In Robs sneak peak video where he showed the NGX climbing out of KSFO, the aircraft made a slight bank to left with a reducing climb rate and I remember thinking; 'that's interesting I have never seen that movement reproduced to that level of subtlety or realism. flying the F22 made me recall that impression and I am of the opinion that LM have done something to the flight dynamics or something like that to improve the realism of the flying experience. I have always found flying an aircraft in the unlike and much harder than flying a real aircraft. Not so with V3. It feels real and and comes as naturally to me as flying a real plane. Did LM do something to the flight model in V3 or and I a victim of a placebo effect :-) Other than that I do think that despite getting FPS in the 40 and 50FPS on very high setting (More realistic setting then that ones I used for my initial flight but still 2048 textures, scenery sliders maxed. effects sliders maxed, Water sliders maxed, shadow sliders maxed, all but veg and sim object receive shadows checked. Airport traffic medium, Commercial AI 50%, GA 25%, Road 25%, Commercial ships 30%, Leisure 25%) that to avoid Vsync stutters and tearing a locked FPS of 30 will be required. I am sure that the only stutters I say where Vysnc but I havent tested 30hz with locked 30fps yet
  23. If so which Simconnect file did you install?
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