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flch777

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  1. You want BC3 compressed data in your DDS. Which historically was called DXT4 per Sid from Laminar.
  2. You really should try the new Interactive Procedures feature. Well implemented Crew Resource Management with your virtual FO.
  3. It’s because you have Motion Reprojection enabled. Disable it and the swimming distorted stuff goes away.
  4. What OFP format did you choose? UAL 2018, LIDO, UAE, or one of the 22 other formats?
  5. You might try this plugin: https://github.com/hotbso/xa-snow/releases/latest
  6. I use it; I feel that even in “fast mode” things take too long, but that’s only my opinion.
  7. I have no issues with Simlink on either Mac or Windows. Keep it updated.
  8. VR uses its own frame generation. It’s called Motion Reprojection, ASW, etc. So, no it won’t work in VR.
  9. NOT everyone who runs the 12.2.0betas have "Reshade" in their logs. I'm going out on a limb and guess that those of you who have never installed Reshade directly have this in your log due to the fact you've installed the Nvidia GeForce Experience application when you downloaded your drivers (instead of manually downloading the driver). Those of us who have never installed that program, and those with AMD GPUs will NOT have Reshade "automatically" in their logs. The old GeForce Experience app installed the Reshade underpinnings, to provide the "filters" many seem to love. It's not been proven to me whether the newer Nvidia Application still installs Reshade or not, but from what I've heard, it does not.
  10. VR flickering clouds in the right eye have been reported. Many folks (including me) have filed bug reports.

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