May 28, 201016 yr Another thing I would like to see, sort of on topic, is an optional co-pilot's panel view, but not the view you get from pressing "A" until you're in the right seat. I don't like that because I can't get it to pan fast enough. I made my own for the CJ1 and it's working just fine, but probably not as good as if the pros did it.The devs can't do better because they don't know your preference. In addition, if they include your preference, others won't prefer it..Sensing some circular reasoning guys? Again your suggestion of a utility for folks to tweak to their hearts content seems to be the only viable answer. :(
May 28, 201016 yr LOL, another drama thread.Simply, some developers do not use trackIR or VC. Why would they then care about the eye point? I read comments from a certain developer who frequents these spaces saying he does not use the VC or trackIR. It was rather shocking, but it explained why the eye point was off and VC quality was rather weak.No big deal, edit the .cfg file to make it closer to reality.Peace Out. R9-9950X3D 32G | RTX5090 | 3T m.2 | Win11 | vkb-gf ultimate & pedals | virpil cm3 throttle | tm boeing yoke | pimax super uw | DCS
May 28, 201016 yr The devs can't do better because they don't know your preference. In addition, if they include your preference, others won't prefer it..Sensing some circular reasoning guys? Again your suggestion of a utility for folks to tweak to their hearts content seems to be the only viable answer. :(No, I just mean to include a co-pilot's viewpoint, and we can tweak it how we like just as we do with the pilot's viewpoint. If I recall correctly, I just copied the panel folder, renamed it to panel.cp, than added cp to one of the liveries next to the panel heading in the .cfg, and then adjusted the viewpoint over to the co-pilot's side. Works nicely for when I want to play instructor. Doesn't matter if the developer does it or not I suppose. It only took me a few minutes, and now I can pretend from both sides of the cockpit.Edit* I guess in hindsight that's probably going against my own earlier comments. It's easy enough for users to do it if they wish. Jeremy "rightseater" Fletcher
May 28, 201016 yr 1. It's (indeed) impossible to please everyone. That's crystal clear. No point arguing about that. So...2. ...if you want to be able to change/edit (or add) views the easy way, get EZdok. It's the Swiss knife of views (and motion effects!) and every FS-simmer should have it imho. Want to raise the seat permanently (or temporarily btw)? It's done in a second. Want to permanently sit closer to the panel? Also done in a second. Want to add a co-pilot view? it will take you no more than 5 seconds, and that's done 'on the fly', so no need to edit cfg's, reload aircrafts and do it all over again: just copy the pilot view, press the right arrow (or any of the other keys you can use to change the view in EZdok) and save the view. Add a passenger seat? Again, copy an existing view, walk to the seat you want to sit on, look outside of the window the way you want it, and save the view. Again it will take just a few seconds.This topic (and all the accusing and arguing) wouldn't have existed at all if everyone would have had EZdok. :(
May 28, 201016 yr Another option for users of FSX is to create or modify existing camera views for VC to suit. Our point all along has been that users have options to set all sorts of preferences in 2D and VC but no dev has the time or luxury of doing it on release because others won't prefer what they do... :( 1. It's (indeed) impossible to please everyone. That's crystal clear. No point arguing about that. So...2. ...if you want to be able to change/edit (or add) views the easy way, get EZdok. It's the Swiss knife of views (and motion effects!) and every FS-simmer should have it imho.There you go Dillon, your quest is answered. Looks like Jeremys suggestion has already been met. :(
May 28, 201016 yr 1. It's (indeed) impossible to please everyone. That's crystal clear. No point arguing about that. So...2. ...if you want to be able to change/edit (or add) views the easy way, get EZdok. It's the Swiss knife of views (and motion effects!) and every FS-simmer should have it imho. Want to raise the seat permanently? It's done is a second. Want to add a co-pilot view? it will take you no more than 5 seconds, and that's done 'on the fly', so no need to edit cfg's, reload aircrafts and do it all over again: just copy the pilot view, press the right arrow (or any of the other keys you can use to change the view in EZdok) and save the view. This topic (and all the accusing and arguing) wouldn't have existed at all if everyone would have had EZdok. :(Neat, I bought it (actually the Mrs did), and I still haven't tried it yet. It was part of a big spending spree over the weekend, so I just haven't got around to it. Sounds great though. Jeremy "rightseater" Fletcher
May 28, 201016 yr Neat, I bought it (actually the Mrs did), and I still haven't tried it yet. It was part of a big spending spree over the weekend, so I just haven't got around to it. Sounds great though.It's neat indeed. :( In case you are having problems with getting to know the basics of the program (some find it rather confusing in the beginning), this might (hopefully) help.
May 28, 201016 yr In my opinion EZDOK is the best add-on ever to date for FSX, it is The must buy product for FSX, creating custom VC views is child's play, its actually great fun too :( Cheers, Andy.
May 28, 201016 yr Moderator Here's how I set my personal eyepoint... 1. Use the hat button to look down. Adjust the x axis until the stick is between my knees (and not through my left knee!), and my fanny is firmly centered on the seat cushion.2. Alt-Spacebar to face forward again, rotate view until I'm facing the headrest, adjust the z axis until my eyeballs are just barely above the headrest.3. Adjust the y axis until my eyeballs are just forward of the headrest.But, as stated often already, this represents my personal preferences, which would in all probablilty not please everyone else... :( Fr. Bill AOPA Member: 07141481 AARP Member: 3209010556 Avsim Board of Directors | Avsim Forums Moderator
May 28, 201016 yr I love these threads, it beats reading the NY Times over morning coffee, but then again, anything does.In every plane I have ever flown in 'real life', I have had to adjust the seat to get the right view, and that is listed in almost every planes checklist. FS gives us controls to do the exact same thing, whats the big deal? Jay
May 28, 201016 yr I love these threads, it beats reading the NY Times over morning coffee, but then again, anything does.In every plane I have ever flown in 'real life', I have had to adjust the seat to get the right view, and that is listed in almost every planes checklist. FS gives us controls to do the exact same thing, whats the big deal?Exactly! Like Geof, I sometimes need a cushion and adjust forward/aft. There is no one size fits all...it all depends on the pilot and the aircraft or in this case user preference. :(
May 28, 201016 yr aren't Carenado and others doing this now? i remember reading something about fs not modeling this correctly before or somethingI haven't seen it yet....but there might be an aircraft out there that does I have missed. Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
May 28, 201016 yr Commercial Member Here's how I set my personal eyepoint...But, as stated often already, this represents my personal preferences, which would in all probablilty not please everyone else... :(I don't see why it wouldn't please everyone else Bill, it is the answer after all.I find this thread quite funny really, especially all the comments about everyone having to adjust the seat in real life!I know FSX is as real as it gets, but until now, I've not found an add-on that figured out how tall I am and accordingly set the eyepoint incorrectly :( Providing the modeller has built the VC correctly, there is only one place for the eyepoint to be.......the right place. The modeller decides on the height of the pilot and adjusts everything to suit..............in exactly the way you describe Bill. Cheers Paul Golding
May 28, 201016 yr Nothing defensive in my post for a simple reason. There is nothing to defend.It is not possible for developers to please everyone. Period.Interesting point of view I must say...You ARE a head honcho of a company, right?Why don't you take this as an opportunity to better your product based on a qualified feedback?This approach you show here is just plain ignorant and arrogant, sorry...
May 29, 201016 yr Commercial Member I don't see why it wouldn't please everyone else Bill, it is the answer after all.I find this thread quite funny really, especially all the comments about everyone having to adjust the seat in real life!I know FSX is as real as it gets, but until now, I've not found an add-on that figured out how tall I am and accordingly set the eyepoint incorrectly :( Providing the modeller has built the VC correctly, there is only one place for the eyepoint to be.......the right place. The modeller decides on the height of the pilot and adjusts everything to suit..............in exactly the way you describe Bill.I think that this thread is proof positive that ALL FSX plane developers are TALL. :( jja Jim Allen[email protected]SkyPilot Software home of FSXAssist / P3DAssist
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