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2D panels vs VC with Trackir 5?

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I am one of the excited group anxiously awaiting NGX.I had envisioned my setup to be with 2D panels (2 - 22" monitors) and a 42" TV. With the instrument panel on the monitors and the scenery on the TV.Now I am starting to have second thoughts after seeing the HUD in the VC and seeing some videos of the Trackir 5.What are you guys using for displays, and what is the future of simming displays...is it all going to VC?I have always enjoyed having the instrument panel static in front of me and being able to see the scenery on a separate source. But I am open to hear your comments.I suspect there are people on both sides of this discussion, but I get a feel through reading forum posts that many of the PMDG developers are on the side of VC.Thanks for any thoughts,Don

Don Maxwell (toothjockey) San Diego, CA
Raptor Lake i9-13900K / ASUS ROG Strix Z790-F Gaming WiFi 6E LGA 1700 / Gigabyte Geforce RTX4090 Windforce 24GB /
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EVGA SuperNOVA 1300 GT / Corsair 5000D Airflow ATX Mid Tower / Samsung 49" 4K / Windows 11 Home 64bit

 

I am one of the excited group anxiously awaiting NGX.I had envisioned my setup to be with 2D panels (2 - 22" monitors) and a 42" TV. With the instrument panel on the monitors and the scenery on the TV.Now I am starting to have second thoughts after seeing the HUD in the VC and seeing some videos of the Trackir 5.What are you guys using for displays, and what is the future of simming displays...is it all going to VC?I have always enjoyed having the instrument panel static in front of me and being able to see the scenery on a separate source. But I am open to hear your comments.I suspect there are people on both sides of this discussion, but I get a feel through reading forum posts that many of the PMDG developers are on the side of VC.Thanks for any thoughts,Don
The VC has always been a better choice for me, and with TrackIR, it makes it easier to look around. I heard that PMDG is going to focus primarily on VC for future aircraft, but thats just what I heard...Spencer Hayes

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I am one of the excited group anxiously awaiting NGX.I had envisioned my setup to be with 2D panels (2 - 22" monitors) and a 42" TV. With the instrument panel on the monitors and the scenery on the TV.Now I am starting to have second thoughts after seeing the HUD in the VC and seeing some videos of the Trackir 5.What are you guys using for displays, and what is the future of simming displays...is it all going to VC?I have always enjoyed having the instrument panel static in front of me and being able to see the scenery on a separate source. But I am open to hear your comments.I suspect there are people on both sides of this discussion, but I get a feel through reading forum posts that many of the PMDG developers are on the side of VC.Thanks for any thoughts,Don
I've aways used nothing but 2D panels. It was easier for me, because I could never get the hang of panning my view exactly where I want it right away with a hat switch. You now the sort of times I'm talking about, checking out legs in your FMC whilst taxiing to the RW & you need to glance over to see if you're ready for that turn. Or forgetting to kill the APU and need a quick knob flip on the overhead or my biggest problem, forgetting to switch my TCAS... With some tweaking the TrackIR is working out very nicely for me. It takes some getting used to, but I'll probably stick with VC from now on. Taxiing is as easy with VC and trackIR5 as it was with 2D panels and an overhead view. VFR approaches in small planes are far easier with VC and trackIR.As for setup, I have 2 21" monitors. One is my VC. The other runs FSCommander, any FSInn chat/radar windows if I'm online and an undocked FMC. Sometimes even a browser for netflix. Gotta have my inflight movies...TrackIR isn't for everyone. Some people don't like it. Another thing to remember is that framerates play a big part. You've GOT to have smooth motion (20+ anyway) to do trackIR, else it'll feel awkward and possibly give you headaches.My advice would be to keep the screen setup you're thinking of and if it'll run smooth enough just add the trackIR to it. VC on a 42" would be great.

Kenneth Weir

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My take on it - VC gives you ability to watch things in 3D (with proper Nvidia glasses). Having flown in a full commercial simulator in my personal opinion the ability to have 3D view is the single most important realism factor that so far was missing from FSX, it is not even the trackIR technology.

Michael J.

Track IR and 2d panels don't work well.Track IR and 3d VC panels works really well.It kinda depends on what decade you believe you are inJust%20Kidding.gifSolved?Chris Farrell

Chris Farrell

I have had TrackIR (v4 I think) for a few years but still haven't really got the hang of it.I think one of the problems is that I wear varifocal glasses so the display is slightly out of focus when looked at an angle such as when trying to access the overhead panel.I would be interested if anyone else who wears glasses has similar difficulties.I thought it might be easier to use my LCD TV as the main monitor. Sitting further away should mean less head movement for a given 'screen' movement, unfortunately TrackIR advise the camera should be about 2-3 feet from your head and the TV is much further away.I don't know if the clip, which uses LEDs, works better than the reflective strips.One difficulty is trying to keep your head still while trying to operate the click spots on control knobs. One neat way round this is to assign a joystick/yoke button or the mouse centre wheel to the TrackIR pause command. I use the mouse centre wheel, that way I can look at the control, position the mouse near by then pause TrackIR while I manipulate the control then un-pause TIR.

Add an Acer T230 touch screen to drag panels onto, work the buttons etc. manually, and enjoy the 3D view in VC ;) I did that, starting up a 757 is much easier now. And you get a cheap clickable CDU that way!Bjorn

"I´ll rather be down here wishing I was up there

than be up there wishing I was down here"

Add EZDOK to the mix and it makes using the VC a dream - improves how TrackIR interacts with it. Also then assinging EXDOK views to keys/joystick(or in my case a gamepad) means switching to Overhead - radios etc is very quick and effcient way - especially if you dont have controls mapped to hardware and need to clcick on mouse.I was happy with trackir already and used it for some time - but since using ezdok with it, its totally amazing.I've just done a new build, and have gone from having 3 22inch monitors on Triplehead to go, to now having them spanned using eyeinfinity. Flying in the VC with it stetched across the three monitors is amazing. I must admit i think there is still scope with panels to have 2D pop up panels that can be dragged onto other monitors to create a cockpit environmnet like the overhead etc but otherwise VC are the way to go.What would be nice to see in the upcoming flight is an ability to have VC type panels that can be on dragged also as views as it were - it can kind of be done now but not efficiently, that would enable to have the ultimate cockpit/instrument come outside view for users with multiple monitors.

Regards

 

James Carr

I am one of the excited group anxiously awaiting NGX.I had envisioned my setup to be with 2D panels (2 - 22" monitors) and a 42" TV. With the instrument panel on the monitors and the scenery on the TV.Now I am starting to have second thoughts after seeing the HUD in the VC and seeing some videos of the Trackir 5.What are you guys using for displays, and what is the future of simming displays...is it all going to VC?I have always enjoyed having the instrument panel static in front of me and being able to see the scenery on a separate source. But I am open to hear your comments.I suspect there are people on both sides of this discussion, but I get a feel through reading forum posts that many of the PMDG developers are on the side of VC.Thanks for any thoughts,Don
VC with Track IR for me, it's not easy to fly like this but once you get use to it it's hard to go back to a 2d panel. That's my opinion of course...I agree with the choice of developpers choosing vc instead of 2d ones. Just look at the detail achieved!David DD

David

Check my video to see EzDock camera and TrackIR running together. The only thing I find hard to do is clicking the switches while keeping my head still. I'll try pausing trackIR as someone suggested above.

By the way, I went back to a single 27" 2560x1440 res monitor after deciding that multimonitor, while good for FSX, was giving me lots of headaches when playing other games. So far I don't regret the decision, and the three 23" Dell monitors are sitting inside my closet.

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Great Video but as I mentioned in another post I dont get why some people have there VC zoomed out so much, do you drive your car from the backseat?Regards

Rob Prest

 

Great Video but as I mentioned in another post I dont get why some people have there VC zoomed out so much, do you drive your car from the backseat?Regards
The reason is being able to keep an eye on the PFD and the runway at the same time, without having to move your head down to check on speed, climb angle etc. and then back up to look outside the windshield.

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  • Moderator
.....I dont get why some people have there VC zoomed out so much, do you drive your car from the backseat?
Always wondered that myself, I guess its just their personal preferance. It funny though, a few weeks ago I was sitting in the cockpit of a FedEx A310 at an airshow and its amazing how close to the panel you actually sit and what the view point is actually like when sitting in an a/c of that type. As soon as I got home I had to redo my Ezdoc camera pilot point of view in the VC of my 747 and 767 while it was fresh in my mind. There's nothing like sitting in the actual cockpit of one of those birds to give you a feel of how the POV should be adjusted in the sim, albeit getting it to look right and reflect what you saw in person is a bit harder to duplicate on a 2D screen.Sean Campbell

Avsim Board of Directors | Avsim Forums Moderator

If you are going to duplicate it 1:1 you are going to have to use a very, very narrow field of view. Im too lazy to do the math, but just think how little of a field of view a 22" monitor sitting about 2 feet infront of your eyes is compared to your full real life field of view. The realistic field of view angle would be something ridic like 15 degrees, not 60 or whatever is normal in a computer game like FSX and nowhere near the 170 degrees that is normal for a human. It would be like looking through a rolled up newspaper.

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